1,683 research outputs found

    Probabilistic approaches to the design of wireless ad hoc and sensor networks

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    The emerging wireless technologies has made ubiquitous wireless access a reality and enabled wireless systems to support a large variety of applications. Since the wireless self-configuring networks do not require infrastructure and promise greater flexibility and better coverage, wireless ad hoc and sensor networks have been under intensive research. It is believed that wireless ad hoc and sensor networks can become as important as the Internet. Just as the Internet allows access to digital information anywhere, ad hoc and sensor networks will provide remote interaction with the physical world. Dynamics of the object distribution is one of the most important features of the wireless ad hoc and sensor networks. This dissertation deals with several interesting estimation and optimization problems on the dynamical features of ad hoc and sensor networks. Many demands in application, such as reliability, power efficiency and sensor deployment, of wireless ad hoc and sensor network can be improved by mobility estimation and/or prediction. In this dissertation, we study several random mobility models, present a mobility prediction methodology, which relies on the analysis of the moving patterns of the mobile objects. Through estimating the future movement of objects and analyzing the tradeoff between the estimation cost and the quality of reliability, the optimization of tracking interval for sensor networks is presented. Based on the observation on the location and movement of objects, an optimal sensor placement algorithm is proposed by adaptively learn the dynamical object distribution. Moreover, dynamical boundary of mass objects monitored in a sensor network can be estimated based on the unsupervised learning of the distribution density of objects. In order to provide an accurate estimation of mobile objects, we first study several popular mobility models. Based on these models, we present some mobility prediction algorithms accordingly, which are capable of predicting the moving trajectory of objects in the future. In wireless self-configuring networks, an accurate estimation algorithm allows for improving the link reliability, power efficiency, reducing the traffic delay and optimizing the sensor deployment. The effects of estimation accuracy on the reliability and the power consumption have been studied and analyzed. A new methodology is proposed to optimize the reliability and power efficiency by balancing the trade-off between the quality of performance and estimation cost. By estimating and predicting the mass objects\u27 location and movement, the proposed sensor placement algorithm demonstrates a siguificant improvement on the detection of mass objects with nearmaximal detection accuracy. Quantitative analysis on the effects of mobility estimation and prediction on the accuracy of detection by sensor networks can be conducted with recursive EM algorithms. The future work includes the deployment of the proposed concepts and algorithms into real-world ad hoc and sensor networks

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    High-level environment representations for mobile robots

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    In most robotic applications we are faced with the problem of building a digital representation of the environment that allows the robot to autonomously complete its tasks. This internal representation can be used by the robot to plan a motion trajectory for its mobile base and/or end-effector. For most man-made environments we do not have a digital representation or it is inaccurate. Thus, the robot must have the capability of building it autonomously. This is done by integrating into an internal data structure incoming sensor measurements. For this purpose, a common solution consists in solving the Simultaneous Localization and Mapping (SLAM) problem. The map obtained by solving a SLAM problem is called ``metric'' and it describes the geometric structure of the environment. A metric map is typically made up of low-level primitives (like points or voxels). This means that even though it represents the shape of the objects in the robot workspace it lacks the information of which object a surface belongs to. Having an object-level representation of the environment has the advantage of augmenting the set of possible tasks that a robot may accomplish. To this end, in this thesis we focus on two aspects. We propose a formalism to represent in a uniform manner 3D scenes consisting of different geometric primitives, including points, lines and planes. Consequently, we derive a local registration and a global optimization algorithm that can exploit this representation for robust estimation. Furthermore, we present a Semantic Mapping system capable of building an \textit{object-based} map that can be used for complex task planning and execution. Our system exploits effective reconstruction and recognition techniques that require no a-priori information about the environment and can be used under general conditions

    A Survey of Research into Mixed Criticality Systems

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    This survey covers research into mixed criticality systems that has been published since Vestal’s seminal paper in 2007, up until the end of 2016. The survey is organised along the lines of the major research areas within this topic. These include single processor analysis (including fixed priority and EDF scheduling, shared resources and static and synchronous scheduling), multiprocessor analysis, realistic models, and systems issues. The survey also explores the relationship between research into mixed criticality systems and other topics such as hard and soft time constraints, fault tolerant scheduling, hierarchical scheduling, cyber physical systems, probabilistic real-time systems, and industrial safety standards

    Pushing the envelope for estimating poses and actions via full 3D reconstruction

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    Estimating poses and actions of human bodies and hands is an important task in the computer vision community due to its vast applications, including human computer interaction, virtual reality and augmented reality, medical image analysis. Challenges: There are many in-the-wild challenges in this task (see chapter 1). Among them, in this thesis, we focused on two challenges which could be relieved by incorporating the 3D geometry: (1) inherent 2D-to-3D ambiguity driven by the non-linear 2D projection process when capturing 3D objects. (2) lack of sufficient and quality annotated datasets due to the high-dimensionality of subjects' attribute space and inherent difficulty in annotating 3D coordinate values. Contributions: We first tried to jointly tackle the 2D-to-3D ambiguity and insufficient data issues by (1) explicitly reconstructing 2.5D and 3D samples and use them as new training data to train a pose estimator. Next, we tried to (2) encode 3D geometry in the training process of the action recognizer to reduce the 2D-to-3D ambiguity. In appendix, we proposed a (3) new hand pose synthetic dataset that can be used for more complete attribute changes and multi-modal experiments in the future. Experiments: Throughout experiments, we found interesting facts: (1) 2.5D depth map reconstruction and data augmentation can improve the accuracy of the depth-based hand pose estimation algorithm, (2) 3D mesh reconstruction can be used to generate a new RGB data and it improves the accuracy of RGB-based dense hand pose estimation algorithm, (3) 3D geometry from 3D poses and scene layouts could be successfully utilized to reduce the 2D-to-3D ambiguity in the action recognition problem.Open Acces

