60 research outputs found

    High-dimensional indexing methods utilizing clustering and dimensionality reduction

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    The emergence of novel database applications has resulted in the prevalence of a new paradigm for similarity search. These applications include multimedia databases, medical imaging databases, time series databases, DNA and protein sequence databases, and many others. Features of data objects are extracted and transformed into high-dimensional data points. Searching for objects becomes a search on points in the high-dimensional feature space. The dissimilarity between two objects is determined by the distance between two feature vectors. Similarity search is usually implemented as nearest neighbor search in feature vector spaces. The cost of processing k-nearest neighbor (k-NN) queries via a sequential scan increases as the number of objects and the number of features increase. A variety of multi-dimensional index structures have been proposed to improve the efficiency of k-NN query processing, which work well in low-dimensional space but lose their efficiency in high-dimensional space due to the curse of dimensionality. This inefficiency is dealt in this study by Clustering and Singular Value Decomposition - CSVD with indexing, Persistent Main Memory - PMM index, and Stepwise Dimensionality Increasing - SDI-tree index. CSVD is an approximate nearest neighbor search method. The performance of CSVD with indexing is studied and the approximation to the distance in original space is investigated. For a given Normalized Mean Square Error - NMSE, the higher the degree of clustering, the higher the recall. However, more clusters require more disk page accesses. Certain number of clusters can be obtained to achieve a higher recall while maintaining a relatively lower query processing cost. Clustering and Indexing using Persistent Main Memory - CIPMM framework is motivated by the following consideration: (a) a significant fraction of index pages are accessed randomly, incurring a high positioning time for each access; (b) disk transfer rate is improving 40% annually, while the improvement in positioning time is only 8%; (c) query processing incurs less CPU time for main memory resident than disk resident indices. CIPMM aims at reducing the elapsed time for query processing by utilizing sequential, rather than random disk accesses. A specific instance of the CIPMM framework CIPOP, indexing using Persistent Ordered Partition - OP-tree, is elaborated and compared with clustering and indexing using the SR-tree, CISR. The results show that CIPOP outperforms CISR, and the higher the dimensionality, the higher the performance gains. The SDI-tree index is motivated by fanouts decrease with dimensionality increasing and shorter vectors reduce cache misses. The index is built by using feature vectors transformed via principal component analysis, resulting in a structure with fewer dimensions at higher levels and increasing the number of dimensions from one level to the other. Dimensions are retained in nonincreasing order of their variance according to a parameter p, which specifies the incremental fraction of variance at each level of the index. Experiments on three datasets have shown that SDL-trees with carefully tuned parameters access fewer disk accesses than SR-trees and VAMSR-trees and incur less CPU time than VA-Files in addition

    Perfect Hash Function Generation on the GPU with RecSplit

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    Minimale perfekte Hashfunktionen (MPHFs) bilden eine statische Menge S von beliebigen Schlüsseln auf die Menge der ersten |S| natürlichen Zahlen bijektiv ab, d. h., jeder Hashwert wird exakt einmal verwendet. Sie sind in vielen Anwendungen hilfreich, zum Beispiel, um Hashtabellen mit garantiert konstanter Zugriffszeit zu implementieren. MPHFs können sehr kompakt sein — weniger als 2 Bit pro Schlüssel sind möglich. Andererseits sind MPHFs nicht in der Lage zu entscheiden, ob ein gegebener Schlüssel zu S gehört. Zurzeit ist RecSplit die speichereffizienteste MPHF. RecSplit bietet verschiedene Kompromisse zwischen Platzverbrauch, Konstruktionszeit und Anfragezeit an. RecSplit kann zum Beispiel eine MPHF mit 1.56 Bits pro Schlüssel in weniger als 2 ms pro Schlüssel konstruieren. Das ist jedoch zu langsam für große Eingaben. Diese Arbeit präsentiert neue RecSplit-Implementierungen, die Multithreading, SIMD und die Leistung von GPUs nutzen, um die Konstruktionszeit zu verbessern. Gemeinsam mit unserer neuen bijection-rotation-Methode erreichen wir Beschleunigungen um Faktoren bis zu 333 für unsere SIMD-Implementierung auf einer 8-Kern CPU und bis zu 1873 für unsere GPU-Implementierung verglichen mit der originalen, sequenziellen RecSplit-Implementierung. Dadurch können wir MPHFs mit 1.56 Bits pro Schlüssel in weniger als 1.5 μs pro Schlüssel konstruieren

    Pervasive Data Access in Wireless and Mobile Computing Environments

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    The rapid advance of wireless and portable computing technology has brought a lot of research interests and momentum to the area of mobile computing. One of the research focus is on pervasive data access. with wireless connections, users can access information at any place at any time. However, various constraints such as limited client capability, limited bandwidth, weak connectivity, and client mobility impose many challenging technical issues. In the past years, tremendous research efforts have been put forth to address the issues related to pervasive data access. A number of interesting research results were reported in the literature. This survey paper reviews important works in two important dimensions of pervasive data access: data broadcast and client caching. In addition, data access techniques aiming at various application requirements (such as time, location, semantics and reliability) are covered

