1,869 research outputs found
Assessment of OGC Web Processing Services for REST principles
Recent distributed computing trends advocate the use of REpresentational State Transfer (REST) to alleviate the inherent complexity of the web services standards in building service-oriented web applications. In this paper we focus on the particular case of geospatial services interfaced by the OGC web processing service (WPS) specification in order to assess whether WPS-based geospatial services can be viewed from the architectural principles exposed in REST. Our concluding remarks suggest that the adoption of REST principles, to specially harness the built-in mechanisms of the HTTP application protocol, may be beneficial in scenarios where ad hoc composition of geoprocessing services are required, common for most non-expert users of geospatial information infrastructures
Factors shaping the evolution of electronic documentation systems
The main goal is to prepare the space station technical and managerial structure for likely changes in the creation, capture, transfer, and utilization of knowledge. By anticipating advances, the design of Space Station Project (SSP) information systems can be tailored to facilitate a progression of increasingly sophisticated strategies as the space station evolves. Future generations of advanced information systems will use increases in power to deliver environmentally meaningful, contextually targeted, interconnected data (knowledge). The concept of a Knowledge Base Management System is emerging when the problem is focused on how information systems can perform such a conversion of raw data. Such a system would include traditional management functions for large space databases. Added artificial intelligence features might encompass co-existing knowledge representation schemes; effective control structures for deductive, plausible, and inductive reasoning; means for knowledge acquisition, refinement, and validation; explanation facilities; and dynamic human intervention. The major areas covered include: alternative knowledge representation approaches; advanced user interface capabilities; computer-supported cooperative work; the evolution of information system hardware; standardization, compatibility, and connectivity; and organizational impacts of information intensive environments
A generic architecture for interactive intelligent tutoring systems
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University, 07/06/2001.This research is focused on developing a generic intelligent architecture for an interactive tutoring system. A review of the literature in the areas of instructional theories, cognitive and social views of learning, intelligent tutoring systems development methodologies, and knowledge representation methods was conducted. As a result, a generic ITS development architecture (GeNisa) has been proposed, which combines the features of knowledge base systems (KBS) with object-oriented methodology. The GeNisa architecture consists of the following components: a tutorial events communication module, which encapsulates the interactive processes and other independent computations between different components; a software design toolkit; and an autonomous knowledge acquisition from a probabilistic knowledge base. A graphical application development environment includes tools to support application development, and learning environments and which use a case scenario as a basis for instruction. The generic architecture is designed to support client-side execution in a Web browser environment, and further testing will show that it can disseminate applications over the World Wide Web. Such an architecture can be adapted to different teaching styles and domains, and reusing instructional materials automatically can reduce the effort of the courseware developer (hence cost and time) in authoring new materials. GeNisa was implemented using Java scripts, and subsequently evaluated at various commercial and academic organisations. Parameters chosen for the evaluation include quality of courseware, relevancy of case scenarios, portability to other platforms, ease of use, content, user-friendliness, screen display, clarity, topic interest, and overall satisfaction with GeNisa. In general, the evaluation focused on the novel characteristics and performances of the GeNisa architecture in comparison with other ITS and the results obtained are discussed and analysed.
On the basis of the experience gained during the literature research and GeNisa development and evaluation. a generic methodology for ITS development is proposed as well as the requirements for the further development of ITS tools. Finally, conclusions are drawn and areas for further research are identified
Generic adaptation framework for unifying adaptive web-based systems
The Generic Adaptation Framework (GAF) research project first and foremost creates a common formal framework for describing current and future adaptive hypermedia (AHS) and adaptive webbased systems in general. It provides a commonly agreed upon taxonomy and a reference model that encompasses the most general architectures of the present and future, including conventional AHS, and different types of personalization-enabling systems and applications such as recommender systems (RS) personalized web search, semantic web enabled applications used in personalized information delivery, adaptive e-Learning applications and many more. At the same time GAF is trying to bring together two (seemingly not intersecting) views on the adaptation: a classical pre-authored type, with conventional domain and overlay user models and data-driven adaptation which includes a set of data mining, machine learning and information retrieval tools. To bring these research fields together we conducted a number GAF compliance studies including RS, AHS, and other applications combining adaptation, recommendation and search. We also performed a number of real systems’ case-studies to prove the point and perform a detailed analysis and evaluation of the framework. Secondly it introduces a number of new ideas in the field of AH, such as the Generic Adaptation Process (GAP) which aligns with a layered (data-oriented) architecture and serves as a reference adaptation process. This also helps to understand the compliance features mentioned earlier. Besides that GAF deals with important and novel aspects of adaptation enabling and leveraging technologies such as provenance and versioning. The existence of such a reference basis should stimulate AHS research and enable researchers to demonstrate ideas for new adaptation methods much more quickly than if they had to start from scratch. GAF will thus help bootstrap any adaptive web-based system research, design, analysis and evaluation
Research and Development Workstation Environment: the new class of Current Research Information Systems
Against the backdrop of the development of modern technologies in the field
of scientific research the new class of Current Research Information Systems
(CRIS) and related intelligent information technologies has arisen. It was
called - Research and Development Workstation Environment (RDWE) - the
comprehensive problem-oriented information systems for scientific research and
development lifecycle support. The given paper describes design and development
fundamentals of the RDWE class systems. The RDWE class system's generalized
information model is represented in the article as a three-tuple composite web
service that include: a set of atomic web services, each of them can be
designed and developed as a microservice or a desktop application, that allows
them to be used as an independent software separately; a set of functions, the
functional filling-up of the Research and Development Workstation Environment;
a subset of atomic web services that are required to implement function of
composite web service. In accordance with the fundamental information model of
the RDWE class the system for supporting research in the field of ontology
engineering - the automated building of applied ontology in an arbitrary domain
area, scientific and technical creativity - the automated preparation of
application documents for patenting inventions in Ukraine was developed. It was
called - Personal Research Information System. A distinctive feature of such
systems is the possibility of their problematic orientation to various types of
scientific activities by combining on a variety of functional services and
adding new ones within the cloud integrated environment. The main results of
our work are focused on enhancing the effectiveness of the scientist's research
and development lifecycle in the arbitrary domain area.Comment: In English, 13 pages, 1 figure, 1 table, added references in Russian.
