167 research outputs found
Equivalence-Checking on Infinite-State Systems: Techniques and Results
The paper presents a selection of recently developed and/or used techniques
for equivalence-checking on infinite-state systems, and an up-to-date overview
of existing results (as of September 2004)
Game Characterization of Probabilistic Bisimilarity, and Applications to Pushdown Automata
We study the bisimilarity problem for probabilistic pushdown automata (pPDA)
and subclasses thereof. Our definition of pPDA allows both probabilistic and
non-deterministic branching, generalising the classical notion of pushdown
automata (without epsilon-transitions). We first show a general
characterization of probabilistic bisimilarity in terms of two-player games,
which naturally reduces checking bisimilarity of probabilistic labelled
transition systems to checking bisimilarity of standard (non-deterministic)
labelled transition systems. This reduction can be easily implemented in the
framework of pPDA, allowing to use known results for standard
(non-probabilistic) PDA and their subclasses. A direct use of the reduction
incurs an exponential increase of complexity, which does not matter in deriving
decidability of bisimilarity for pPDA due to the non-elementary complexity of
the problem. In the cases of probabilistic one-counter automata (pOCA), of
probabilistic visibly pushdown automata (pvPDA), and of probabilistic basic
process algebras (i.e., single-state pPDA) we show that an implicit use of the
reduction can avoid the complexity increase; we thus get PSPACE, EXPTIME, and
2-EXPTIME upper bounds, respectively, like for the respective non-probabilistic
versions. The bisimilarity problems for OCA and vPDA are known to have matching
lower bounds (thus being PSPACE-complete and EXPTIME-complete, respectively);
we show that these lower bounds also hold for fully probabilistic versions that
do not use non-determinism
Beyond Language Equivalence on Visibly Pushdown Automata
We study (bi)simulation-like preorder/equivalence checking on the class of
visibly pushdown automata and its natural subclasses visibly BPA (Basic Process
Algebra) and visibly one-counter automata. We describe generic methods for
proving complexity upper and lower bounds for a number of studied preorders and
equivalences like simulation, completed simulation, ready simulation, 2-nested
simulation preorders/equivalences and bisimulation equivalence. Our main
results are that all the mentioned equivalences and preorders are
EXPTIME-complete on visibly pushdown automata, PSPACE-complete on visibly
one-counter automata and P-complete on visibly BPA. Our PSPACE lower bound for
visibly one-counter automata improves also the previously known DP-hardness
results for ordinary one-counter automata and one-counter nets. Finally, we
study regularity checking problems for visibly pushdown automata and show that
they can be decided in polynomial time.Comment: Final version of paper, accepted by LMC
Bisimulation equivalence and regularity for real-time one-counter automata
A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.Web of Science80474372
Two Lower Bounds for BPA
Branching bisimilarity of normed Basic Process Algebra (nBPA) was claimed to be EXPTIME-hard in previous papers without any explicit proof. Recently it has been pointed out by Petr Jancar that the claim lacked proper justification. In this paper, we develop a new complete proof for the EXPTIME-hardness of branching bisimilarity of nBPA. We also prove that the associated regularity problem of nBPA is PSPACE-hard. This improves previous P-hard result
Bisimilarity of Pushdown Systems is Nonelementary
Given two pushdown systems, the bisimilarity problem asks whether they are
bisimilar. While this problem is known to be decidable our main result states
that it is nonelementary, improving EXPTIME-hardness, which was the previously
best known lower bound for this problem. Our lower bound result holds for
normed pushdown systems as well
Bisimulations on data graphs
Bisimulation provides structural conditions to characterize indistinguishability from an external observer between nodes on labeled graphs. It is a fundamental notion used in many areas, such as verification, graph-structured databases, and constraint satisfaction. However, several current applications use graphs where nodes also contain data (the so called “data graphs”), and where observers can test for equality or inequality of data values (e.g., asking the attribute ‘name’ of a node to be different from that of all its neighbors). The present work constitutes a first investigation of “data aware” bisimulations on data graphs. We study the problem of computing such bisimulations, based on the observational indistinguishability for XPath —a language that extends modal logics like PDL with tests for data equality— with and without transitive closure operators. We show that in general the problem is PSPACE-complete, but identify several restrictions that yield better complexity bounds (CO- NP, PTIME) by controlling suitable parameters of the problem, namely the amount of non-locality allowed, and the class of models considered (graphs, DAGs, trees). In particular, this analysis yields a hierarchy of tractable fragments.Fil: Abriola, Sergio Alejandro. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación En Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación En Ciencias de la Computacion; ArgentinaFil: Barceló, Pablo. Universidad de Chile; ChileFil: Figueira, Diego. Centre National de la Recherche Scientifique; FranciaFil: Figueira, Santiago. Consejo Nacional de Investigaciones Científicas y Técnicas. Oficina de Coordinación Administrativa Ciudad Universitaria. Instituto de Investigación En Ciencias de la Computación. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Investigación En Ciencias de la Computacion; Argentin
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