123 research outputs found

    Innovative robot hand designs of reduced complexity for dexterous manipulation

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    This thesis investigates the mechanical design of robot hands to sensibly reduce the system complexity in terms of the number of actuators and sensors, and control needs for performing grasping and in-hand manipulations of unknown objects. Human hands are known to be the most complex, versatile, dexterous manipulators in nature, from being able to operate sophisticated surgery to carry out a wide variety of daily activity tasks (e.g. preparing food, changing cloths, playing instruments, to name some). However, the understanding of why human hands can perform such fascinating tasks still eludes complete comprehension. Since at least the end of the sixteenth century, scientists and engineers have tried to match the sensory and motor functions of the human hand. As a result, many contemporary humanoid and anthropomorphic robot hands have been developed to closely replicate the appearance and dexterity of human hands, in many cases using sophisticated designs that integrate multiple sensors and actuators---which make them prone to error and difficult to operate and control, particularly under uncertainty. In recent years, several simplification approaches and solutions have been proposed to develop more effective and reliable dexterous robot hands. These techniques, which have been based on using underactuated mechanical designs, kinematic synergies, or compliant materials, to name some, have opened up new ways to integrate hardware enhancements to facilitate grasping and dexterous manipulation control and improve reliability and robustness. Following this line of thought, this thesis studies four robot hand hardware aspects for enhancing grasping and manipulation, with a particular focus on dexterous in-hand manipulation. Namely: i) the use of passive soft fingertips; ii) the use of rigid and soft active surfaces in robot fingers; iii) the use of robot hand topologies to create particular in-hand manipulation trajectories; and iv) the decoupling of grasping and in-hand manipulation by introducing a reconfigurable palm. In summary, the findings from this thesis provide important notions for understanding the significance of mechanical and hardware elements in the performance and control of human manipulation. These findings show great potential in developing robust, easily programmable, and economically viable robot hands capable of performing dexterous manipulations under uncertainty, while exhibiting a valuable subset of functions of the human hand.Open Acces

    Ground Robotic Hand Applications for the Space Program study (GRASP)

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    This document reports on a NASA-STDP effort to address research interests of the NASA Kennedy Space Center (KSC) through a study entitled, Ground Robotic-Hand Applications for the Space Program (GRASP). The primary objective of the GRASP study was to identify beneficial applications of specialized end-effectors and robotic hand devices for automating any ground operations which are performed at the Kennedy Space Center. Thus, operations for expendable vehicles, the Space Shuttle and its components, and all payloads were included in the study. Typical benefits of automating operations, or augmenting human operators performing physical tasks, include: reduced costs; enhanced safety and reliability; and reduced processing turnaround time

    Kinematic Analysis of Multi-Fingered, Anthropomorphic Robotic Hands

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    The ability of stable grasping and fine manipulation with the multi-fingered robot hand with required precision and dexterity is playing an increasingly important role in the applications like service robots, rehabilitation, humanoid robots, entertainment robots, industries etc.. A number of multi-fingered robotic hands have been developed by various researchers in the past. The distinct advantages of a multi-fingered robot hand having structural similarity with human hand motivate the need for an anthropomorphic robot hand. Such a hand provides a promising base for supplanting human hand in execution of tedious, complicated and dangerous tasks, especially in situations such as manufacturing, space, undersea etc. These can also be used in orthopaedic rehabilitation of humans for improving the quality of the life of people having orthopedically and neurological disabilities. The developments so far are mostly driven by the application requirements. There are a number of bottlenecks with industrial grippers as regards to the stability of grasping objects of irregular geometries or complex manipulation operations. A multi-fingered robot hand can be made to mimic the movements of a human hand. The present piece of research work attempts to conceptualize and design a multi-fingered, anthropomorphic robot hand by structurally imitating the human hand. In the beginning, a brief idea about the history, types of robotic hands and application of multi-fingered hands in various fields are presented. A review of literature based on different aspects of the multi-fingered hand like structure, control, optimization, gasping etc. is made. Some of the important and more relevant literatures are elaborately discussed and a brief analysis is made on the outcomes and shortfalls with respect to multi-fingered hands. Based on the analysis of the review of literature, the research work aims at developing an improved anthropomorphic robot hand model in which apart from the four fingers and a thumb, the palm arch effect of human hand is also considered to increase its dexterity. A robotic hand with five anthropomorphic fingers including the thumb and palm arch effect having 25 degrees-of-freedom in all is investigated in the present work. Each individual finger is considered as an open loop kinematic chain and each finger segment is considered as a link of the manipulator. The wrist of the hand is considered as a fixed point. The kinematic analyses of the model for both forward kinematics and inverse kinematic are carried out. The trajectories of the tip positions of the thumb and the fingers with respect to local coordinate system are determined and plotted. This gives the extreme position of the fingertips which is obtained from the forward kinematic solution with the help of MATLAB. Similarly, varying all the joint iv angles of the thumb and fingers in their respective ranges, the reachable workspace of the hand model is obtained. Adaptive Neuro-Fuzzy Inference System (ANFIS) is used for solving the inverse kinematic problem of the fingers. Since the multi-fingered hand grasps the object mainly through its fingertips and the manipulation of the object is facilitated by the fingers due to their dexterity, the grasp is considered to be force-closure grasp. The grasping theory and different types of contacts between the fingertip and object are presented and the conditions for stable and equilibrium grasp are elaborately discussed. The proposed hand model is simulated to grasp five different shaped objects with equal base dimension and height. The forces applied on the fingertip during grasping are calculated. The hand model is also analysed using ANSYS to evaluate the stresses being developed at various points in the thumb and fingers. This analysis was made for the hand considering two different hand materials i.e. aluminium alloy and structural steel. The solution obtained from the forward kinematic analysis of the hand determines the maximum size for differently shaped objects while the solution to the inverse kinematic problem indicates the configurations of the thumb and the fingers inside the workspace of the hand. The solutions are predicted in which all joint angles are within their respective ranges. The results of the stress analysis of the hand model show that the structure of the fingers and the hand as a whole is capable of handling the selected objects. The robot hand under investigation can be realized and can be a very useful tool for many critical areas such as fine manipulation of objects, combating orthopaedic or neurological impediments, service robotics, entertainment robotics etc. The dissertation concludes with a summary of the contribution and the scope of further work

