51,268 research outputs found

    Fuzzy Adaptive Tuning of a Particle Swarm Optimization Algorithm for Variable-Strength Combinatorial Test Suite Generation

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    Combinatorial interaction testing is an important software testing technique that has seen lots of recent interest. It can reduce the number of test cases needed by considering interactions between combinations of input parameters. Empirical evidence shows that it effectively detects faults, in particular, for highly configurable software systems. In real-world software testing, the input variables may vary in how strongly they interact, variable strength combinatorial interaction testing (VS-CIT) can exploit this for higher effectiveness. The generation of variable strength test suites is a non-deterministic polynomial-time (NP) hard computational problem \cite{BestounKamalFuzzy2017}. Research has shown that stochastic population-based algorithms such as particle swarm optimization (PSO) can be efficient compared to alternatives for VS-CIT problems. Nevertheless, they require detailed control for the exploitation and exploration trade-off to avoid premature convergence (i.e. being trapped in local optima) as well as to enhance the solution diversity. Here, we present a new variant of PSO based on Mamdani fuzzy inference system \cite{Camastra2015,TSAKIRIDIS2017257,KHOSRAVANIAN2016280}, to permit adaptive selection of its global and local search operations. We detail the design of this combined algorithm and evaluate it through experiments on multiple synthetic and benchmark problems. We conclude that fuzzy adaptive selection of global and local search operations is, at least, feasible as it performs only second-best to a discrete variant of PSO, called DPSO. Concerning obtaining the best mean test suite size, the fuzzy adaptation even outperforms DPSO occasionally. We discuss the reasons behind this performance and outline relevant areas of future work.Comment: 21 page

    Sliced rotated sphere packing designs

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    Space-filling designs are popular choices for computer experiments. A sliced design is a design that can be partitioned into several subdesigns. We propose a new type of sliced space-filling design called sliced rotated sphere packing designs. Their full designs and subdesigns are rotated sphere packing designs. They are constructed by rescaling, rotating, translating and extracting the points from a sliced lattice. We provide two fast algorithms to generate such designs. Furthermore, we propose a strategy to use sliced rotated sphere packing designs adaptively. Under this strategy, initial runs are uniformly distributed in the design space, follow-up runs are added by incorporating information gained from initial runs, and the combined design is space-filling for any local region. Examples are given to illustrate its potential application

    Sustainable Cooperative Coevolution with a Multi-Armed Bandit

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    This paper proposes a self-adaptation mechanism to manage the resources allocated to the different species comprising a cooperative coevolutionary algorithm. The proposed approach relies on a dynamic extension to the well-known multi-armed bandit framework. At each iteration, the dynamic multi-armed bandit makes a decision on which species to evolve for a generation, using the history of progress made by the different species to guide the decisions. We show experimentally, on a benchmark and a real-world problem, that evolving the different populations at different paces allows not only to identify solutions more rapidly, but also improves the capacity of cooperative coevolution to solve more complex problems.Comment: Accepted at GECCO 201

    A software framework for automated behavioral modeling of electronic devices

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