212 research outputs found

    A simplified HDR image processing pipeline for digital photography

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    High Dynamic Range (HDR) imaging has revolutionized the digital imaging. It allows capture, storage, manipulation, and display of full dynamic range of the captured scene. As a result, it has spawned whole new possibilities for digital photography, from photorealistic to hyper-real. With all these advantages, the technique is expected to replace the conventional 8-bit Low Dynamic Range (LDR) imaging in the future. However, HDR results in an even more complex imaging pipeline including new techniques for capturing, encoding, and displaying images. The goal of this thesis is to bridge the gap between conventional imaging pipeline to the HDR’s in as simple a way as possible. We make three contributions. First we show that a simple extension of gamma encoding suffices as a representation to store HDR images. Second, gamma as a control for image contrast can be ‘optimally’ tuned on a per image basis. Lastly, we show a general tone curve, with detail preservation, suffices to tone map an image (there is only a limited need for the expensive spatially varying tone mappers). All three of our contributions are evaluated psychophysically. Together they support our general thesis that an HDR workflow, similar to that already used in photography, might be used. This said, we believe the adoption of HDR into photography is, perhaps, less difficult than it is sometimes posed to be

    HDR imaging techniques applied to a Schlieren set-up for aerodynamics studies

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    La tecnica schlieren rivela i cambiamenti di densità in un flusso. Per visualizzare deboli dettagli è necessario usare alte sensibilità, ma ciò fa saturare le regioni più intense con conseguente perdita di informazioni. La tecnica fotografica dell'HDR è stata applicata ad un apparato schlieren per ripristinare queste aree sature e visualizzare dettagli deboli e intensi del flusso in una singola foto. Sono stati studiati flussi subsonici e supersonici, stazionari e non

    Põhjalik uuring ülisuure dünaamilise ulatusega piltide toonivastendamisest koos subjektiivsete testidega

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    A high dynamic range (HDR) image has a very wide range of luminance levels that traditional low dynamic range (LDR) displays cannot visualize. For this reason, HDR images are usually transformed to 8-bit representations, so that the alpha channel for each pixel is used as an exponent value, sometimes referred to as exponential notation [43]. Tone mapping operators (TMOs) are used to transform high dynamic range to low dynamic range domain by compressing pixels so that traditional LDR display can visualize them. The purpose of this thesis is to identify and analyse differences and similarities between the wide range of tone mapping operators that are available in the literature. Each TMO has been analyzed using subjective studies considering different conditions, which include environment, luminance, and colour. Also, several inverse tone mapping operators, HDR mappings with exposure fusion, histogram adjustment, and retinex have been analysed in this study. 19 different TMOs have been examined using a variety of HDR images. Mean opinion score (MOS) is calculated on those selected TMOs by asking the opinion of 25 independent people considering candidates’ age, vision, and colour blindness

    Efficient data structures for piecewise-smooth video processing

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 95-102).A number of useful image and video processing techniques, ranging from low level operations such as denoising and detail enhancement to higher level methods such as object manipulation and special effects, rely on piecewise-smooth functions computed from the input data. In this thesis, we present two computationally efficient data structures for representing piecewise-smooth visual information and demonstrate how they can dramatically simplify and accelerate a variety of video processing algorithms. We start by introducing the bilateral grid, an image representation that explicitly accounts for intensity edges. By interpreting brightness values as Euclidean coordinates, the bilateral grid enables simple expressions for edge-aware filters. Smooth functions defined on the bilateral grid are piecewise-smooth in image space. Within this framework, we derive efficient reinterpretations of a number of edge-aware filters commonly used in computational photography as operations on the bilateral grid, including the bilateral filter, edgeaware scattered data interpolation, and local histogram equalization. We also show how these techniques can be easily parallelized onto modern graphics hardware for real-time processing of high definition video. The second data structure we introduce is the video mesh, designed as a flexible central data structure for general-purpose video editing. It represents objects in a video sequence as 2.5D "paper cutouts" and allows interactive editing of moving objects and modeling of depth, which enables 3D effects and post-exposure camera control. In our representation, we assume that motion and depth are piecewise-smooth, and encode them sparsely as a set of points tracked over time. The video mesh is a triangulation over this point set and per-pixel information is obtained by interpolation. To handle occlusions and detailed object boundaries, we rely on the user to rotoscope the scene at a sparse set of frames using spline curves. We introduce an algorithm to robustly and automatically cut the mesh into local layers with proper occlusion topology, and propagate the splines to the remaining frames. Object boundaries are refined with per-pixel alpha mattes. At its core, the video mesh is a collection of texture-mapped triangles, which we can edit and render interactively using graphics hardware. We demonstrate the effectiveness of our representation with special effects such as 3D viewpoint changes, object insertion, depthof- field manipulation, and 2D to 3D video conversion.by Jiawen Chen.Ph.D

