148 research outputs found

    Locomoção de humanoides robusta e versátil baseada em controlo analítico e física residual

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    Humanoid robots are made to resemble humans but their locomotion abilities are far from ours in terms of agility and versatility. When humans walk on complex terrains or face external disturbances, they combine a set of strategies, unconsciously and efficiently, to regain stability. This thesis tackles the problem of developing a robust omnidirectional walking framework, which is able to generate versatile and agile locomotion on complex terrains. We designed and developed model-based and model-free walk engines and formulated the controllers using different approaches including classical and optimal control schemes and validated their performance through simulations and experiments. These frameworks have hierarchical structures that are composed of several layers. These layers are composed of several modules that are connected together to fade the complexity and increase the flexibility of the proposed frameworks. Additionally, they can be easily and quickly deployed on different platforms. Besides, we believe that using machine learning on top of analytical approaches is a key to open doors for humanoid robots to step out of laboratories. We proposed a tight coupling between analytical control and deep reinforcement learning. We augmented our analytical controller with reinforcement learning modules to learn how to regulate the walk engine parameters (planners and controllers) adaptively and generate residuals to adjust the robot’s target joint positions (residual physics). The effectiveness of the proposed frameworks was demonstrated and evaluated across a set of challenging simulation scenarios. The robot was able to generalize what it learned in one scenario, by displaying human-like locomotion skills in unforeseen circumstances, even in the presence of noise and external pushes.Os robôs humanoides são feitos para se parecerem com humanos, mas suas habilidades de locomoção estão longe das nossas em termos de agilidade e versatilidade. Quando os humanos caminham em terrenos complexos ou enfrentam distúrbios externos combinam diferentes estratégias, de forma inconsciente e eficiente, para recuperar a estabilidade. Esta tese aborda o problema de desenvolver um sistema robusto para andar de forma omnidirecional, capaz de gerar uma locomoção para robôs humanoides versátil e ágil em terrenos complexos. Projetámos e desenvolvemos motores de locomoção sem modelos e baseados em modelos. Formulámos os controladores usando diferentes abordagens, incluindo esquemas de controlo clássicos e ideais, e validámos o seu desempenho por meio de simulações e experiências reais. Estes frameworks têm estruturas hierárquicas compostas por várias camadas. Essas camadas são compostas por vários módulos que são conectados entre si para diminuir a complexidade e aumentar a flexibilidade dos frameworks propostos. Adicionalmente, o sistema pode ser implementado em diferentes plataformas de forma fácil. Acreditamos que o uso de aprendizagem automática sobre abordagens analíticas é a chave para abrir as portas para robôs humanoides saírem dos laboratórios. Propusemos um forte acoplamento entre controlo analítico e aprendizagem profunda por reforço. Expandimos o nosso controlador analítico com módulos de aprendizagem por reforço para aprender como regular os parâmetros do motor de caminhada (planeadores e controladores) de forma adaptativa e gerar resíduos para ajustar as posições das juntas alvo do robô (física residual). A eficácia das estruturas propostas foi demonstrada e avaliada em um conjunto de cenários de simulação desafiadores. O robô foi capaz de generalizar o que aprendeu em um cenário, exibindo habilidades de locomoção humanas em circunstâncias imprevistas, mesmo na presença de ruído e impulsos externos.Programa Doutoral em Informátic

    A Systematic Approach to the Design of Embodiment with Application to Bio-Inspired Compliant Legged Robots

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    Bio-inspired legged robots with compliant actuation can potentially achieve motion properties in real world scenarios which are superior to conventionally actuated robots. In this thesis, a methodology is presented to systematically design and tailor passive and active control elements for elastically actuated robots. It is based on a formal specification of requirements derived from the main design principles for embodied agents as proposed by Pfeifer et al. which are transfered to dynamic model based multi objective optimization problems. The proposed approach is demonstrated and applied for the design of a biomechanically inspired, musculoskeletal bipedal robot to achieve walking and human-like jogging

    Advancing Musculoskeletal Robot Design for Dynamic and Energy-Efficient Bipedal Locomotion

