19,603 research outputs found

    Algorithms for Fundamental Problems in Computer Networks.

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    Traditional studies of algorithms consider the sequential setting, where the whole input data is fed into a single device that computes the solution. Today, the network, such as the Internet, contains of a vast amount of information. The overhead of aggregating all the information into a single device is too expensive, so a distributed approach to solve the problem is often preferable. In this thesis, we aim to develop efficient algorithms for the following fundamental graph problems that arise in networks, in both sequential and distributed settings. Graph coloring is a basic symmetry breaking problem in distributed computing. Each node is to be assigned a color such that adjacent nodes are assigned different colors. Both the efficiency and the quality of coloring are important measures of an algorithm. One of our main contributions is providing tools for obtaining colorings of good quality whose existence are non-trivial. We also consider other optimization problems in the distributed setting. For example, we investigate efficient methods for identifying the connectivity as well as the bottleneck edges in a distributed network. Our approximation algorithm is almost-tight in the sense that the running time matches the known lower bound up to a poly-logarithmic factor. For another example, we model how the task allocation can be done in ant colonies, when the ants may have different capabilities in doing different tasks. The matching problems are one of the classic combinatorial optimization problems. We study the weighted matching problems in the sequential setting. We give a new scaling algorithm for finding the maximum weight perfect matching in general graphs, which improves the long-standing Gabow-Tarjan's algorithm (1991) and matches the running time of the best weighted bipartite perfect matching algorithm (Gabow and Tarjan, 1989). Furthermore, for the maximum weight matching problem in bipartite graphs, we give a faster scaling algorithm whose running time is faster than Gabow and Tarjan's weighted bipartite {it perfect} matching algorithm.PhDComputer Science and EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/113540/1/hsinhao_1.pd

    An Improved Excitation Matching Method based on an Ant Colony Optimization for Suboptimal-Free Clustering in Sum-Difference Compromise Synthesis

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    Dealing with an excitation matching method, this paper presents a global optimization strategy for the optimal clustering in sum-difference compromise linear arrays. Starting from a combinatorial formulation of the problem at hand, the proposed technique is aimed at determining the sub-array configuration expressed as the optimal path inside a directed acyclic graph structure modelling the solution space. Towards this end, an ant colony metaheuristic is used to benefit of its hill-climbing properties in dealing with the non-convexity of the sub-arraying as well as in managing graph searches. A selected set of numerical experiments are reported to assess the efficiency and current limitations of the ant-based strategy also in comparison with previous local combinatorial search methods. (c) 2009 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other users, including reprinting/ republishing this material for advertising or promotional purposes, creating new collective works for resale or redistribution to servers or lists, or reuse of any copyrighted components of this work in other works

    A memetic algorithm for the university course timetabling problem

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    This article is posted here with permission from IEEE - Copyright @ 2008 IEEEThe design of course timetables for academic institutions is a very hectic job due to the exponential number of possible feasible timetables with respect to the problem size. This process involves lots of constraints that must be respected and a huge search space to be explored, even if the size of the problem input is not significantly large. On the other hand, the problem itself does not have a widely approved definition, since different institutions face different variations of the problem. This paper presents a memetic algorithm that integrates two local search methods into the genetic algorithm for solving the university course timetabling problem (UCTP). These two local search methods use their exploitive search ability to improve the explorative search ability of genetic algorithms. The experimental results indicate that the proposed memetic algorithm is efficient for solving the UCTP

    Optimal multi-objective discrete decision making using a multidirectional modified Physarum solver

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    This paper will address a bio-inspired algorithm able to incrementally grow decision graphs in multiple directions for discrete multi-objective optimization. The algorithm takes inspiration from the slime mould Physarum Polycephalum, an amoeboid organism that in its plasmodium state extends and optimizes a net of veins looking for food. The algorithm is here used to solve multi-objective Traveling Salesman and Vehicle Routing Problems selected as representative examples of multi-objective discrete decision making problems. Simulations on selected test case showed that building decision sequences in two directions and adding a matching ability (multidirectional approach) is an advantageous choice if compared with the choice of building decision sequences in only one direction (unidirectional approach). The ability to evaluate decisions from multiple directions enhances the performance of the solver in the construction and selection of optimal decision sequences

    The edge-disjoint path problem on random graphs by message-passing

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    We present a message-passing algorithm to solve the edge disjoint path problem (EDP) on graphs incorporating under a unique framework both traffic optimization and path length minimization. The min-sum equations for this problem present an exponential computational cost in the number of paths. To overcome this obstacle we propose an efficient implementation by mapping the equations onto a weighted combinatorial matching problem over an auxiliary graph. We perform extensive numerical simulations on random graphs of various types to test the performance both in terms of path length minimization and maximization of the number of accommodated paths. In addition, we test the performance on benchmark instances on various graphs by comparison with state-of-the-art algorithms and results found in the literature. Our message-passing algorithm always outperforms the others in terms of the number of accommodated paths when considering non trivial instances (otherwise it gives the same trivial results). Remarkably, the largest improvement in performance with respect to the other methods employed is found in the case of benchmarks with meshes, where the validity hypothesis behind message-passing is expected to worsen. In these cases, even though the exact message-passing equations do not converge, by introducing a reinforcement parameter to force convergence towards a sub optimal solution, we were able to always outperform the other algorithms with a peak of 27% performance improvement in terms of accommodated paths. On random graphs, we numerically observe two separated regimes: one in which all paths can be accommodated and one in which this is not possible. We also investigate the behaviour of both the number of paths to be accommodated and their minimum total length.Comment: 14 pages, 8 figure

    Modelling and Analysis Using GROOVE

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    In this paper we present case studies that describe how the graph transformation tool GROOVE has been used to model problems from a wide variety of domains. These case studies highlight the wide applicability of GROOVE in particular, and of graph transformation in general. They also give concrete templates for using GROOVE in practice. Furthermore, we use the case studies to analyse the main strong and weak points of GROOVE

    A multidirectional modified Physarum solver for discrete decision making

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    In this paper, a bio-inspired algorithm able to incrementally grow decision graphs in multiple directions is presented. The heuristic draws inspiration from the behaviour of the slime mould Physarum Polycephalum. In its main vegetative state, the plasmodium, this large single-celled amoeboid organism extends and optimizes a net of veins looking for food. The algorithm is here used to solve classical problems in operations research (symmetric Traveling Salesman and Vehicle Routing Problems). Simulations on selected test cases demonstrate that a multidirectional modied Physarum solver performs better than a unidirectional one. The ability to evaluate decisions from multiple directions enhances the performance of the solver in the construction and selection of optimal decision sequences

    An Integer Programming Formulation of the Minimum Common String Partition problem

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    We consider the problem of finding a minimum common partition of two strings (MCSP). The problem has its application in genome comparison. MCSP problem is proved to be NP-hard. In this paper, we develop an Integer Programming (IP) formulation for the problem and implement it. The experimental results are compared with the previous state-of-the-art algorithms and are found to be promising.Comment: arXiv admin note: text overlap with arXiv:1401.453
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