130 research outputs found
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A Methodology for Programming Production Systems and its Implications on Parallelism
Production systems have been studied as a language for artificial intelligence programming for over a decade. The flexibility of a programming paradigm which allows for loosely structured, independent rules to represent knowledge is attractive. Unfortunately, two seemingly independent phenomena have hindered the ability to take full advantage of production systems. First, the performance of large production systems suffers due to the large amounts of computation required to run them. Second, the programming styles of individuals primarily accustomed to conventional programming has adversely affected the maintainability and performance of the resulting systems. The parallel execution of production systems has been studied in order to address the performance issues. Preliminary results have been interpreted pessimistically; production systems have been observed to contain only moderate to low levels of parallelism. By investigating the issue of programming style, however, it will be shown that the apparent lack of large-scale or massive parallelism is an artifact of this problem. Indeed, a set of programming guidelines and tools will be presented which yield more maintainable, understandable, and parallelizable production systems. Is there a programming methodology or environment which will allow for the development of more maintainable and parallelizable production systems? This work will attempt to demonstrate that using a combination of several techniques, resulting production systems will more appropriately conform with the theory which supports their use. Production systems are not appropriate for encoding all problem solving tasks. They are appropriate when there is a clear separation of explicit control knowledge, tabular knowledge, and pattern-directed knowledge. This classification has been presented by many researchers in the field, often in order to advocate their separation. The issue has been addressed from a knowledge representation standpoint: here it will be one of several issues which, when addressed properly, will result in systems with improved performance in addition to their more adequate representation of the knowledge. Substantially more paral1elism can be extracted from these systems. In this regard, the techniques complement parallel match algorithms which provide the first step in the solution for mapping production systems onto parallel architectures. The techniques are table-driven rules, creating constrained copies of culprit rules, multiple rule firing, and combining rule chains. These methods are combined into a new way of viewing production system execution. Rather than assuming the sequentiality of production systems and trying to extract parallelism explicitly, the systems are assumed to be implicitly parallel and all necessarily sequential aspects are explicitly defined
Code generation using a backtracking LR parser
Although the parsing phase of the modern compiler has been automated in a machine independent fashion, the diversity of computer architectures inhibits automating the code generation phase. During code generation, some intermediate representation of a source program is transformed into actual machine instructions. The need for portable compilers has driven research towards the automatic generation of code generators.;This research investigates the use of a backtracking LR parser that treats code generation as a series of tree transformations
Tecnologia adaptativa aplicada à otimização de código em compiladores
The programming memory space of embedded microcontrolled systems is usually limited.
Although, compilers nowadays apply optimizing transformations to the embedded software, the lack of memory space can become a critical problem to the designer with the introduction of new features and corrections in the original software. In contrast, workstations hosting development systems for embedded applications are faster and have much more memory. Given this scenario, we have developed a peephole optimizer exploring an adaptive technique that requires more memory and execution time, but is capable to achieve a better compression ratio of the object code than a conventional peephole optimizer. The introduction of an adaptive action enables the algorithm to self-modify its behavior in response to a specific input condition and to search the sequence of optimization rules that best optimizes the object code among the many possible sequences resulted from the superposition of two or more equally applicable optimization rules.O espaço de memória de programação de sistemas microcontrolados embutidos é normalmente limitado. Embora os compiladores atuais apliquem transformações otimizantes ao software embutido, a falta de espaço de memória pode se tornar um problema crítico para o projetista com a introdução de novas facilidades e correções no software original. Por outro lado, as estações de trabalho hospedando os sistemas de desenvolvimento para aplicações embutidas são mais rápidas e dispõem de mais memória. Diante deste panorama, desenvolvemos um otimizador peephole explorando uma técnica adaptativa que requer mais memória e tempo de execução, mas é capaz de obter uma melhor taxa de compressão do código objeto do que um otimizador peephole convencional. A introdução de uma ação adaptativa permite que o algoritmo auto modifique o seu comportamento em resposta a uma condição de entrada específica e procure a seqüência de regras de otimização que melhor otimiza o código objeto entre as muitas seqüências possíveis resultantes da superposição de duas ou mais regras de otimização igualmente aplicáveis.Eje: Teoría (TEOR)Red de Universidades con Carreras en Informática (RedUNCI
Tecnologia adaptativa aplicada à otimização de código em compiladores
The programming memory space of embedded microcontrolled systems is usually limited.
