2,150 research outputs found

    Unwoven Aspect Analysis

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    Various languages and tools supporting advanced separation of concerns (such as aspect-oriented programming) provide a software developer with the ability to separate functional and non-functional programmatic intentions. Once these separate pieces of the software have been specified, the tools automatically handle interaction points between separate modules, relieving the developer of this chore and permitting more understandable, maintainable code. Many approaches have left traditional compiler analysis and optimization until after the composition has been performed; unfortunately, analyses performed after composition cannot make use of the logical separation present in the original program. Further, for modular systems that can be configured with different sets of features, testing under every possible combination of features may be necessary and time-consuming to avoid bugs in production software. To solve this testing problem, we investigate a feature-aware compiler analysis that runs during composition and discovers features strongly independent of each other. When the their independence can be judged, the number of feature combinations that must be separately tested can be reduced. We develop this approach and discuss our implementation. We look forward to future programming languages in two ways: we implement solutions to problems that are conceptually aspect-oriented but for which current aspect languages and tools fail. We study these cases and consider what language designs might provide even more information to a compiler. We describe some features that such a future language might have, based on our observations of current language deficiencies and our experience with compilers for these languages

    Identifying Bugs in Make and JVM-Oriented Builds

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    Incremental and parallel builds are crucial features of modern build systems. Parallelism enables fast builds by running independent tasks simultaneously, while incrementality saves time and computing resources by processing the build operations that were affected by a particular code change. Writing build definitions that lead to error-free incremental and parallel builds is a challenging task. This is mainly because developers are often unable to predict the effects of build operations on the file system and how different build operations interact with each other. Faulty build scripts may seriously degrade the reliability of automated builds, as they cause build failures, and non-deterministic and incorrect build results. To reason about arbitrary build executions, we present buildfs, a generally-applicable model that takes into account the specification (as declared in build scripts) and the actual behavior (low-level file system operation) of build operations. We then formally define different types of faults related to incremental and parallel builds in terms of the conditions under which a file system operation violates the specification of a build operation. Our testing approach, which relies on the proposed model, analyzes the execution of single full build, translates it into buildfs, and uncovers faults by checking for corresponding violations. We evaluate the effectiveness, efficiency, and applicability of our approach by examining hundreds of Make and Gradle projects. Notably, our method is the first to handle Java-oriented build systems. The results indicate that our approach is (1) able to uncover several important issues (245 issues found in 45 open-source projects have been confirmed and fixed by the upstream developers), and (2) orders of magnitude faster than a state-of-the-art tool for Make builds

    Adaptive runtime-assisted block prefetching on chip-multiprocessors

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    Memory stalls are a significant source of performance degradation in modern processors. Data prefetching is a widely adopted and well studied technique used to alleviate this problem. Prefetching can be performed by the hardware, or be initiated and controlled by software. Among software controlled prefetching we find a wide variety of schemes, including runtime-directed prefetching and more specifically runtime-directed block prefetching. This paper proposes a hybrid prefetching mechanism that integrates a software driven block prefetcher with existing hardware prefetching techniques. Our runtime-assisted software prefetcher brings large blocks of data on-chip with the support of a low cost hardware engine, and synergizes with existing hardware prefetchers that manage locality at a finer granularity. The runtime system that drives the prefetch engine dynamically selects which cache to prefetch to. Our evaluation on a set of scientific benchmarks obtains a maximum speed up of 32 and 10 % on average compared to a baseline with hardware prefetching only. As a result, we also achieve a reduction of up to 18 and 3 % on average in energy-to-solution.Peer ReviewedPostprint (author's final draft

    Introduction to the Special Issue on Runtime Verification

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    Exploiting UML dynamic object modeling for the visualization of C++ programs

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    In this paper we present an approach to modeling and visualizing the dynamic interactions among objects in a C++ application. We exploit UML diagrams to expressively visualize both the static and dynamic properties of the application. We make use of a class diagram and call graph of the application to select the parts of the application to be modeled, thereby reducing the number of objects and methods under consideration with a concomitant reduction in the cognitive burden on the user of our system. We use aspects to insert probes into the application to enable profiling of the interactions of objects and methods and we visualize these interactions by providing sequence and communication diagrams for the parts of the program under consideration. We complement our static selectors with dynamic selectors that enable the user to further filter objects and methods from the sequence and communication diagrams, further enhancing the cognitive economy of our system. A key feature of our approach is the provision for dynamic interaction with both the profiler and the application. Interaction with the profiler enables filtering of methods and objects. Interaction with the application enables the user to supply input to the application to provide direction and enhance comprehension or debugging

    COST Action IC 1402 ArVI: Runtime Verification Beyond Monitoring -- Activity Report of Working Group 1

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    This report presents the activities of the first working group of the COST Action ArVI, Runtime Verification beyond Monitoring. The report aims to provide an overview of some of the major core aspects involved in Runtime Verification. Runtime Verification is the field of research dedicated to the analysis of system executions. It is often seen as a discipline that studies how a system run satisfies or violates correctness properties. The report exposes a taxonomy of Runtime Verification (RV) presenting the terminology involved with the main concepts of the field. The report also develops the concept of instrumentation, the various ways to instrument systems, and the fundamental role of instrumentation in designing an RV framework. We also discuss how RV interplays with other verification techniques such as model-checking, deductive verification, model learning, testing, and runtime assertion checking. Finally, we propose challenges in monitoring quantitative and statistical data beyond detecting property violation

    Advancing Operating Systems via Aspect-Oriented Programming

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    Operating system kernels are among the most complex pieces of software in existence to- day. Maintaining the kernel code and developing new functionality is increasingly compli- cated, since the amount of required features has risen significantly, leading to side ef fects that can be introduced inadvertedly by changing a piece of code that belongs to a completely dif ferent context. Software developers try to modularize their code base into separate functional units. Some of the functionality or “concerns” required in a kernel, however, does not fit into the given modularization structure; this code may then be spread over the code base and its implementation tangled with code implementing dif ferent concerns. These so-called “crosscutting concerns” are especially dif ficult to handle since a change in a crosscutting concern implies that all relevant locations spread throughout the code base have to be modified. Aspect-Oriented Software Development (AOSD) is an approach to handle crosscutting concerns by factoring them out into separate modules. The “advice” code contained in these modules is woven into the original code base according to a pointcut description, a set of interaction points (joinpoints) with the code base. To be used in operating systems, AOSD requires tool support for the prevalent procedu- ral programming style as well as support for weaving aspects. Many interactions in kernel code are dynamic, so in order to implement non-static behavior and improve performance, a dynamic weaver that deploys and undeploys aspects at system runtime is required. This thesis presents an extension of the “C” programming language to support AOSD. Based on this, two dynamic weaving toolkits – TOSKANA and TOSKANA-VM – are presented to permit dynamic aspect weaving in the monolithic NetBSD kernel as well as in a virtual- machine and microkernel-based Linux kernel running on top of L4. Based on TOSKANA, applications for this dynamic aspect technology are discussed and evaluated. The thesis closes with a view on an aspect-oriented kernel structure that maintains coherency and handles crosscutting concerns using dynamic aspects while enhancing de- velopment methods through the use of domain-specific programming languages
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