51,268 research outputs found
Fuzzy Adaptive Tuning of a Particle Swarm Optimization Algorithm for Variable-Strength Combinatorial Test Suite Generation
Combinatorial interaction testing is an important software testing technique
that has seen lots of recent interest. It can reduce the number of test cases
needed by considering interactions between combinations of input parameters.
Empirical evidence shows that it effectively detects faults, in particular, for
highly configurable software systems. In real-world software testing, the input
variables may vary in how strongly they interact, variable strength
combinatorial interaction testing (VS-CIT) can exploit this for higher
effectiveness. The generation of variable strength test suites is a
non-deterministic polynomial-time (NP) hard computational problem
\cite{BestounKamalFuzzy2017}. Research has shown that stochastic
population-based algorithms such as particle swarm optimization (PSO) can be
efficient compared to alternatives for VS-CIT problems. Nevertheless, they
require detailed control for the exploitation and exploration trade-off to
avoid premature convergence (i.e. being trapped in local optima) as well as to
enhance the solution diversity. Here, we present a new variant of PSO based on
Mamdani fuzzy inference system
\cite{Camastra2015,TSAKIRIDIS2017257,KHOSRAVANIAN2016280}, to permit adaptive
selection of its global and local search operations. We detail the design of
this combined algorithm and evaluate it through experiments on multiple
synthetic and benchmark problems. We conclude that fuzzy adaptive selection of
global and local search operations is, at least, feasible as it performs only
second-best to a discrete variant of PSO, called DPSO. Concerning obtaining the
best mean test suite size, the fuzzy adaptation even outperforms DPSO
occasionally. We discuss the reasons behind this performance and outline
relevant areas of future work.Comment: 21 page
Sliced rotated sphere packing designs
Space-filling designs are popular choices for computer experiments. A sliced
design is a design that can be partitioned into several subdesigns. We propose
a new type of sliced space-filling design called sliced rotated sphere packing
designs. Their full designs and subdesigns are rotated sphere packing designs.
They are constructed by rescaling, rotating, translating and extracting the
points from a sliced lattice. We provide two fast algorithms to generate such
designs. Furthermore, we propose a strategy to use sliced rotated sphere
packing designs adaptively. Under this strategy, initial runs are uniformly
distributed in the design space, follow-up runs are added by incorporating
information gained from initial runs, and the combined design is space-filling
for any local region. Examples are given to illustrate its potential
application
Sustainable Cooperative Coevolution with a Multi-Armed Bandit
This paper proposes a self-adaptation mechanism to manage the resources
allocated to the different species comprising a cooperative coevolutionary
algorithm. The proposed approach relies on a dynamic extension to the
well-known multi-armed bandit framework. At each iteration, the dynamic
multi-armed bandit makes a decision on which species to evolve for a
generation, using the history of progress made by the different species to
guide the decisions. We show experimentally, on a benchmark and a real-world
problem, that evolving the different populations at different paces allows not
only to identify solutions more rapidly, but also improves the capacity of
cooperative coevolution to solve more complex problems.Comment: Accepted at GECCO 201
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