Although, compilers nowadays apply optimizing transformations to the embedded software, the lack of memory space can become a critical problem to the designer with the introduction of new features and corrections in the original software. In contrast, workstations hosting development systems for embedded applications are faster and have much more memory. Given this scenario, we have developed a peephole optimizer exploring an adaptive technique that requires more memory and execution time, but is capable to achieve a better compression ratio of the object code than a conventional peephole optimizer. The introduction of an adaptive action enables the algorithm to self-modify its behavior in response to a specific input condition and to search the sequence of optimization rules that best optimizes the object code among the many possible sequences resulted from the superposition of two or more equally applicable optimization rules.O espaço de memória de programação de sistemas microcontrolados embutidos é normalmente limitado. Embora os compiladores atuais apliquem transformações otimizantes ao software embutido, a falta de espaço de memória pode se tornar um problema crítico para o projetista com a introdução de novas facilidades e correções no software original. Por outro lado, as estações de trabalho hospedando os sistemas de desenvolvimento para aplicações embutidas são mais rápidas e dispõem de mais memória. Diante deste panorama, desenvolvemos um otimizador peephole explorando uma técnica adaptativa que requer mais memória e tempo de execução, mas é capaz de obter uma melhor taxa de compressão do código objeto do que um otimizador peephole convencional. A introdução de uma ação adaptativa permite que o algoritmo auto modifique o seu comportamento em resposta a uma condição de entrada específica e procure a seqüência de regras de otimização que melhor otimiza o código objeto entre as muitas seqüências possíveis resultantes da superposição de duas ou mais regras de otimização igualmente aplicáveis.Eje: Teoría (TEOR)Red de Universidades con Carreras en Informática (RedUNCI
Unified Pragmatic Models for Generating and Following Instructions
We show that explicit pragmatic inference aids in correctly generating and
following natural language instructions for complex, sequential tasks. Our
pragmatics-enabled models reason about why speakers produce certain
instructions, and about how listeners will react upon hearing them. Like
previous pragmatic models, we use learned base listener and speaker models to
build a pragmatic speaker that uses the base listener to simulate the
interpretation of candidate descriptions, and a pragmatic listener that reasons
counterfactually about alternative descriptions. We extend these models to
tasks with sequential structure. Evaluation of language generation and
interpretation shows that pragmatic inference improves state-of-the-art
listener models (at correctly interpreting human instructions) and speaker
models (at producing instructions correctly interpreted by humans) in diverse
settings.Comment: NAACL 2018, camera-ready versio
Verified compilation and optimization of floating-point kernels
When verifying safety-critical code on the level of source code, we trust the compiler to produce machine code that preserves the behavior of the source code. Trusting a verified compiler is easy. A rigorous machine-checked proof shows that the compiler correctly translates source code into machine code. Modern verified compilers (e.g. CompCert and CakeML) have rich input languages, but only rudimentary support for floating-point arithmetic. In fact, state-of-the-art verified compilers only implement and verify an inflexible one-to-one translation from floating-point source code to machine code. This translation completely ignores that floating-point arithmetic is actually a discrete representation of the continuous real numbers. This thesis presents two extensions improving floating-point arithmetic in CakeML. First, the thesis demonstrates verified compilation of elementary functions to floating-point code in: Dandelion, an automatic verifier for polynomial approximations of elementary functions; and libmGen, a proof-producing compiler relating floating-point machine code to the implemented real-numbered elementary function. Second, the thesis demonstrates verified optimization of floating-point code in: Icing, a floating-point language extending standard floating-point arithmetic with optimizations similar to those used by unverified compilers, like GCC and LLVM; and RealCake, an extension of CakeML with Icing into the first fully verified optimizing compiler for floating-point arithmetic.Bei der Verifizierung von sicherheitsrelevantem Quellcode vertrauen wir dem Compiler, dass er Maschinencode ausgibt, der sich wie der Quellcode verhält. Man kann ohne weiteres einem verifizierten Compiler vertrauen. Ein rigoroser maschinen-ü}berprüfter Beweis zeigt, dass der Compiler Quellcode in korrekten Maschinencode übersetzt. Moderne verifizierte Compiler (z.B. CompCert und CakeML) haben komplizierte Eingabesprachen, aber unterstützen Gleitkommaarithmetik nur rudimentär. De facto implementieren und verifizieren hochmoderne verifizierte Compiler für Gleitkommaarithmetik nur eine starre eins-zu-eins Übersetzung von Quell- zu Maschinencode. Diese Übersetzung ignoriert vollständig, dass Gleitkommaarithmetik eigentlich eine diskrete Repräsentation der kontinuierlichen reellen Zahlen ist. Diese Dissertation präsentiert zwei Erweiterungen die Gleitkommaarithmetik in CakeML verbessern. Zuerst demonstriert die Dissertation verifizierte Übersetzung von elementaren Funktionen in Gleitkommacode mit: Dandelion, einem automatischen Verifizierer für Polynomapproximierungen von elementaren Funktionen; und libmGen, einen Beweis-erzeugenden Compiler der Gleitkommacode in Relation mit der implementierten elementaren Funktion setzt. Dann demonstriert die Dissertation verifizierte Optimierung von Gleitkommacode mit: Icing, einer Gleitkommasprache die Gleitkommaarithmetik mit Optimierungen erweitert die ähnlich zu denen in unverifizierten Compilern, wie GCC und LLVM, sind; und RealCake, eine Erweiterung von CakeML mit Icing als der erste vollverifizierte Compiler für Gleitkommaarithmetik
Language and compiler support for dyanmic code generation
Thesis (Ph.D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1999.Includes bibliographical references (p. 131-135).by Massimiliano A. Poletto.Ph.D
Implementation of multiple specialization in logic programs
We study the múltiple specialization of logic programs based
on abstract interpretation. This involves in general generating several versions of a program predícate for different uses of such predícate, making use of information obtained from global analysis performed by an abstract interpreter, and finally producing a new, "multiply specialized" program. While the topic of múltiple specialization of logic programs has received considerable theoretical attention, it has never been actually incorporated in a compiler and its effects quantified. We perform such a study in the context of a parallelizing compiler and show that it is indeed a relevant technique in practice. Also, we propose an implementation technique which has the same power as the strongest of the previously proposed techniques but requires little or no modification
of an existing abstract interpreter
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