31 research outputs found

    Developing collaborative planning support tools for optimised farming in Western Australia

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    Land-use (farm) planning is a highly complex and dynamic process. A land-use plan can be optimal at one point in time, but its currency can change quickly due to the dynamic nature of the variables driving the land-use decision-making process. These include external drivers such as weather and produce markets, that also interact with the biophysical interactions and management activities of crop production.The active environment of an annual farm planning process can be envisioned as being cone-like. At the beginning of the sowing year, the number of options open to the manager is huge, although uncertainty is high due to the inability to foresee future weather and market conditions. As the production year reveals itself, the uncertainties around weather and markets become more certain, as does the impact of weather and management activities on future production levels. This restricts the number of alternative management options available to the farm manager. Moreover, every decision made, such as crop type sown in a paddock, will constrains the range of management activities possible in that paddock for the rest of the growing season.This research has developed a prototype Land-use Decision Support System (LUDSS) to aid farm managers in their tactical farm management decision making. The prototype applies an innovative approach that mimics the way in which a farm manager and/or consultant would search for optimal solutions at a whole-farm level. This model captured the range of possible management activities available to the manager and the impact that both external (to the farm) and internal drivers have on crop production and the environment. It also captured the risk and uncertainty found in the decision space.The developed prototype is based on a Multiple Objective Decision-making (MODM) - á Posteriori approach incorporating an Exhaustive Search method. The objective set used for the model is: maximising profit and minimising environmental impact. Pareto optimisation theory was chosen as the method to select the optimal solution and a Monte Carlo simulator is integrated into the prototype to incorporate the dynamic nature of the farm decision making process. The prototype has a user-friendly front and back end to allow farmers to input data, drive the application and extract information easily

    Particle Swarm Optimization

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    Particle swarm optimization (PSO) is a population based stochastic optimization technique influenced by the social behavior of bird flocking or fish schooling.PSO shares many similarities with evolutionary computation techniques such as Genetic Algorithms (GA). The system is initialized with a population of random solutions and searches for optima by updating generations. However, unlike GA, PSO has no evolution operators such as crossover and mutation. In PSO, the potential solutions, called particles, fly through the problem space by following the current optimum particles. This book represents the contributions of the top researchers in this field and will serve as a valuable tool for professionals in this interdisciplinary field

    Digital Filter Design Using Improved Artificial Bee Colony Algorithms

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    Digital filters are often used in digital signal processing applications. The design objective of a digital filter is to find the optimal set of filter coefficients, which satisfies the desired specifications of magnitude and group delay responses. Evolutionary algorithms are population-based meta-heuristic algorithms inspired by the biological behaviors of species. Compared to gradient-based optimization algorithms such as steepest descent and Newton’s like methods, these bio-inspired algorithms have the advantages of not getting stuck at local optima and being independent of the starting point in the solution space. The limitations of evolutionary algorithms include the presence of control parameters, problem specific tuning procedure, premature convergence and slower convergence rate. The artificial bee colony (ABC) algorithm is a swarm-based search meta-heuristic algorithm inspired by the foraging behaviors of honey bee colonies, with the benefit of a relatively fewer control parameters. In its original form, the ABC algorithm has certain limitations such as low convergence rate, and insufficient balance between exploration and exploitation in the search equations. In this dissertation, an ABC-AMR algorithm is proposed by incorporating an adaptive modification rate (AMR) into the original ABC algorithm to increase convergence rate by adjusting the balance between exploration and exploitation in the search equations through an adaptive determination of the number of parameters to be updated in every iteration. A constrained ABC-AMR algorithm is also developed for solving constrained optimization problems.There are many real-world problems requiring simultaneous optimizations of more than one conflicting objectives. Multiobjective (MO) optimization produces a set of feasible solutions called the Pareto front instead of a single optimum solution. For multiobjective optimization, if a decision maker’s preferences can be incorporated during the optimization process, the search process can be confined to the region of interest instead of searching the entire region. In this dissertation, two algorithms are developed for such incorporation. The first one is a reference-point-based MOABC algorithm in which a decision maker’s preferences are included in the optimization process as the reference point. The second one is a physical-programming-based MOABC algorithm in which physical programming is used for setting the region of interest of a decision maker. In this dissertation, the four developed algorithms are applied to solve digital filter design problems. The ABC-AMR algorithm is used to design Types 3 and 4 linear phase FIR differentiators, and the results are compared to those obtained by the original ABC algorithm, three improved ABC algorithms, and the Parks-McClellan algorithm. The constrained ABC-AMR algorithm is applied to the design of sparse Type 1 linear phase FIR filters of filter orders 60, 70 and 80, and the results are compared to three state-of-the-art design methods. The reference-point-based multiobjective ABC algorithm is used to design of asymmetric lowpass, highpass, bandpass and bandstop FIR filters, and the results are compared to those obtained by the preference-based multiobjective differential evolution algorithm. The physical-programming-based multiobjective ABC algorithm is used to design IIR lowpass, highpass and bandpass filters, and the results are compared to three state-of-the-art design methods. Based on the obtained design results, the four design algorithms are shown to be competitive as compared to the state-of-the-art design methods

    Optimization for Decision Making II

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    In the current context of the electronic governance of society, both administrations and citizens are demanding the greater participation of all the actors involved in the decision-making process relative to the governance of society. This book presents collective works published in the recent Special Issue (SI) entitled “Optimization for Decision Making II”. These works give an appropriate response to the new challenges raised, the decision-making process can be done by applying different methods and tools, as well as using different objectives. In real-life problems, the formulation of decision-making problems and the application of optimization techniques to support decisions are particularly complex and a wide range of optimization techniques and methodologies are used to minimize risks, improve quality in making decisions or, in general, to solve problems. In addition, a sensitivity or robustness analysis should be done to validate/analyze the influence of uncertainty regarding decision-making. This book brings together a collection of inter-/multi-disciplinary works applied to the optimization of decision making in a coherent manner