Published. Prepared for special issue (UkrPROG 2018 conference) of the
scientific journal "Problems of programming" (Founder: National Academy of
Sciences of Ukraine, Institute of Software Systems of NAS Ukraine
D-Lib Magazine Pioneered Web-Based Scholarly Communication
The web began with a vision of, as stated by Tim Berners-Lee in 1991, “that much academic information should be freely available to anyone”. For many years, the development of the web and the development of digital libraries and other scholarly communications infrastructure proceeded in tandem. A milestone occurred in July, 1995, when the first issue of D-Lib Magazine was published as an online, HTML-only, open access magazine, serving as the focal point for the then emerging digital library research community. In 2017 it ceased publication, in part due to the maturity of the community it served as well as the increasing availability of and competition from eprints, institutional repositories, conferences, social media, and online journals – the very ecosystem that D-Lib Magazine nurtured and enabled. As long-time members of the digital library community and frequent contributors to D-Lib Magazine, we reflect on the many innovations that D-Lib Magazine pioneered and were made possible by the web, including: open access, HTML-only publication and embracing the hypermedia opportunities afforded by HTML, persistent identifiers and stable URLs, rapid publication, and community engagement. Although it ceased publication after 22 years and 265 issues, it remains unchanged on the live web and still provides a benchmark for academic serials and web-based publishing
Methodology for automating software systems
Applying ITS technology to the shuttle diagnostics would not require the rigor of the Petri Net representation, however it is important in providing the animated simulated portion of the interface and the demands placed on the system to support the training aspects to have a homogeneous and consistent underlying knowledge representation. By keeping the diagnostic rule base, the hardware description, the software description, user profiles, desired behavioral knowledge, and the user interface in the same notation, it is possible to reason about the all of the properties of petri nets, on any selected portion of the simulation. This reasoning provides foundation for utilization of intelligent tutoring systems technology
Paradigms for the design of multimedia learning environments in engineering
The starting point for this research was the belief that interactive multimedia
learning environments represent a significant evolution in computer based
learning and therefore their design requires a re-examination of the underlying
principles of learning and knowledge representation.
Current multimedia learning environments (MLEs) can be seen as descendants
of the earlier technologies of computer-aided learning (CAL), intelligent tutoring
systems (ITS) and videodisc-based learning systems. As such they can benefit
from much of the wisdom which emerged from those technologies. However,
multimedia can be distinguished from earlier technologies by its much greater
facility in bringing to the learner high levels of interaction with and control over
still and moving image, animation, sound and graphics. Our intuition tells us that
this facility has the potential to create learning environments which are not
merely substitutes for "live" teaching, but which are capable of elucidating
complex conceptual knowledge in ways which have not previously been
possible. If the potential of interactive multimedia for learning is to be properly
exploited then it needs to be better understood. MLEs should not just be
regarded as a slicker version of CAL, ITS or videodisc but a new technology
requiring a reinterpretation of the existing theories of learning and knowledge
representation.
The work described in this thesis aims to contribute to a better understanding of
the ways in which MLEs can aid learning. A knowledge engineering approach
was taken to the design of a MLE for civil engineers. This involved analysing in
detail the knowledge content of the learning domain in terms of different
paradigms of human learning and knowledge representation. From this basis, a
design strategy was developed which matched the nature of the domain
knowledge to the most appropriate delivery techniques. The Cognitive
Apprenticeship Model (CAM) was shown to be able to support the integration
and presentation of the different categories of knowledge in a coherent
instructional framework.
It is concluded that this approach is helpful in enabling designers of multimedia
systems both to capture and to present a rich picture of the domain. The focus of
the thesis is concentrated on the domain of Civil Engineering and the learning of
concepts and design skills within that domain. However, much of it could be
extended to other highly visual domains such as mechanical engineering. Many
of the points can also be seen to be much more widely relevant to the design of
any MLE.Engineering and
Physical Sciences Research Counci
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