504 research outputs found

    PoN-S : a systematic approach for applying the Physics of Notation (PoN)

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    Visual Modeling Languages (VMLs) are important instruments of communication between modelers and stakeholders. Thus, it is important to provide guidelines for designing VMLs. The most widespread approach for analyzing and designing concrete syntaxes for VMLs is the so-called Physics of Notation (PoN). PoN has been successfully applied in the analysis of several VMLs. However, despite its popularity, the application of PoN principles for designing VMLs has been limited. This paper presents a systematic approach for applying PoN in the design of the concrete syntax of VMLs. We propose here a design process establishing activities to be performed, their connection to PoN principles, as well as criteria for grouping PoN principles that guide this process. Moreover, we present a case study in which a visual notation for representing Ontology Pattern Languages is designed

    Flexible queries in distributed structured and semistructured documents

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    The goal of the thesis is to solve the task of defining a flexible query language for distributed structured and semistructured data and to implement this language. For example, data can be represented as HTML files in the file system, whereby an XML document contains metadata about these files. Hence, these two data sources have to be merged appropriately. In order to satisfy the needs of the heterogeneous group of users, a flexible adaptable query language is required. Therefore a query model is developed which serves as a basis for an abstract syntax for query languages; this abstract syntax can be translated in concrete textual as well as graphical query languages. An implementation of the ideas proposed in the thesis is done in the area of virtual courses, especially in the project ”Virtual University of Applied Sciences”

    Jigsaw Language Toolkit

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    In recent years, graphical programming systems based on the jigsaw puzzle metaphor have gained popularity due to their ability to visualize syntactical constraints. The supported languages usually have very simple type systems and little to no static type checking. The jigsaw puzzle metaphor has the potential to visualise the constraints and possibilities in languages with more complex types. In this paper, we describe the design and implementation of a reusable GUI toolkit based on the jigsaw puzzle metaphor. The toolkit supports concepts from object oriented design, such as type polymorphism, inheritance and generics

    Engineering scalable modelling Languages

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    Tesis doctoral inédita leída en la Universidad Autónoma de Madrid, Escuela Politécnica Superior, Departamento de Ingeniería Informática. Fecha de lectura: 08-11-2019Esta tesis tiene embargado el acceso al texto completo hasta el 08-05-2021Model-Driven Engineering (MDE) aims at reducing the cost of system development by raising the level of abstraction at which developers work. MDE-based solutions frequently involve the creation of Domain-Specific Modelling Languages (DSMLs). WhilethedefinitionofDSMLsandtheir(sometimesgraphical)supportingenvironments are recurring activities in MDE, they are mostly developed ad-hoc from scratch. The construction of these environments requires high expertise by developers, which currently need to spend large efforts for their construction. This thesis focusses on the development of scalable modelling environments for DSMLs based on patterns. For this purpose, we propose a catalogue of modularity patterns that can be used to extend a modelling language with services related to modularization and scalability. More specifically, these patterns allows defining model fragmentation strategies, scoping and visibility rules, model indexing services, and scoped constraints. Once the patterns have been applied to the meta-model of a modelling language, we synthesize a customized modelling environment enriched with the defined services, which become applicable to both existing monolithic legacy models and new models. A second contribution of this thesis is a set of concepts and technologies to facilitate the creation of graphical editors. For this purpose, we define heuristics which identify structures in the DSML abstract syntax, and automatically assign their diagram representation. Using this approach, developers can create a graphical representation by default from a meta-model, which later can be customised. These contributions have been implemented in two Eclipse plug-ins called EMFSplitter and EMF-Stencil. On one hand, EMF-Splitter implements the catalogue of modularity patterns and, on the other hand, EMF-Stencil supports the heuristics and the generation of a graphical modelling environment. Both tools were evaluated in different case studies to prove their versatility, efficiency, and capabilitieEl Desarrollo de Software Dirigido por Modelos (MDE, por sus siglas en inglés) tiene como objetivo reducir los costes en el desarrollo de aplicaciones, elevando el nivel de abstracciónconelqueactualmentetrabajanlosdesarrolladores. Lassolucionesbasadas en MDE frecuentemente involucran la creación de Lenguajes de Modelado de Dominio Específico (DSML, por sus siglas en inglés). Aunque la definición de los DSMLs y sus entornos gráficos de modelado son actividades recurrentes en MDE, actualmente en la mayoría de los casos se desarrollan ad-hoc desde cero. La construcción de estos entornos requiere una alta experiencia por parte de los desarrolladores, que deben realizar un gran esfuerzo para construirlos. Esta tesis se centra en el desarrollo de entornos de modelado escalables para DSML basados en patrones. Para ello, se propone un catálogo de patrones de modularidad que se pueden utilizar para extender un lenguaje de modelado con servicios relacionados con la modularización y la escalabilidad. Específicamente, los patrones permiten definir estrategias de fragmentación de modelos, reglas de alcance y visibilidad, servicios de indexación de modelos y restricciones de alcance. Una vez que los patrones se han aplicado al meta-modelo de un lenguaje de modelado, se puede generar automáticamente un entorno de modelado personalizado enriquecido con los servicios definidos, que se vuelven aplicables tanto a los modelos monolíticos existentes, como a los nuevos modelos. Una segunda contribución de esta tesis es la propuesta de conceptos y tecnologías para facilitar la creación de editores gráficos. Para ello, definimos heurísticas que identifican estructuras en la sintaxis abstracta de los DSMLs y asignan automáticamente su representación en el diagrama. Usando este enfoque, los desarrolladores pueden crear una representación gráfica por defecto a partir de un meta-modelo. Estas contribuciones se implementaron en dos plug-ins de Eclipse llamados EMFSplitter y EMF-Stencil. Por un lado, EMF-Splitter implementa el catálogo de patrones y, por otro lado, EMF-Stencil implementa las heurísticas y la generación de un entorno de modelado gráfico. Ambas herramientas se han evaluado con diferentes casos de estudio para demostrar su versatilidad, eficiencia y capacidade