    Selective Darkening Filter and Welding Arc Observation for the Manual Welding Process

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    An optical see-through LCD (GLCD) with a resolution of n x m pixels gives the ability to selectively control the darkening in the welders view. The setup of such a Selective Auto Darkening Filter is developed and its applicability tested. The setup is done by integrating a camera into the welding operation for extracting the welding arc position properly. A prototype of a GLCD taylored for welding is mounted in the welder's view. The extraction of the welding arc position requires an enhanced video acquisition during welding. The observation of scenes with high dynamic contrast is an outstanding problem which occurs if very high differences between the darkest and the brightest spot in a scene occur. The application to welding with its harsh conditions needs the development of supporting hardware. The synchronization of the camera with the flickering light conditions of pulsed welding processes in Gas Metal Arc Welding (GMAW) stabilizes the acquisition process and allows the scene to be flashed precisely if required by compact high power LEDs. The image acquisition is enhanced by merging two different exposed images for the resulting image. These source images cover a wider histogram range than it is possible by using only a single shot image with optimal camera parameters. After testing different standard contrast enhancement algorithm a novel content based algorithm is developed. It segments the image into areas with similar content and enhances these independently

    Non-parametric Methods for Automatic Exposure Control, Radiometric Calibration and Dynamic Range Compression

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    Imaging systems are essential to a wide range of modern day applications. With the continuous advancement in imaging systems, there is an on-going need to adapt and improve the imaging pipeline running inside the imaging systems. In this thesis, methods are presented to improve the imaging pipeline of digital cameras. Here we present three methods to improve important phases of the imaging process, which are (i) ``Automatic exposure adjustment'' (ii) ``Radiometric calibration'' (iii) ''High dynamic range compression''. These contributions touch the initial, intermediate and final stages of imaging pipeline of digital cameras. For exposure control, we propose two methods. The first makes use of CCD-based equations to formulate the exposure control problem. To estimate the exposure time, an initial image was acquired for each wavelength channel to which contrast adjustment techniques were applied. This helps to recover a reference cumulative distribution function of image brightness at each channel. The second method proposed for automatic exposure control is an iterative method applicable for a broad range of imaging systems. It uses spectral sensitivity functions such as the photopic response functions for the generation of a spectral power image of the captured scene. A target image is then generated using the spectral power image by applying histogram equalization. The exposure time is hence calculated iteratively by minimizing the squared difference between target and the current spectral power image. Here we further analyze the method by performing its stability and controllability analysis using a state space representation used in control theory. The applicability of the proposed method for exposure time calculation was shown on real world scenes using cameras with varying architectures. Radiometric calibration is the estimate of the non-linear mapping of the input radiance map to the output brightness values. The radiometric mapping is represented by the camera response function with which the radiance map of the scene is estimated. Our radiometric calibration method employs an L1 cost function by taking advantage of Weisfeld optimization scheme. The proposed calibration works with multiple input images of the scene with varying exposure. It can also perform calibration using a single input with few constraints. The proposed method outperforms, quantitatively and qualitatively, various alternative methods found in the literature of radiometric calibration. Finally, to realistically represent the estimated radiance maps on low dynamic range display (LDR) devices, we propose a method for dynamic range compression. Radiance maps generally have higher dynamic range (HDR) as compared to the widely used display devices. Thus, for display purposes, dynamic range compression is required on HDR images. Our proposed method generates few LDR images from the HDR radiance map by clipping its values at different exposures. Using contrast information of each LDR image generated, the method uses an energy minimization approach to estimate the probability map of each LDR image. These probability maps are then used as label set to form final compressed dynamic range image for the display device. The results of our method were compared qualitatively and quantitatively with those produced by widely cited and professionally used methods

