22,228 research outputs found

    Dependence-driven techniques in system design

    Get PDF
    Burstiness in workloads is often found in multi-tier architectures, storage systems, and communication networks. This feature is extremely important in system design because it can significantly degrade system performance and availability. This dissertation focuses on how to use knowledge of burstiness to develop new techniques and tools for performance prediction, scheduling, and resource allocation under bursty workload conditions.;For multi-tier enterprise systems, burstiness in the service times is catastrophic for performance. Via detailed experimentation, we identify the cause of performance degradation on the persistent bottleneck switch among various servers. This results in an unstable behavior that cannot be captured by existing capacity planning models. In this dissertation, beyond identifying the cause and effects of bottleneck switch in multi-tier systems, we also propose modifications to the classic TPC-W benchmark to emulate bursty arrivals in multi-tier systems.;This dissertation also demonstrates how burstiness can be used to improve system performance. Two dependence-driven scheduling policies, SWAP and ALoC, are developed. These general scheduling policies counteract burstiness in workloads and maintain high availability by delaying selected requests that contribute to burstiness. Extensive experiments show that both SWAP and ALoC achieve good estimates of service times based on the knowledge of burstiness in the service process. as a result, SWAP successfully approximates the shortest job first (SJF) scheduling without requiring a priori information of job service times. ALoC adaptively controls system load by infinitely delaying only a small fraction of the incoming requests.;The knowledge of burstiness can also be used to forecast the length of idle intervals in storage systems. In practice, background activities are scheduled during system idle times. The scheduling of background jobs is crucial in terms of the performance degradation of foreground jobs and the utilization of idle times. In this dissertation, new background scheduling schemes are designed to determine when and for how long idle times can be used for serving background jobs, without violating predefined performance targets of foreground jobs. Extensive trace-driven simulation results illustrate that the proposed schemes are effective and robust in a wide range of system conditions. Furthermore, if there is burstiness within idle times, then maintenance features like disk scrubbing and intra-disk data redundancy can be successfully scheduled as background activities during idle times

    Workload Interleaving with Performance Guarantees in Data Centers

    Get PDF
    In the era of global, large scale data centers residing in clouds, many applications and users share the same pool of resources for the purposes of reducing energy and operating costs, and of improving availability and reliability. Along with the above benefits, resource sharing also introduces performance challenges: when multiple workloads access the same resources concurrently, contention may occur and introduce delays in the performance of individual workloads. Providing performance isolation to individual workloads needs effective management methodologies. The challenges of deriving effective management methodologies lie in finding accurate, robust, compact metrics and models to drive algorithms that can meet different performance objectives while achieving efficient utilization of resources. This dissertation proposes a set of methodologies aiming at solving the challenging performance isolation problem in workload interleaving in data centers, focusing on both storage components and computing components. at the storage node level, we focus on methodologies for better interleaving user traffic with background workloads, such as tasks for improving reliability, availability, and power savings. More specifically, a scheduling policy for background workload based on the statistical characteristics of the system busy periods and a methodology that quantitatively estimates the performance impact of power savings are developed. at the storage cluster level, we consider methodologies on how to efficiently conduct work consolidation and schedule asynchronous updates without violating user performance targets. More specifically, we develop a framework that can estimate beforehand the benefits and overheads of each option in order to automate the process of reaching intelligent consolidation decisions while achieving faster eventual consistency. at the computing node level, we focus on improving workload interleaving at off-the-shelf servers as they are the basic building blocks of large-scale data centers. We develop priority scheduling middleware that employs different policies to schedule background tasks based on the instantaneous resource requirements of the high priority applications running on the server node. Finally, at the computing cluster level, we investigate popular computing frameworks for large-scale data intensive distributed processing, such as MapReduce and its Hadoop implementation. We develop a new Hadoop scheduler called DyScale to exploit capabilities offered by heterogeneous cores in order to achieve a variety of performance objectives

    Performance Analysis of Live-Virtual-Constructive and Distributed Virtual Simulations: Defining Requirements in Terms of Temporal Consistency

    Get PDF
    This research extends the knowledge of live-virtual-constructive (LVC) and distributed virtual simulations (DVS) through a detailed analysis and characterization of their underlying computing architecture. LVCs are characterized as a set of asynchronous simulation applications each serving as both producers and consumers of shared state data. In terms of data aging characteristics, LVCs are found to be first-order linear systems. System performance is quantified via two opposing factors; the consistency of the distributed state space, and the response time or interaction quality of the autonomous simulation applications. A framework is developed that defines temporal data consistency requirements such that the objectives of the simulation are satisfied. Additionally, to develop simulations that reliably execute in real-time and accurately model hierarchical systems, two real-time design patterns are developed: a tailored version of the model-view-controller architecture pattern along with a companion Component pattern. Together they provide a basis for hierarchical simulation models, graphical displays, and network I/O in a real-time environment. For both LVCs and DVSs the relationship between consistency and interactivity is established by mapping threads created by a simulation application to factors that control both interactivity and shared state consistency throughout a distributed environment

    Fish4Knowledge: Collecting and Analyzing Massive Coral Reef Fish Video Data

    Get PDF
    This book gives a start-to-finish overview of the whole Fish4Knowledge project, in 18 short chapters, each describing one aspect of the project. The Fish4Knowledge project explored the possibilities of big video data, in this case from undersea video. Recording and analyzing 90 thousand hours of video from ten camera locations, the project gives a 3 year view of fish abundance in several tropical coral reefs off the coast of Taiwan. The research system built a remote recording network, over 100 Tb of storage, supercomputer processing, video target detection and

    CRAY mini manual. Revision D

    Get PDF
    This document briefly describes the use of the CRAY supercomputers that are an integral part of the Supercomputing Network Subsystem of the Central Scientific Computing Complex at LaRC. Features of the CRAY supercomputers are covered, including: FORTRAN, C, PASCAL, architectures of the CRAY-2 and CRAY Y-MP, the CRAY UNICOS environment, batch job submittal, debugging, performance analysis, parallel processing, utilities unique to CRAY, and documentation. The document is intended for all CRAY users as a ready reference to frequently asked questions and to more detailed information contained in the vendor manuals. It is appropriate for both the novice and the experienced user

    What are cities for? and how does it relate to their spatial form?

    Get PDF
    In this paper, we ask what cities are for, and how this relates to their spatial form. This is an issue on which space syntax so far has said nothing. It is routine to say cities exist to create contact, but this seems at least over-generalised, since cities are also often noted for their anonymity. Here we argue that cities exist to create not contact in general, but two very specific kinds of contact, and these relate to the dual form of what syntax has called the generic city – the idea that the urban grid is made up of two interlocking grids, each with its own metric and geometric properties: a foreground grid structured by and serving micro-economics, and a background grid structured by socio-cultural factors and serving mainly residence, the two being linked by a pattern of pervasive centres. These different spatial structures generate fundamental differences in social networks which in the foreground grid serve the need for morphogenesis, and in the background grid, the need for stability. The co-existence of microeconomic morphogenesis and socio-cultural stability is what the city is for, and it is both reflected in and created by the dual form of the generic city
    • …
    corecore