57,797 research outputs found

    Anonymous Readers Counting: A Wait-Free Multi-Word Atomic Register Algorithm for Scalable Data Sharing on Multi-Core Machines

    Get PDF
    In this article we present Anonymous Readers Counting (ARC), a multi-word atomic (1,N) register algorithm for multi-core machines. ARC exploits Read-Modify-Write (RMW) instructions to coordinate the writer and reader threads in a wait-free manner and enables large-scale data sharing by admitting up to (232-2) concurrent readers on off-the-shelf 64-bit machines, as opposed to the most advanced RMW-based approach which is limited to 58 readers on the same kind of machines. Further, ARC avoids multiple copies of the register content when accessing it - this is a problem that affects classical register algorithms based on atomic read/write operations on single words. Thus it allows for higher scalability with respect to the register size. Moreover, ARC explicitly reduces the overall power consumption, via a proper limitation of RMW instructions in case of read operations re-accessing a still-valid snapshot of the register content, and by showing constant time for read operations and amortized constant time for write operations. Our proposal has therefore a strong focus on real-world off-the-shelf architectures, allowing us to capture properties which benefit both performance and power consumption. A proof of correctness of our register algorithm is also provided, together with experimental data for a comparison with literature proposals. Beyond assessing ARC on physical platforms, we carry out as well an experimentation on virtualized infrastructures, which shows the resilience of wait-free synchronization as provided by ARC with respect to CPU-steal times, proper of modern paradigms such as cloud computing. Finally, we discuss how to extend ARC for scenarios with multiple writers and multiple readers - the so called (M,N) register. This is achieved not by changing the operations (and their wait-free nature) executed along the critical path of the threads, rather only changing the ratio between the number of buffers keeping the register snapshots and the number of threads to coordinate, as well as the number of bits used for counting readers within a 64-bit mask accessed via RMW instructions - just depending on the target balance between the number of readers and the number of writers to be supported

    A Wait-free Multi-word Atomic (1,N) Register for Large-scale Data Sharing on Multi-core Machines

    Get PDF
    We present a multi-word atomic (1,N) register for multi-core machines exploiting Read-Modify-Write (RMW) instructions to coordinate the writer and the readers in a wait-free manner. Our proposal, called Anonymous Readers Counting (ARC), enables large-scale data sharing by admitting up to 232−22^{32}-2 concurrent readers on off-the-shelf 64-bits machines, as opposed to the most advanced RMW-based approach which is limited to 58 readers. Further, ARC avoids multiple copies of the register content when accessing it---this affects classical register's algorithms based on atomic read/write operations on single words. Thus it allows for higher scalability with respect to the register size. Moreover, ARC explicitly reduces improves performance via a proper limitation of RMW instructions in case of read operations, and by supporting constant time for read operations and amortized constant time for write operations. A proof of correctness of our register algorithm is also provided, together with experimental data for a comparison with literature proposals. Beyond assessing ARC on physical platforms, we carry out as well an experimentation on virtualized infrastructures, which shows the resilience of wait-free synchronization as provided by ARC with respect to CPU-steal times, proper of more modern paradigms such as cloud computing.Comment: non

    Atomic Snapshots from Small Registers

    Get PDF
    Existing n-process implementations of atomic snapshots from registers use large registers. We consider the problem of implementing an m-component snapshot from small, Theta(log(n))-bit registers. A natural solution is to consider simulating the large registers. Doing so straightforwardly can significantly increase the step complexity. We introduce the notion of an interruptible read and show how it can reduce the step complexity of simulating the large registers in the snapshot of Afek et al. In particular, we show how to modify a recent large register simulation to support interruptible reads. Using this modified simulation, the step complexity of UPDATE and SCAN changes from Theta(n*m) to Theta(n*m+m*w), instead of Theta(n*m*w), if each component of the snapshot consists of Theta(w*log(n)) bits. We also show how to modify a limited-use snapshot to use small registers when the number of UPDATE operations is in n^{O(1)}. In this case, we change the step complexity of UPDATE from Theta((log(n))^3) to O(w + (log(n))^2*log(m)) and the step complexity of SCAN from Theta(log(n)) to O(m*w + log(n))

    Stabilizing Server-Based Storage in Byzantine Asynchronous Message-Passing Systems

    Full text link
    A stabilizing Byzantine single-writer single-reader (SWSR) regular register, which stabilizes after the first invoked write operation, is first presented. Then, new/old ordering inversions are eliminated by the use of a (bounded) sequence number for writes, obtaining a practically stabilizing SWSR atomic register. A practically stabilizing Byzantine single-writer multi-reader (SWMR) atomic register is then obtained by using several copies of SWSR atomic registers. Finally, bounded time-stamps, with a time-stamp per writer, together with SWMR atomic registers, are used to construct a practically stabilizing Byzantine multi-writer multi-reader (MWMR) atomic register. In a system of nn servers implementing an atomic register, and in addition to transient failures, the constructions tolerate t<n/8 Byzantine servers if communication is asynchronous, and t<n/3 Byzantine servers if it is synchronous. The noteworthy feature of the proposed algorithms is that (to our knowledge) these are the first that build an atomic read/write storage on top of asynchronous servers prone to transient failures, and where up to t of them can be Byzantine

    Time-Efficient Read/Write Register in Crash-prone Asynchronous Message-Passing Systems

    Get PDF
    The atomic register is certainly the most basic object of computing science. Its implementation on top of an n-process asynchronous message-passing system has received a lot of attention. It has been shown that t \textless{} n/2 (where t is the maximal number of processes that may crash) is a necessary and sufficient requirement to build an atomic register on top of a crash-prone asynchronous message-passing system. Considering such a context, this paper visits the notion of a fast implementation of an atomic register, and presents a new time-efficient asynchronous algorithm. Its time-efficiency is measured according to two different underlying synchrony assumptions. Whatever this assumption, a write operation always costs a round-trip delay, while a read operation costs always a round-trip delay in favorable circumstances (intuitively, when it is not concurrent with a write). When designing this algorithm, the design spirit was to be as close as possible to the one of the famous ABD algorithm (proposed by Attiya, Bar-Noy, and Dolev)

    Quantum computations with atoms in optical lattices: marker qubits and molecular interactions

    Full text link
    We develop a scheme for quantum computation with neutral atoms, based on the concept of "marker" atoms, i.e., auxiliary atoms that can be efficiently transported in state-independent periodic external traps to operate quantum gates between physically distant qubits. This allows for relaxing a number of experimental constraints for quantum computation with neutral atoms in microscopic potential, including single-atom laser addressability. We discuss the advantages of this approach in a concrete physical scenario involving molecular interactions.Comment: 15 pages, 14 figure
    • 

    corecore