3,131 research outputs found

    An improved Ant Colony System for the Sequential Ordering Problem

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    It is not rare that the performance of one metaheuristic algorithm can be improved by incorporating ideas taken from another. In this article we present how Simulated Annealing (SA) can be used to improve the efficiency of the Ant Colony System (ACS) and Enhanced ACS when solving the Sequential Ordering Problem (SOP). Moreover, we show how the very same ideas can be applied to improve the convergence of a dedicated local search, i.e. the SOP-3-exchange algorithm. A statistical analysis of the proposed algorithms both in terms of finding suitable parameter values and the quality of the generated solutions is presented based on a series of computational experiments conducted on SOP instances from the well-known TSPLIB and SOPLIB2006 repositories. The proposed ACS-SA and EACS-SA algorithms often generate solutions of better quality than the ACS and EACS, respectively. Moreover, the EACS-SA algorithm combined with the proposed SOP-3-exchange-SA local search was able to find 10 new best solutions for the SOP instances from the SOPLIB2006 repository, thus improving the state-of-the-art results as known from the literature. Overall, the best known or improved solutions were found in 41 out of 48 cases.Comment: 30 pages, 8 tables, 11 figure

    THE CHARACTERISTICS STUDY OF SOLVING VARIANTS OF VEHICLE ROUTING PROBLEM AND ITS APPLICATION ON DISTRIBUTION PROBLEM

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    Vehicle Routing Problem (VRP) is one of the most challenging problems in combinatorial optimization. Objective of VRP is to find minimum length route starts and ends in a depot. There are some additional constraints such as more than one depot, service time, time window, capacity of vehicle, and many more. These are cause of VRP variants. Vehicle Routing Problem with Time Windows (VRPTW) is a variant of VRP with some additional constrains, that are number of requests may not exceed the vehicle capacity, as well as travel time and service time may not exceed the time window. Multi Depot Vehicle Routing Problem (MDVRP) has number of depots serving all customers, a number of vehicles distributing goods to customers with a minimum distance of distribution route without exceeding the capacity of the vehicle. Many researches have presented algorithms to solve VRPTW and MDVRP. This article discusses solution characteristics of VRPTW and MDVRP algorithms, and their performance. VRPTW algorithms reviewed are Tabu Search, Clarke and Wright, Nearest Insertion Heuristics, Harmony Search, Simulated Annealing, and Improved Ant Colony System algorithm. Performance of MDVRP algorithms studied are Self-developed Algorithm, Upper Bound, Clarke and Wright, Ant Colony Optimization, and Genetic Algorithm. Each algorithm is studied on its performance, process, advantages, and disadvantages. This article presents example of distribution problem in VRPTW and MDVRP, based on characteristic of the real problem. A computer program created using Delphi is implemented for VRPTW and MDVRP, to solve distribution problem for any number of vehicles and customer locations. Keywords: VRPTW, MDVRP, Distribution proble

    Travel route scheduling based on user’s preferences using simulated annealing

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    Nowadays, traveling has become a routine activity for many people, so that many researchers have developed studies in the tourism domain, especially for the determination of tourist routes. Based on prior work, the problem of determining travel route is analogous to finding the solution for travelling salesman problem (TSP). However, the majority of works only dealt with generating the travel route within one day and also did not take into account several user’s preference criteria. This paper proposes a model for generating a travel route schedule within a few days, and considers some user needs criteria, so that the determination of a travel route can be considered as a multi-criteria issue. The travel route is generated based on several constraints, such as travel time limits per day, opening/closing hours and the average length of visit for each tourist destination. We use simulated annealing method to generate the optimum travel route. Based on evaluation result, the optimality of the travel route generated by the system is not significantly different with ant colony result. However, our model is far more superior in running time compared to Ant Colony method

    QoS multicast tree construction in IP/DWDM optical internet by bio-inspired algorithms

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    Copyright @ Elsevier Ltd. All rights reserved.In this paper, two bio-inspired Quality of Service (QoS) multicast algorithms are proposed in IP over dense wavelength division multiplexing (DWDM) optical Internet. Given a QoS multicast request and the delay interval required by the application, both algorithms are able to find a flexible QoS-based cost suboptimal routing tree. They first construct the multicast trees based on ant colony optimization and artificial immune algorithm, respectively. Then a dedicated wavelength assignment algorithm is proposed to assign wavelengths to the trees aiming to minimize the delay of the wavelength conversion. In both algorithms, multicast routing and wavelength assignment are integrated into a single process. Therefore, they can find the multicast trees on which the least wavelength conversion delay is achieved. Load balance is also considered in both algorithms. Simulation results show that these two bio-inspired algorithms can construct high performance QoS routing trees for multicast applications in IP/DWDM optical Internet.This work was supported in part ny the Program for New Century Excellent Talents in University, the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1, the National Natural Science Foundation of China under Grant no. 60673159 and 70671020, the National High-Tech Reasearch and Development Plan of China under Grant no. 2007AA041201, and the Specialized Research Fund for the Doctoral Program of Higher Education under Grant no. 20070145017

    Cloud computing resource scheduling and a survey of its evolutionary approaches

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    A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon
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