    Enhancement and stylization of photographs

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2013.Cataloged from PDF version of thesis.Includes bibliographical references (p. 89-95).A photograph captured by a digital camera may be the final product for many casual photographers. However, for professional photographers, this photograph is only the beginning: experts often spend hours on enhancing and stylizing their photographs. These enhancements range from basic exposure and contrast adjustments to dramatic alterations. It is these enhancements - along with composition and timing - that distinguish the work of professionals and casual photographers. The goal of this thesis is to narrow the gap between casual and professional photographers. We aim to empower casual users with methods for making their photographs look better. Professional photographers could also benefit from our findings: our enhancement methods produce a better starting point for professional processing. We propose and evaluate three different methods for image enhancement and stylization. First method is based on photographic intuition and is fully automatic. The second method relies on expert's input for training; after the training this method can be used to automatically predict expert adjustments for previously unseen photographs. The third method uses a grammar-based representation to sample the space of image filter and relies on user input to select novel and interesting filters.by Vladimir Leonid Bychkovsky.Ph.D

    Wavelet-Based Enhancement Technique for Visibility Improvement of Digital Images

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    Image enhancement techniques for visibility improvement of color digital images based on wavelet transform domain are investigated in this dissertation research. In this research, a novel, fast and robust wavelet-based dynamic range compression and local contrast enhancement (WDRC) algorithm to improve the visibility of digital images captured under non-uniform lighting conditions has been developed. A wavelet transform is mainly used for dimensionality reduction such that a dynamic range compression with local contrast enhancement algorithm is applied only to the approximation coefficients which are obtained by low-pass filtering and down-sampling the original intensity image. The normalized approximation coefficients are transformed using a hyperbolic sine curve and the contrast enhancement is realized by tuning the magnitude of the each coefficient with respect to surrounding coefficients. The transformed coefficients are then de-normalized to their original range. The detail coefficients are also modified to prevent edge deformation. The inverse wavelet transform is carried out resulting in a lower dynamic range and contrast enhanced intensity image. A color restoration process based on the relationship between spectral bands and the luminance of the original image is applied to convert the enhanced intensity image back to a color image. Although the colors of the enhanced images produced by the proposed algorithm are consistent with the colors of the original image, the proposed algorithm fails to produce color constant results for some pathological scenes that have very strong spectral characteristics in a single band. The linear color restoration process is the main reason for this drawback. Hence, a different approach is required for tackling the color constancy problem. The illuminant is modeled having an effect on the image histogram as a linear shift and adjust the image histogram to discount the illuminant. The WDRC algorithm is then applied with a slight modification, i.e. instead of using a linear color restoration, a non-linear color restoration process employing the spectral context relationships of the original image is applied. The proposed technique solves the color constancy issue and the overall enhancement algorithm provides attractive results improving visibility even for scenes with near-zero visibility conditions. In this research, a new wavelet-based image interpolation technique that can be used for improving the visibility of tiny features in an image is presented. In wavelet domain interpolation techniques, the input image is usually treated as the low-pass filtered subbands of an unknown wavelet-transformed high-resolution (HR) image, and then the unknown high-resolution image is produced by estimating the wavelet coefficients of the high-pass filtered subbands. The same approach is used to obtain an initial estimate of the high-resolution image by zero filling the high-pass filtered subbands. Detail coefficients are estimated via feeding this initial estimate to an undecimated wavelet transform (UWT). Taking an inverse transform after replacing the approximation coefficients of the UWT with initially estimated HR image, results in the final interpolated image. Experimental results of the proposed algorithms proved their superiority over the state-of-the-art enhancement and interpolation techniques
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