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    Achieving bipedal robot locomotion performance that approaches human performance is a challenging research topic in the field of humanoid robotics, requiring interdisciplinary expertise from various disciplines, including neuroscience and biomechanics. Despite the remarkable results demonstrated by current humanoid robots---they can walk, stand, turn, climb stairs, carry a load, push a cart---the versatility, stability, and energy efficiency of humans have not yet been achieved. However, with robots entering our lives, whether in the workplace, in clinics, or in normal household environments, such improvements are increasingly important. The current state of research in bipedal robot locomotion reveals that several groups have continuously demonstrated enhanced locomotion performance of the developed robots. But each of these groups has taken a unilateral approach and placed the focus on only one aspect, in order to achieve enhanced movement abilities;---for instance, the motion control and postural stability or the mechanical design. The neural and mechanical systems in human and animal locomotion, however, are strongly coupled and should therefore not be treated separately. Human-inspired musculoskeletal design of bipedal robots offers great potential for enhanced dynamic and energy-efficient locomotion but also imposes major challenges for motion planning and control. In this thesis, we first present a detailed review of the problems related to achieving enhanced dynamic and energy-efficient bipedal locomotion, from various important perspectives, and examine the essential properties of the human locomotory apparatus. Subsequently, existing insights and approaches from biomechanics, to understand the neuromechanical motion apparatus, and from robotics, to develop more human-like robots that can move in our environment, are discussed in detail. These thorough investigations of the interrelated essential design decisions are used to develop a novel design for a musculoskeletal bipedal robot, BioBiped1, such that, in the long term, it is capable of realizing dynamic hopping, running, and walking motions. The BioBiped1 robot features a highly compliant tendon-driven actuation system that mimics key functionalities of the human lower limb system. In experiments, BioBiped1's locomotor function for the envisioned gaits is validated globally. It is shown that the robot is able to rebound passively, store and release energy, and actively push off from the ground. The proof of concept of BioBiped1's locomotor function, however, marks only the starting point for our investigations, since this novel design concept opens up a number of questions regarding the required design complexity for the envisioned motions and the appropriate motion generation and control concept. For this purpose, a simulator specifically designed for the requirements of musculoskeletally actuated robotic systems, including sufficiently realistic ground reaction forces, is developed. It relies on object-oriented design and is based on a numerical solver, without model switching, to enable the analysis of impact peak forces and the simulation of flight phases. The developed library also contains the models of the actuated and passive mono- and biarticular elastic tendons and a penalty-based compliant contact model with nonlinear damping, to incorporate the collision, friction, and stiction forces occurring during ground contact. Using these components, the full multibody system (MBS) dynamics model is developed. To ensure a sufficiently similar behavior of the simulated and the real musculoskeletal robot, various measurements and parameter identifications for sub-models are performed. Finally, it is shown that the simulation model behaves similarly to the real robot platform. The intelligent combination of actuated and passive mono- and biarticular tendons, imitating important human muscle groups, offers tremendous potential for improved locomotion performance but also requires a sophisticated concept for motion control of the robot. Therefore, a further contribution of this thesis is the development of a centralized, nonlinear model-based method for motion generation and control that utilizes the derived detailed dynamics models of the implemented actuators. The concept is used to realize both computer-generated hopping and human jogging motions. Additionally, the problem of appropriate motor-gear unit selection prior to the robot's construction is tackled, using this method. The thesis concludes with a number of simulation studies in which several leg actuation designs are examined for their optimality with regard to systematically selected performance criteria. Furthermore, earlier paradoxical biomechanical findings about biarticular muscles in running are presented and, for the first time, investigated by detailed simulation of the motion dynamics. Exploring the Lombard paradox, a novel reduced and energy-efficient locomotion model without knee extensor has been simulated successfully. The models and methods developed within this thesis, as well as the insights gained, are already being employed to develop future prototypes. In particular, the optimal dimensioning and setting of the actuators, including all mono- and biarticular muscle-tendon units, are based on the derived design guidelines and are extensively validated by means of the simulation models and the motion control method. These developments are expected to significantly enhance progress in the field of bipedal robot design and, in the long term, to drive improvements in rehabilitation for humans through an understanding of the neuromechanics underlying human walking and the application of this knowledge to the design of prosthetics

    From locomotion to cognition: Bridging the gap between reactive and cognitive behavior in a quadruped robot

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    The cognitivistic paradigm, which states that cognition is a result of computation with symbols that represent the world, has been challenged by many. The opponents have primarily criticized the detachment from direct interaction with the world and pointed to some fundamental problems (for instance the symbol grounding problem). Instead, they emphasized the constitutive role of embodied interaction with the environment. This has motivated the advancement of synthetic methodologies: the phenomenon of interest (cognition) can be studied by building and investigating whole brain-body-environment systems. Our work is centered around a compliant quadruped robot equipped with a multimodal sensory set. In a series of case studies, we investigate the structure of the sensorimotor space that the application of different actions in different environments by the robot brings about. Then, we study how the agent can autonomously abstract the regularities that are induced by the different conditions and use them to improve its behavior. The agent is engaged in path integration, terrain discrimination and gait adaptation, and moving target following tasks. The nature of the tasks forces the robot to leave the ``here-and-now'' time scale of simple reactive stimulus-response behaviors and to learn from its experience, thus creating a ``minimally cognitive'' setting. Solutions to these problems are developed by the agent in a bottom-up fashion. The complete scenarios are then used to illuminate the concepts that are believed to lie at the basis of cognition: sensorimotor contingencies, body schema, and forward internal models. Finally, we discuss how the presented solutions are relevant for applications in robotics, in particular in the area of autonomous model acquisition and adaptation, and, in mobile robots, in dead reckoning and traversability detection