    Towards the generation of graphical modelling environments aided by patterns

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    The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-27653-3_16Model-Driven Engineering (MDE) promotes the use of models to conduct all phases of software development in an automated way. Such models are described using Domain Specific Modelling Languages (DSMLs). While the definition of DSMLs and their supporting environments are recurring activities in MDE, they are mostly developed ad-hoc from scratch. This paper proposes the use of patterns to describe the abstract and concrete graphical syntax of DSMLs, and to automate the generation of a graphical modelling environment for them.Work supported by the Spanish Ministry of Economy and Competitivity (TIN2011-24139 and TIN2014-52129-R), the R&D programme of the Madrid Region (S2013/ICE-3006), and the EU commission (FP7-ICT-2013-10, #611125)

    Event-driven grammars: Relating abstract and concrete levels of visual languages

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    The final publication is available at Springer via http://dx.doi.org/10.1007/s10270-007-0051-2In this work we introduce event-driven grammars, a kind of graph grammars that are especially suited for visual modelling environments generated by meta-modelling. Rules in these grammars may be triggered by user actions (such as creating, editing or connecting elements) and in their turn may trigger other user-interface events. Their combination with triple graph transformation systems allows constructing and checking the consistency of the abstract syntax graph while the user is building the concrete syntax model, as well as managing the layout of the concrete syntax representation. As an example of these concepts, we show the definition of a modelling environment for UML sequence diagrams. A discussion is also presented of methodological aspects for the generation of environments for visual languages with multiple views, its connection with triple graph grammars, the formalization of the latter in the double pushout approach and its extension with an inheritance concept.This work has been partially sponsored by the Spanish Ministry of Education and Science with projects MOSAIC (TSI2005-08225-C07-06) and MODUWEB (TIN 2006-09678)

    A UML Profile for Security and Code Generation

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    Recently, many research studies have suggested the integration of safety engineering at an early stage of modeling and system development using Model-Driven Architecture (MDA). This concept consists in deploying the UML (Unified Modeling Language) standard as aprincipal metamodel for the abstractions of different systems. To our knowledge, most of this work has focused on integrating security requirements after the implementation phase without taking them into account when designing systems. In this work, we focused our efforts on non-functional aspects such as the business logic layer, data flow monitoring, and high-quality service delivery. Practically, we have proposed a new UML profile for security integration and code generation for the Java platform. Therefore, the security properties will be described by a UML profile and the OCL language to verify the requirements of confidentiality, authorization, availability, data integrity, and data encryption. Finally, the source code such as the application security configuration, the method signatures and their bodies, the persistent entities and the security controllers generated from sequence diagram of system’s internal behavior after its extension with this profile and applying a set of transformations
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