11,355 research outputs found

    SAGA: A project to automate the management of software production systems

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    The Software Automation, Generation and Administration (SAGA) project is investigating the design and construction of practical software engineering environments for developing and maintaining aerospace systems and applications software. The research includes the practical organization of the software lifecycle, configuration management, software requirements specifications, executable specifications, design methodologies, programming, verification, validation and testing, version control, maintenance, the reuse of software, software libraries, documentation, and automated management

    Fast synchronization 3R burst-mode receivers for passive optical networks

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    This paper gives a tutorial overview on high speed burst-mode receiver (BM-RX) requirements, specific for time division multiplexing passive optical networks, and design issues of such BM-RXs as well as their advanced design techniques. It focuses on how to design BM-RXs with short burst overhead for fast synchronization. We present design principles and circuit architectures of various types of burst-mode transimpedance amplifiers, burst-mode limiting amplifiers and burst-mode clock and data recovery circuits. The recent development of 10 Gb/s BM-RXs is highlighted also including dual-rate operation for coexistence with deployed PONs and on-chip auto reset generation to eliminate external timing-critical control signals provided by a PON medium access control. Finally sub-system integration and state-of-the-art system performance for 10 Gb/s PONs are reviewed

    Evaluation of formal IDEs for human-machine interface design and analysis: the case of CIRCUS and PVSio-web

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    Critical human-machine interfaces are present in many systems including avionics systems and medical devices. Use error is a concern in these systems both in terms of hardware panels and input devices, and the software that drives the interfaces. Guaranteeing safe usability, in terms of buttons, knobs and displays is now a key element in the overall safety of the system. New integrated development environments (IDEs) based on formal methods technologies have been developed by the research community to support the design and analysis of high-confidence human-machine interfaces. To date, little work has focused on the comparison of these particular types of formal IDEs. This paper compares and evaluates two state-of-the-art toolkits: CIRCUS, a model-based development and analysis tool based on Petri net extensions, and PVSio-web, a prototyping toolkit based on the PVS theorem proving system.This work is partially supported by: Project NORTE-01-0145-FEDER-000016, financed by the North Portugal Regional Operational Programme (NORTE 2020), under the PORTUGAL 2020 Partnership Agreement, and through the European Regional Development Fund (ERDF); Conselho Nacional de Desenvolvimento Cientifico e Tecnologico (CNPq) PhD scholarship

    Semi-automated creation of converged iTV services: From macromedia director simulations to services ready for broadcast

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    While sound and video may capture viewers’ attention, interaction can captivate them. This has not been available prior to the advent of Digital Television. In fact, what lies at the heart of the Digital Television revolution is this new type of interactive content, offered in the form of interactive Television (iTV) services. On top of that, the new world of converged networks has created a demand for a new type of converged services on a range of mobile terminals (Tablet PCs, PDAs and mobile phones). This paper aims at presenting a new approach to service creation that allows for the semi-automatic translation of simulations and rapid prototypes created in the accessible desktop multimedia authoring package Macromedia Director into services ready for broadcast. This is achieved by a series of tools that de-skill and speed-up the process of creating digital TV user interfaces (UI) and applications for mobile terminals. The benefits of rapid prototyping are essential for the production of these new types of services, and are therefore discussed in the first section of this paper. In the following sections, an overview of the operation of content, service, creation and management sub-systems is presented, which illustrates why these tools compose an important and integral part of a system responsible of creating, delivering and managing converged broadcast and telecommunications services. The next section examines a number of metadata languages candidates for describing the iTV services user interface and the schema language adopted in this project. A detailed description of the operation of the two tools is provided to offer an insight of how they can be used to de-skill and speed-up the process of creating digital TV user interfaces and applications for mobile terminals. Finally, representative broadcast oriented and telecommunication oriented converged service components are also introduced, demonstrating how these tools have been used to generate different types of services

    Animation prototyping of formal specifications

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    At the present time one of the key issues relating to the design of real-time systems is the specification of software requirements. It is now clear that specification correctness is an essential factor for the design and implementation of high quality software. As a result considerable emphasis is placed on producing specifications which are not only correct, but provably so. This has led to the application of mathematically-based formal specification techniques in the software life-cycle model. Unfortunately, experience in safety-critical systems has shown that specification correctness is not, in itself, sufficient. Such specifications must also be comprehensible to all involved in the system development. The topic of this thesis—Animation Prototyping—is a methodology devised to make such specifications understandable and usable. Its primary objective is to demonstrate key properties of formal specifications to non-software specialists. This it does through the use of computer-animated pictures which respond to the dictates of the formal specification. [Continues.

    Extending a user interface prototyping tool with automatic MISRA~C code generation

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    We are concerned with systems, particularly safety-critical systems, that involve interaction between users and devices, such as the user interface of medical devices. We therefore developed a MISRA~C code generator for formal models expressed in the PVSio-web prototyping toolkit. PVSio-web allows developers to rapidly generate realistic interactive prototypes for verifying usability and safety requirements in human-machine interfaces. The visual appearance of the prototypes is based on a picture of a physical device, and the behaviour of the prototype is defined by an executable formal model. Our approach transforms the PVSio-web prototyping tool into a model-based engineering toolkit that, starting from a formally verified user interface design model, will produce MISRA~C code that can be compiled and executed for a final product. An initial validation of our tool is presented for the data entry system of an actual medical device

    On the engineering of crucial software

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    The various aspects of the conventional software development cycle are examined. This cycle was the basis of the augmented approach contained in the original grant proposal. This cycle was found inadequate for crucial software development, and the justification for this opinion is presented. Several possible enhancements to the conventional software cycle are discussed. Software fault tolerance, a possible enhancement of major importance, is discussed separately. Formal verification using mathematical proof is considered. Automatic programming is a radical alternative to the conventional cycle and is discussed. Recommendations for a comprehensive approach are presented, and various experiments which could be conducted in AIRLAB are described

    Rapid Modeling, Prototyping, and Generation of Digital Libraries- A Theory-Based Approach

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    Despite some development in the area of DL architectures and systems, there is still little support for the complete life cycle of DL development, including requirements gathering, conceptual modeling, rapid prototyping, and code generation and reuse. Even when partially supported, those activities are uncorrelated within the current systems, which can lead to inconsistencies and incompleteness. Moreover, the current few existing approaches are not supported by comprehensive and formal foundations and theories, which brings problems of interoperability and makes it extremely difficult to adapt and tailor systems to specific societal preferences and needs of the target community. In this paper, having the 5S formal theoretical framework as support, we present an architecture and a family of tools that allow rapid modeling, prototyping, and generation of digital libraries. 5S stands for Streams, Structures, Spaces, Scenarios, and Societies and is our formal theory for DLs. 5SL is a domain-specific, declarative language for DL conceptual modeling. 5SGraph is a visual modeling tool that helps designers to model a digital library without knowing the theoretical foundations and the syntactical details of 5SL. Furthermore, 5SGraph maintains semantic constraints specified by a 5S metamodel and enforces these constraints over the instance model to ensure semantic consistency and correctness. 5SGraph also enables component reuse to reduce the time and efforts of designers. 5SLGen is a DL generation tool that takes specifications in 5SL and a set of component pools and generates portions of a running DL system. The outputs of 5SLGen include user interface prototypes, in a generic UI markup language, for validation of services behavior and workflow representations of the running system, generated to support the desired scenarios
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