    Compliant actuators that mimic biological muscle performance with applications in a highly biomimetic robotic arm

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    This paper endeavours to bridge the existing gap in muscular actuator design for ligament-skeletal-inspired robots, thereby fostering the evolution of these robotic systems. We introduce two novel compliant actuators, namely the Internal Torsion Spring Compliant Actuator (ICA) and the External Spring Compliant Actuator (ECA), and present a comparative analysis against the previously conceived Magnet Integrated Soft Actuator (MISA) through computational and experimental results. These actuators, employing a motor-tendon system, emulate biological muscle-like forms, enhancing artificial muscle technology. A robotic arm application inspired by the skeletal ligament system is presented. Experiments demonstrate satisfactory power in tasks like lifting dumbbells (peak power: 36W), playing table tennis (end-effector speed: 3.2 m/s), and door opening, without compromising biomimetic aesthetics. Compared to other linear stiffness serial elastic actuators (SEAs), ECA and ICA exhibit high power-to-volume (361 x 10^3 W/m) and power-to-mass (111.6 W/kg) ratios respectively, endorsing the biomimetic design's promise in robotic development

    Opinions and Outlooks on Morphological Computation

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    Morphological Computation is based on the observation that biological systems seem to carry out relevant computations with their morphology (physical body) in order to successfully interact with their environments. This can be observed in a whole range of systems and at many different scales. It has been studied in animals – e.g., while running, the functionality of coping with impact and slight unevenness in the ground is "delivered" by the shape of the legs and the damped elasticity of the muscle-tendon system – and plants, but it has also been observed at the cellular and even at the molecular level – as seen, for example, in spontaneous self-assembly. The concept of morphological computation has served as an inspirational resource to build bio-inspired robots, design novel approaches for support systems in health care, implement computation with natural systems, but also in art and architecture. As a consequence, the field is highly interdisciplinary, which is also nicely reflected in the wide range of authors that are featured in this e-book. We have contributions from robotics, mechanical engineering, health, architecture, biology, philosophy, and others

    Planning and Control Strategies for Motion and Interaction of the Humanoid Robot COMAN+

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    Despite the majority of robotic platforms are still confined in controlled environments such as factories, thanks to the ever-increasing level of autonomy and the progress on human-robot interaction, robots are starting to be employed for different operations, expanding their focus from uniquely industrial to more diversified scenarios. Humanoid research seeks to obtain the versatility and dexterity of robots capable of mimicking human motion in any environment. With the aim of operating side-to-side with humans, they should be able to carry out complex tasks without posing a threat during operations. In this regard, locomotion, physical interaction with the environment and safety are three essential skills to develop for a biped. Concerning the higher behavioural level of a humanoid, this thesis addresses both ad-hoc movements generated for specific physical interaction tasks and cyclic movements for locomotion. While belonging to the same category and sharing some of the theoretical obstacles, these actions require different approaches: a general high-level task is composed of specific movements that depend on the environment and the nature of the task itself, while regular locomotion involves the generation of periodic trajectories of the limbs. Separate planning and control architectures targeting these aspects of biped motion are designed and developed both from a theoretical and a practical standpoint, demonstrating their efficacy on the new humanoid robot COMAN+, built at Istituto Italiano di Tecnologia. The problem of interaction has been tackled by mimicking the intrinsic elasticity of human muscles, integrating active compliant controllers. However, while state-of-the-art robots may be endowed with compliant architectures, not many can withstand potential system failures that could compromise the safety of a human interacting with the robot. This thesis proposes an implementation of such low-level controller that guarantees a fail-safe behaviour, removing the threat that a humanoid robot could pose if a system failure occurred

    Stable locomotion control of bipedal walking robots : synchronization with neural oscillators and switching control