    FlexQueue: Simple and Efficient Priority Queue for System Software

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    Existing studies of priority queue implementations often focus on improving canonical operations such as insert and deleteMin, while sacrificing design simplicity and pre- dictable worst-case latency. Design simplicity is sacrificed as the algorithm becomes more and more optimized, taking into account characteristics of the input workload distribution. Predictable worst-case latency is sacrificed when operations such as memory allocation and structural re-organization are deferred until absolutely necessary. While these techniques often yield performance improvement to some degree, it is possible to take a step back and ask a more basic question: is it possible to achieve similar performance while retaining a simple design? By combining techniques such as hierarchical bit-vector and dynamic horizon resizing, all of which are straight-forward in principle, this thesis presents a new priority queue design called FlexQueue, that answers this question with a definitive “yes”

    Enabling near-term prediction of status for intelligent transportation systems: Management techniques for data on mobile objects

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    Location Dependent Queries (LDQs) benefit from the rapid advances in communication and Global Positioning System (GPS) technologies to track moving objects\u27 locations, and improve the quality-of-life by providing location relevant services and information to end users. The enormity of the underlying data maintained by LDQ applications - a large quantity of mobile objects and their frequent mobility - is, however, a major obstacle in providing effective and efficient services. Motivated by this obstacle, this thesis sets out in the quest to find improved methods to efficiently index, access, retrieve, and update volatile LDQ related mobile object data and information. Challenges and research issues are discussed in detail, and solutions are presented and examined. --Abstract, page iii

    High Performance Spatial Indexing for Parallel I/O and Centralized Architectures

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    Recently, spatial databases have attracted increasing interest in the database field. Because of the volume of the data with which they deal with, the performance of spatial database systems' is important. The R-tree is an efficient spatial access method. It is a generalization of the B-tree in multidimensional space. This thesis investigates how to improve the performance of R-trees. We consider both parallel I/O and centralized architectures. For a parallel I/O environment we propose an R-tree design for a server with one CPU and multiple disks. On this architecture, the nodes of the R-tree are distributed between the different disks with cross-disk pointers ( 'Multiplezed R-tree a). When a new node is created we have to decide on which disk it will be stored. We propose and examine several criteria for choosing a disk for a new node. The most successful one, termed 'Prozimity Indew' or PI, estimates the similarity of the new node to other R-tree nodes already on a disk and chooses the disk with the least degree of similarity. For a centralized environment, we propose a new packing technique for R-trees for static databases. We use space-filling curves, and specifically the Hilbert curve, to achieve better ordering of rectangles and eventually to achieve better packing. For dynamic databases we introduce the filbert R-tree, in which every node has a well defined set of sibling nodes; we can thus use the concept of local rotation [47]. By adjusting the split policy, the Filbert R-tree can achieve a degree of space utilization as high as is desired. (Also cross-referenced as UMIACS-TR-94-131

    Multidimensional access methods

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    New Approaches to Similarity Searching in Metric Spaces

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    The complex and unstructured nature of many types of data, such as multimedia objects, text documents, protein sequences, requires the use of similarity search techniques for retrieval of information from databases. One popular approach for similarity searching is mapping database objects into feature vectors, which introduces an undesirable element of indirection into the process. A more direct approach is to define a distance function directly between objects. Typically such a function is taken from a metric space, which satisfies a number of properties, such as the triangle inequality. Index structures that can work for metric spaces have been shown to provide satisfactory performance, and were reported to outperform vector-based counterparts in many applications. Metric spaces also provide a more general framework, and for some domains defining a distance between objects can be accomplished more intuitively than mapping objects to feature vectors. In this thesis we will investigate new efficient methods for similarity searching in metric spaces. We will first show that current solutions to indexing in metric spaces have several drawbacks. Tree-based solutions do not provide the best tradeoffs between construction time and query performance. Tree structures are also difficult to make dynamic without further degrading their performance. There is also a family of flat structures that address some of the deficiencies of tree-based indices, but they introduce their own unique problems in terms of higher construction cost, higher space usage, and extra CPU overhead. In this thesis a new family of flat structures will be introduced, which are very flexible and simple. We will show that dynamic operations can easily be performed, and that they can be customized to work under different performance requirements. They also address many of the general drawbacks of flat structures as outlined above. A new framework, composite metrics will also be introduced, which provides a more flexible similarity searching process by allowing several metrics to be combined in one search structure. Two indexing structures will be introduced that can handle similarity queries in this setting, and it will be shown that they provide competitive query performance with respect to data structures for standard metrics

    On packet switch design

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