167 research outputs found

    Equivalence-Checking on Infinite-State Systems: Techniques and Results

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    The paper presents a selection of recently developed and/or used techniques for equivalence-checking on infinite-state systems, and an up-to-date overview of existing results (as of September 2004)

    Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata

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    We study the bisimilarity problem for probabilistic pushdown automata (pPDA) and subclasses thereof. Our definition of pPDA allows both probabilistic and non-deterministic branching, generalising the classical notion of pushdown automata (without epsilon-transitions). We first show a general characterization of probabilistic bisimilarity in terms of two-player games, which naturally reduces checking bisimilarity of probabilistic labelled transition systems to checking bisimilarity of standard (non-deterministic) labelled transition systems. This reduction can be easily implemented in the framework of pPDA, allowing to use known results for standard (non-probabilistic) PDA and their subclasses. A direct use of the reduction incurs an exponential increase of complexity, which does not matter in deriving decidability of bisimilarity for pPDA due to the non-elementary complexity of the problem. In the cases of probabilistic one-counter automata (pOCA), of probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic process algebras (i.e., single-state pPDA) we show that an implicit use of the reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and 2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic versions. The bisimilarity problems for OCA and vPDA are known to have matching lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively); we show that these lower bounds also hold for fully probabilistic versions that do not use non-determinism

    Beyond Language Equivalence on Visibly Pushdown Automata

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    We study (bi)simulation-like preorder/equivalence checking on the class of visibly pushdown automata and its natural subclasses visibly BPA (Basic Process Algebra) and visibly one-counter automata. We describe generic methods for proving complexity upper and lower bounds for a number of studied preorders and equivalences like simulation, completed simulation, ready simulation, 2-nested simulation preorders/equivalences and bisimulation equivalence. Our main results are that all the mentioned equivalences and preorders are EXPTIME-complete on visibly pushdown automata, PSPACE-complete on visibly one-counter automata and P-complete on visibly BPA. Our PSPACE lower bound for visibly one-counter automata improves also the previously known DP-hardness results for ordinary one-counter automata and one-counter nets. Finally, we study regularity checking problems for visibly pushdown automata and show that they can be decided in polynomial time.Comment: Final version of paper, accepted by LMC

    Bisimulation equivalence and regularity for real-time one-counter automata

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    A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.Web of Science80474372

    Two Lower Bounds for BPA

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    Branching bisimilarity of normed Basic Process Algebra (nBPA) was claimed to be EXPTIME-hard in previous papers without any explicit proof. Recently it has been pointed out by Petr Jancar that the claim lacked proper justification. In this paper, we develop a new complete proof for the EXPTIME-hardness of branching bisimilarity of nBPA. We also prove that the associated regularity problem of nBPA is PSPACE-hard. This improves previous P-hard result

    Bisimilarity of Pushdown Systems is Nonelementary

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    Given two pushdown systems, the bisimilarity problem asks whether they are bisimilar. While this problem is known to be decidable our main result states that it is nonelementary, improving EXPTIME-hardness, which was the previously best known lower bound for this problem. Our lower bound result holds for normed pushdown systems as well

    Bisimulations on data graphs

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    Bisimulation provides structural conditions to characterize indistinguishability from an external observer between nodes on labeled graphs. It is a fundamental notion used in many areas, such as verification, graph-structured databases, and constraint satisfaction. However, several current applications use graphs where nodes also contain data (the so called “data graphs”), and where observers can test for equality or inequality of data values (e.g., asking the attribute ‘name’ of a node to be different from that of all its neighbors). The present work constitutes a first investigation of “data aware” bisimulations on data graphs. We study the problem of computing such bisimulations, based on the observational indistinguishability for XPath —a language that extends modal logics like PDL with tests for data equality— with and without transitive closure operators. We show that in general the problem is PSPACE-complete, but identify several restrictions that yield better complexity bounds (CO- NP, PTIME) by controlling suitable parameters of the problem, namely the amount of non-locality allowed, and the class of models considered (graphs, DAGs, trees). In particular, this analysis yields a hierarchy of tractable fragments.Fil: Abriola, Sergio Alejandro. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación En Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación En Ciencias de la Computacion; ArgentinaFil: Barceló, Pablo. Universidad de Chile; ChileFil: Figueira, Diego. Centre National de la Recherche Scientifique; FranciaFil: Figueira, Santiago. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación En Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación En Ciencias de la Computacion; Argentin
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