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    Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2000.Includes bibliographical references (leaves 105-110).Two novel approaches to stable legged locomotion control (neural-oscillator based control and switching control) are studied for achieving bipedal locomotion stability. Postural stability is realized by structural dynamics shaping, and gait stability is achieved by synchronization with neural oscillators and switching control. A biologically inspired control with neural oscillators (central pattern generator, abbreviated as CPG) is used for global stable locomotion of bipeds based on a mutually inhibited neural oscillator model (Matsuoka, 1985). A systematic design approach is studied for the entrainment between the dynamics of neural oscillators and the natural dynamics of the plant (bipedal skeletal dynamics) in the neural oscillator driven rhythmic control. This design can guarantee global dynamic entrainment, bipedal gait stability and system robustness, which are explored and analyzed using nonlinear system theories. The second control approach, called nonlinear switching control, is proposed to achieve stable locomotion control for a bipedal walking robot. This approach applies nonlinear switching control theory in the locomotion control system so as to ensure bipedal gait stability in the stable limit cycle sense. The switching surface is determined by means of the orbital contraction tuning technique. Both the structural dynamics stability and gait stability are analyzed. The convergence of the walking gait is proved based on nonlinear system theory. Two common features for the above control approaches are that a global state machine based switching module and a closed-loop gait stabilization mechanism are used in both control systems. In neural oscillator driven locomotion control, the sensory feedback signals are switched according to the states of global state machine. However, in the switching control, the global state machine is used to select the appropriate control sub-systems in addition to a contraction tuning mechanism. In both approaches, an explicit closed-loop gait control mechanism is implemented to guarantee the bipedal gait stability. Simulations of 2-D and 3-D bipedal walking robots demonstrate the effectiveness of the above locomotion control approaches. Different simulated experiments are given in the system analysis and evaluations. It has been shown that the above two bipedal locomotion control approaches can be further applied in the real-time control of bipedal walking robotic systems with proper locomotion stability and robustness.by Jianjuen J. Hu.Ph.D

    Climbing and Walking Robots

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    With the advancement of technology, new exciting approaches enable us to render mobile robotic systems more versatile, robust and cost-efficient. Some researchers combine climbing and walking techniques with a modular approach, a reconfigurable approach, or a swarm approach to realize novel prototypes as flexible mobile robotic platforms featuring all necessary locomotion capabilities. The purpose of this book is to provide an overview of the latest wide-range achievements in climbing and walking robotic technology to researchers, scientists, and engineers throughout the world. Different aspects including control simulation, locomotion realization, methodology, and system integration are presented from the scientific and from the technical point of view. This book consists of two main parts, one dealing with walking robots, the second with climbing robots. The content is also grouped by theoretical research and applicative realization. Every chapter offers a considerable amount of interesting and useful information

    Biomimetic leg design and passive dynamics of Dolomedes aquaticus

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    Spiders provide working models for agile, efficient miniature passive-dynamic robots. Joints are extended by haemoplymph (hydraulic) pressure and flexed by muscle-tendon systems. Muscle contraction in the prosoma leads to an increase in hydraulic pressure and subsequently leg extension. Analysis of body kinematics the New Zealand fishing spider, Dolomedes aquaticus indicates that elastic plates around the joints absorb energy from the ground reaction force when the force vector points backwards (i.e. would decelerate the spider’s body in the direction of locomotion) and release it to provide forward thrust as the leg swings backwards. In addition to improving energy efficiency, this mechanism improves stability by passively absorbing energy from unpredictable foot-ground impacts during locomotion on uneven terrain. These principles guided an iterative design methodology using a combination of 3D modelling software and 3D printing techniques. I compared and contrasted compliant joints made of a variety of plastic materials. The final 3D-printed spider leg prototype has a stiff ABS exoskeleton joined by a compliant polypropylene backbone. The entire structure envelopes a soft silicone pneumatic bladder. FEA analysis was used to determine the ideal shape and behavior of the pneumatic bladder to actuate the exoskeleton. The spider leg can be flexed and contracted depending on the input pressure. To laterally actuate this pneumatic spider leg I designed and developed a fabrication system that uses vacuum injection molding to produce an integrated mesh sleeve/elastomer pneumatic actuator. I designed an apparatus to measure pressure and contraction of silicone and latex pneumatic muscles when inflated. I analyzed the non-linear pressure-contraction relationships of silicone versus latex pneumatic muscles, and also derived force-contraction relationships. From efficiency studies, both media muscles proved to be inefficient and the measuring apparatus needs to be more robust to prevent leaking air. The fabrication process still offers the possibility of a quick and efficient method of creating pneumatic muscles. A spider-like robot that implements these pneumatic muscles and pneumatic leg design could be used to explore the efficiency and stability of passive dynamic legged locomotion in spider-like robots
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