    Neural Radiance Fields: Past, Present, and Future

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    The various aspects like modeling and interpreting 3D environments and surroundings have enticed humans to progress their research in 3D Computer Vision, Computer Graphics, and Machine Learning. An attempt made by Mildenhall et al in their paper about NeRFs (Neural Radiance Fields) led to a boom in Computer Graphics, Robotics, Computer Vision, and the possible scope of High-Resolution Low Storage Augmented Reality and Virtual Reality-based 3D models have gained traction from res with more than 1000 preprints related to NeRFs published. This paper serves as a bridge for people starting to study these fields by building on the basics of Mathematics, Geometry, Computer Vision, and Computer Graphics to the difficulties encountered in Implicit Representations at the intersection of all these disciplines. This survey provides the history of rendering, Implicit Learning, and NeRFs, the progression of research on NeRFs, and the potential applications and implications of NeRFs in today's world. In doing so, this survey categorizes all the NeRF-related research in terms of the datasets used, objective functions, applications solved, and evaluation criteria for these applications.Comment: 413 pages, 9 figures, 277 citation

    Network Optimisation for Robotic Aerial Base Stations

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    One attractive application of unmanned aerial vehicles (UAVs) is to provide wireless coverage when acting as aerial base stations (ABSs). Compared to terrestrial small cells, ABSs have the benefit of flexible deployment, controllable mobility, and dominant line-of-sight channels, so they are expected to play a significant role in next-generation cellular networks. However, introducing this novel non-terrestrial communication device would also bring new challenges, such as requiring different evaluation criteria and being restricted by unexpected resource constraints. With this in mind, this thesis mainly focuses on the network optimisation problems of ABS-assisted networks.Specifically, we first investigate two contradictory metrics, i.e., the information freshness and energy consumption, when an ABS is employed to collect data from ground terminals. A novel multi-return-allowed serving mode is proposed to explore the Pareto optimal trade-off between these two metrics. Secondly, to overcome the functional endurance issue of conventional ABSs, we propose a novel prototype named robotic aerial base stations (RABSs) with grasping capabilities, which can attach autonomously in lampposts or land on other tall urban landforms to serve as small cells with prolonged endurance. By employing this novel ABS prototype, we first study the optimal deployment and operation strategy for RABSs when the mobile traffic demand shows heterogeneity in both spatial and temporal domains. Afterwards, to further explore the use of RABSs in the upcoming 6G era, we investigate two novel application scenarios, that is, an RABS-assisted integrated sensing and communication (ISAC) system and an RABS-aided millimetre-wave (mmWave) backhaul network.The proposed scenarios are formulated as various non-convex problems. By analyzing their constructions, we propose a variety of algorithms to solve them in a reasonable time. A wide set of simulation results shows that the proposed novel prototypes and serving schemes have immense potential in future cellular networks.<br/

    Motion Offset for Blur Modeling

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    Motion blur caused by the relative movement between the camera and the subject is often an undesirable degradation of the image quality. In most conventional deblurring methods, a blur kernel is estimated for image deconvolution. Due to the ill-posed nature, predefined priors are proposed to suppress the ill-posedness. However, these predefined priors can only handle some specific situations. In order to achieve a better deblurring performance on dynamic scene, deep-learning based methods are proposed to learn a mapping function that restore the sharp image from a blurry image. The blur may be implicitly modelled in feature extraction module. However, the blur modelled from the paired dataset cannot be well generalized to some real-world scenes. To summary, an accurate and dynamic blur model that more closely approximates real-world blur is needed. By revisiting the principle of camera exposure, we can model the blur with the displacements between sharp pixels and the exposed pixel, namely motion offsets. Given specific physical constraints, motion offsets are able to form different exposure trajectories (i.e. linear, quadratic). Compare to conventional blur kernel, our proposed motion offsets are a more rigorous approximation for real-world blur, since they can constitute a non-linear and non-uniform motion field. Through learning from dynamic scene dataset, an accurate and spatial-variant motion offset field is obtained. With accurate motion information and a compact blur modeling method, we explore the ways of utilizing motion information to facilitate multiple blur-related tasks. By introducing recovered motion offsets, we build up a motion-aware and spatial-variant convolution. For extracting a video clip from a blurry image, motion offsets can provide an explicit (non-)linear motion trajectory for interpolating. We also work towards a better image deblurring performance in real-world scenarios by improving the generalization ability of the deblurring model

    Design of large polyphase filters in the Quadratic Residue Number System

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