    Modelling and Simulation of a Manipulator with Stable Viscoelastic Grasping Incorporating Friction

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    Design, dynamics and control of a humanoid robotic hand based on anthropological dimensions, with joint friction, is modelled, simulated and analysed in this paper by using computer aided design and multibody dynamic simulation. Combined joint friction model is incorporated in the joints. Experimental values of coefficient of friction of grease lubricated sliding contacts representative of manipulator joints are presented. Human fingers deform to the shape of the grasped object (enveloping grasp) at the area of interaction. A mass-spring-damper model of the grasp is developed. The interaction of the viscoelastic gripper of the arm with objects is analysed by using Bond Graph modelling method. Simulations were conducted for several material parameters. These results of the simulation are then used to develop a prototype of the proposed gripper. Bond graph model is experimentally validated by using the prototype. The gripper is used to successfully transport soft and fragile objects. This paper provides information on optimisation of friction and its inclusion in both dynamic modelling and simulation to enhance mechanical efficiency

    Design and development of robust hands for humanoid robots

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    Design and development of robust hands for humanoid robot

    Human to robot hand motion mapping methods: review and classification

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    In this article, the variety of approaches proposed in literature to address the problem of mapping human to robot hand motions are summarized and discussed. We particularly attempt to organize under macro-categories the great quantity of presented methods, that are often difficult to be seen from a general point of view due to different fields of application, specific use of algorithms, terminology and declared goals of the mappings. Firstly, a brief historical overview is reported, in order to provide a look on the emergence of the human to robot hand mapping problem as a both conceptual and analytical challenge that is still open nowadays. Thereafter, the survey mainly focuses on a classification of modern mapping methods under six categories: direct joint, direct Cartesian, taskoriented, dimensionality reduction based, pose recognition based and hybrid mappings. For each of these categories, the general view that associates the related reported studies is provided, and representative references are highlighted. Finally, a concluding discussion along with the authors’ point of view regarding future desirable trends are reported.This work was supported in part by the European Commission’s Horizon 2020 Framework Programme with the project REMODEL under Grant 870133 and in part by the Spanish Government under Grant PID2020-114819GB-I00.Peer ReviewedPostprint (published version

    Adaptive and reconfigurable robotic gripper hands with a meso-scale gripping range

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    Grippers and robotic hands are essential and important end-effectors of robotic manipulators. Developing a gripper hand that can grasp a large variety of objects precisely and stably is still an aspiration even though research in this area has been carried out for several decades. This thesis provides a development approach and a series of gripper hands which can bridge the gap between micro-gripper and macro-gripper by extending the gripping range to the mesoscopic scale (meso-scale). Reconfigurable topology and variable mobility of the design offer versatility and adaptability for the changing environment and demands. By investigating human grasping behaviours and the unique structures of human hand, a CFB-based finger joint for anthropomorphic finger is developed to mimic a human finger with a large grasping range. The centrodes of CFB mechanism are explored and a contact-aided CFB mechanism is developed to increase stiffness of finger joints. An integrated gripper structure comprising cross four-bar (CFB) and remote-centre-of-motion (RCM) mechanisms is developed to mimic key functionalities of human hand. Kinematics and kinetostatic analyses of the CFB mechanism for multimode gripping are conducted to achieve passive-adjusting motion. A novel RCM-based finger with angular, parallel and underactuated motion is invented. Kinematics and stable gripping analyses of the RCM-based multi-motion finger are also investigated. The integrated design with CFB and RCM mechanisms provides a novel concept of a multi-mode gripper that aims to tackle the challenge of changing over for various sizes of objects gripping in mesoscopic scale range. Based on the novel designed mechanisms and design philosophy, a class of gripper hands in terms of adaptive meso-grippers, power-precision grippers and reconfigurable hands are developed. The novel features of the gripper hands are one degree of freedom (DoF), self-adaptive, reconfigurable and multi-mode. Prototypes are manufactured by 3D printing and the grasping abilities are tested to verify the design approach.EPSR
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