1,242 research outputs found

    Indoor Positioning for Monitoring Older Adults at Home: Wi-Fi and BLE Technologies in Real Scenarios

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    This paper presents our experience on a real case of applying an indoor localization system formonitoringolderadultsintheirownhomes. Sincethesystemisdesignedtobeusedbyrealusers, therearemanysituationsthatcannotbecontrolledbysystemdevelopersandcanbeasourceoferrors. This paper presents some of the problems that arise when real non-expert users use localization systems and discusses some strategies to deal with such situations. Two technologies were tested to provide indoor localization: Wi-Fi and Bluetooth Low Energy. The results shown in the paper suggest that the Bluetooth Low Energy based one is preferable in the proposed task

    Efficient AoA-based wireless indoor localization for hospital outpatients using mobile devices

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    The motivation of this work is to help outpatients find their corresponding departments or clinics, thus, it needs to provide indoor positioning services with a room-level accuracy. Unlike wireless outdoor localization that is dominated by the global positioning system (GPS), wireless indoor localization is still an open issue. Many different schemes are being developed to meet the increasing demand for indoor localization services. In this paper, we investigated the AoA-based wireless indoor localization for outpatients’ wayfinding in a hospital, where Wi-Fi access points (APs) are deployed, in line, on the ceiling. The target position can be determined by a mobile device, like a smartphone, through an efficient geometric calculation with two known APs coordinates and the angles of the incident radios. All possible positions in which the target may appear have been comprehensively investigated, and the corresponding solutions were proven to be the same. Experimental results show that localization error was less than 2.5 m, about 80% of the time, which can satisfy the outpatients’ requirements for wayfinding

    Improving bluetooth beacon-based indoor location and fingerprinting

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    The complex way radio waves propagate indoors, leads to the derivation of location using fngerprinting techniques. In this cases, location is computed relying on WiFi signals strength mapping. Recent Bluetooth low energy (BLE) provides new opportunities to explore positioning. In this work is studied how BLE beacons radio signals can be used for indoor location scenarios, as well as their precision. Additionally, this paper also introduces a method for beacon-based positioning, based on signal strength measurements at key distances for each beacon. This method allows to use diferent beacon types, brands, and location conditions/constraints. Depending on each situation (i.e., hardware and location) it is possible to adapt the distance measuring curve to minimize errors and support higher distances, while at the same time keeping good precision. Moreover, this paper also presents a comparison with traditional positioning method, using formulas for distance estimation, and the position triangulation. The proposed study is performed inside the campus of Viseu Polytechnic Institute, and tested using a group of students, each with his smart-phone, as proof of concept. Experimental results show that BLE allows having < 1.5 m error approximately 90% of the times, and the experimental results using the proposed location detection method show that the proposed position technique has 13.2% better precision than triangulation, for distances up to 10 m.info:eu-repo/semantics/publishedVersio

    Comparative analysis of computer-vision and BLE technology based indoor navigation systems for people with visual impairments

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    Background: Considerable number of indoor navigation systems has been proposed to augment people with visual impairments (VI) about their surroundings. These systems leverage several technologies, such as computer-vision, Bluetooth low energy (BLE), and other techniques to estimate the position of a user in indoor areas. Computer-vision based systems use several techniques including matching pictures, classifying captured images, recognizing visual objects or visual markers. BLE based system utilizes BLE beacons attached in the indoor areas as the source of the radio frequency signal to localize the position of the user. Methods: In this paper, we examine the performance and usability of two computer-vision based systems and BLE-based system. The first system is computer-vision based system, called CamNav that uses a trained deep learning model to recognize locations, and the second system, called QRNav, that utilizes visual markers (QR codes) to determine locations. A field test with 10 blindfolded users has been conducted while using the three navigation systems. Results: The obtained results from navigation experiment and feedback from blindfolded users show that QRNav and CamNav system is more efficient than BLE based system in terms of accuracy and usability. The error occurred in BLE based application is more than 30% compared to computer vision based systems including CamNav and QRNav. Conclusions: The developed navigation systems are able to provide reliable assistance for the participants during real time experiments. Some of the participants took minimal external assistance while moving through the junctions in the corridor areas. Computer vision technology demonstrated its superiority over BLE technology in assistive systems for people with visual impairments. - 2019 The Author(s).Scopu

    Indoor positioning of shoppers using a network of bluetooth low energy beacons

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    In this paper we present our work on the indoor positioning of users (shoppers), using a network of Bluetooth Low Energy (BLE) beacons deployed in a large wholesale shopping store. Our objective is to accurately determine which product sections a user is adjacent to while traversing the store, using RSSI readings from multiple beacons, measured asynchronously on a standard commercial mobile device. We further wish to leverage the store layout (which imposes natural constraints on the movement of users) and the physical configuration of the beacon network, to produce a robust and efficient solution. We start by describing our application context and hardware configuration, and proceed to introduce our node-graph model of user location. We then describe our experimental work which begins with an investigation of signal characteristics along and across aisles. We propose three methods of localization, using a “nearest-beacon” approach as a base-line; exponentially averaged weighted range estimates; and a particle-filter method based on the RSSI attenuation model and Gaussian-noise. Our results demonstrate that the particle filter method significantly out-performs the others. Scalability also makes this method ideal for applications run on mobile devices with more limited computational capabilitie

    Achieving Practical and Accurate Indoor Navigation for People with Visual Impairments

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    Methods that provide accurate navigation assistance to people with visual impairments often rely on instrumenting the environment with specialized hardware infrastructure. In particular, approaches that use sensor networks of Bluetooth Low Energy (BLE) beacons have been shown to achieve precise localization and accurate guidance while the structural modifications to the environment are kept at minimum. To install navigation infrastructure, however, a number of complex and time-critical activities must be performed. The BLE beacons need to be positioned correctly and samples of Bluetooth signal need to be collected across the whole environment. These tasks are performed by trained personnel and entail costs proportional to the size of the environment that needs to be instrumented. To reduce the instrumentation costs while maintaining a high accuracy, we improve over a traditional regression-based localization approach by introducing a novel, graph-based localization method using Pedestrian Dead Reckoning (PDR) and particle filter. We then study how the number and density of beacons and Bluetooth samples impact the balance between localization accuracy and set-up cost of the navigation environment. Studies with users show the impact that the increased accuracy has on the usability of our navigation application for the visually impaired
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