20,615 research outputs found
Architectural Design Decision Documentation through Reuse of Design Patterns
The ADMD3 approach presented in this book enchances the architectural design documentation of decision via reuse of design patterns. It combines the support for evaluation of pattern application, semi-automated documentation of decision rationale and trace links. The approach is based on a new kind of design pattern catalogue, whereby usual pattern descriptions are captured together with question annotations to the patterns and information on architectural structure of patterns
Architectural Design Decision Documentation through Reuse of Design Patterns
While design decisions on the application of architectural design patterns involve complex trade-offs between functionality and quality properties, such decisions are often spontaneous, and documentation of decisions and trace links to related artefacts is usually insufficient. The approach proposed in this thesis provides a support to overcome these problems. It combines support for evaluation of design pattern application, and semi-automated documentation of decisions and trace links
Analysis of source code metrics from ns-2 and ns-3 network simulators
Ns-2 and its successor ns-3 are discrete-event simulators which are closely related to each
other as they share common background, concepts and similar aims. Ns-3 is still under
development, but it offers some interesting characteristics for developers while ns-2 still
has a large user base. While other studies have compared different network simulators,
focusing on performance measurements, in this paper we adopted a different approach
by focusing on technical characteristics and using software metrics to obtain useful conclusions.
We chose ns-2 and ns-3 for our case study because of the popularity of the former in
research and the increasing use of the latter. This reflects the current situation where ns-3
has emerged as a viable alternative to ns-2 due to its features and design. The paper
assesses the current state of both projects and their respective evolution supported by
the measurements obtained from a broad set of software metrics. By considering other
qualitative characteristics we obtained a summary of technical features of both simulators
including, architectural design, software dependencies or documentation policies.Ministerio de Ciencia e Innovación TEC2009-10639-C04-0
Rationale Management Challenges in Requirements Engineering
Rationale and rationale management have been playing an increasingly prominent role in software system development mainly due to the knowledge demand during system evaluation, maintenance, and evolution, especially for large and complex systems. The rationale management for requirements engineering, as a commencing and critical phase in software development life cycle, is still under-exploited. In this paper, we first survey briefly the state-of-the-art on rationale employment and applications in requirements engineering. Secondly, we identify the challenges in integrating rationale management in requirements engineering activities in order to promote further investigations and define a research agenda on rationale management in requirements engineering.
An exploratory case study on reusing architecture decisions in software-intensive system projects
Reusing architecture decisions from previous projects promises to support architects when taking decisions. However, little is known about the state of art of decision-reuse and the benefits and challenges associated with reusing decisions. Therefore, we study how software architects reuse architecture decisions, the stakeholders and their concerns related to decision-reuse, and how architects perceive the ideal future state of decision-reuse. We conducted a qualitative explorative case study in the software-intensive systems industry. The study has shown that architects frequently reuse decisions but are confined to decisions they already know or have heard about. The results also suggest that architects reuse decisions in an ad-hoc manner. Moreover this study presents a conceptual model of decision-reuse and lists stakeholder concerns with regards to decision-reuse. The results of this study indicate that improving the documentation and discoverability of decisions holds a large potential to increase reuse of decisions and that decision documentation is not only important for system understanding or in the context of architecture reviews but also to support architects in upcoming projects
Building information modelling (BIM) implementation and remote construction projects: issues, challenges, and critiques.
The construction industry has been facing a paradigm shift to (i) increase productivity, efficiency, infrastructure value; quality and sustainability (ii) reduce lifecycle costs, lead times and duplications via effective collaboration and communication of stakeholders in construction projects. This paradigm shift is becoming more critical with remote construction projects, which reveals unique and even more complicated challenging problems in relation to communication and management due to the remoteness of the construction sites. On the other hand, Building Informational Modelling (BIM) is offered by some as the panacea to addressing the interdisciplinary inefficiencies in construction projects. Although in many cases the adoption of BIM has numerous potential benefits, it also raises interesting challenges with regards to how BIM integrates the business processes of individual practices. This paper aims to show how BIM adoption for an architectural company helps to mitigate the management and communication problems in remote construction project. The paper adopts a case study methodology, which is a UK Knowledge Transfer Partnership (KTP) project of BIM adoption between the University of Salford, UK and John McCall Architects (JMA), in which the BIM use between the architectural company and the main contractor for a remote construction project is elaborated and justified. Research showed that the key management and communication problems such as poor quality of construction works, unavailability of materials, and ineffective planning and scheduling can largely be mitigated by adopting BIM at the design stage
Pattern languages in HCI: A critical review
This article presents a critical review of patterns and pattern languages in human-computer interaction (HCI). In recent years, patterns and pattern languages have received considerable attention in HCI for their potential as a means for developing and communicating information and knowledge to support good design. This review examines the background to patterns and pattern languages in HCI, and seeks to locate pattern languages in relation to other approaches to interaction design. The review explores four key issues: What is a pattern? What is a pattern language? How are patterns and pattern languages used? and How are values reflected in the pattern-based approach to design? Following on from the review, a future research agenda is proposed for patterns and pattern languages in HCI
Early aspects: aspect-oriented requirements engineering and architecture design
This paper reports on the third Early Aspects: Aspect-Oriented Requirements Engineering and Architecture Design Workshop, which has been held in Lancaster, UK, on March 21, 2004. The workshop included a presentation session and working sessions in which the particular topics on early aspects were discussed. The primary goal of the workshop was to focus on challenges to defining methodical software development processes for aspects from early on in the software life cycle and explore the potential of proposed methods and techniques to scale up to industrial applications
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A Semantic-based framework for discovering business process patterns
Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modeling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. This paper focuses on business process patterns and proposes an initial framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework synthesizes the idea from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse
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