    Integrated Decision Support System for Infrastructure Privatization under Uncertainty using Conflict Resolution

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    Infrastructure privatization decisions have an enormous financial and social impact on all stakeholders, including the public sector, the private sector, and the general public. Appropriate privatization decisions, however, are difficult to make due to the conflicting nature of the objectives of the various stakeholders. This research introduces a multi-criteria decision-making framework for evaluating and comparing a wide range of privatization schemes for infrastructure facilities. The framework is designed to resolve conflicts that arise because of the varying points of view of the stakeholders, and accordingly, determine the most appropriate decision that satisfies all stakeholders’ preferences. The developed framework is expected to help in re-engineering the traditional conflict resolution process, particularly for construction conflict resolution and infrastructure privatization decisions. The framework provides decision support at the management level through three successive decision support processes related to 1. Screening of feasible solutions using the Elimination Method of multiple criteria decision analysis (MCDA); 2. Analyzing the actions and counteractions of decision makers using conflict resolution and decision stability concepts to determine the most stable resolution; and 3. Considering the uncertainty in decision maker’s preferences using Info-gap Theory to evaluate the robustness of varying uncertainty levels of the decisions. Based on the research, a procedure and a decision support system (DSS) have been developed and tested on real-life case studies of a wastewater treatment plant and a construction conflict. The results of the two case studies show that the proposed DSS can be used to support decisions effectively with respect to both construction conflicts and infrastructure privatization. The developed system is simple to apply and can therefore save time and avoid the costs associated with unsatisfactory decisions. This research is expected to contribute significantly to the understanding and selecting of proper Public-Private-Partnership (PPP) programs for infrastructure assets

    An interactive performance-based expert system for daylighting in architectural design

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    Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Architecture, 2011.Cataloged from PDF version of thesis.Includes bibliographical references (p. 223-233).Design practitioners are increasingly using digital tools during the design process; however, building performance simulation continues to be more commonly utilized for analysis rather than as a design aid. Additionally, while simulation tools provide the user with valuable information, they do not necessarily guide the designer towards changes which may improve performance. For designing with daylighting, it is essential that the designer consider performance during the early design stage, as this is the stage when the most critical design decisions are made, such as the overall building geometry and faqade elements. This thesis proposes an interactive, goal-based expert system for daylighting design, intended for use during the early design phase. The system gives the user the ability to input an initial model and a set of daylighting performance goals. Performance areas considered are illuminance and glare risk from daylighting. The system acts as a "virtual daylighting consultant," guiding the user towards improved performance while maintaining the integrity of the original design and of the design process itself. This thesis consists of three major parts: development of the expert system, implementation of the system including a user interface, and performance assessment. The two major components of the expert system are a daylighting-specific database, which contains information about the effects of a variety of design conditions on resultant daylighting performance, and a fuzzy rule-based decision-making logic, which is used to determine those design changes most likely to improve performance for a given design. The expert system has been implemented within Google SketchUp along with a user interface which allows a designer to fully participate in the design process. Performance assessment is done in two ways: first by comparing the effectiveness of the system to a genetic algorithm, a known optimization method, and second by evaluating the success of the user interactivity of the tool, its use within the design process, and its potential to improve the daylighting performance of early stage designs.by Jaime M. L. Gagne.Ph.D

    Land Use Change and Economic Opportunity in Amazonia: An Agent-based Model

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    Economic changes such as rising açaí prices and the availability of off-farm employment are transforming the landscape of the Amazonian várzea, subject to decision-making at the farming household level. Land use change results from complex human-environment interactions which can be addressed by an agent-based model. An agent-based model is a simulation model composed of autonomous interacting entities known as agents, built from the bottom-up. Coupled with cellular automata, which forms the agents’ environment, agent-based models are becoming an important tool of land use science, complementing traditional methods of induction and deduction. The decision-making methods employed by agent-based models in recent years have included optimization, imitation, heuristics, classifier systems and genetic algorithms, among others, but multiple methods have rarely been comparatively analyzed. A modular agent-based model is designed to allow the researcher to substitute alternative decision-making methods. For a smallholder farming community in Marajó Island near Ponta de Pedras, Pará, Brazil, 21 households are simulated over a 40-year period. In three major scenarios of increasing complexity, these households first face an environment where goods sell at a constant price throughout the simulated period and there are no outside employment opportunities. This is followed by a scenario of variable prices based on empirical data. The third scenario combines variable prices with limited employment opportunities, creating multi-sited households as members emigrate. In each scenario, populations of optimizing agents and heuristic agents are analyzed in parallel. While optimizing agents allocate land cells to maximize revenue using linear programming, fast and frugal heuristic agents use decision trees to quickly pare down feasible solutions and probabilistically select between alternatives weighted by expected revenue. Using distributed computing, the model is run through several parameter sweeps and results are recorded to a cenral database. Land use trajectories and sensitivity analyses highlight the relative biases of each decision-making method and illustrate cases where alternative methods lead to significantly divergent outcomes. A hybrid approach is recommended, employing alternative decision-making methods in parallel to illustrate inefficiencies exogenous and endogenous to the decision-maker, or allowing agents to select among multiple methods to mitigate bias and best represent their real-world analogues

    An Algorithm for Integrated Subsystem Embodiment and System Synthesis

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    Consider the statement,'A system has two coupled subsystems, one of which dominates the design process. Each subsystem consists of discrete and continuous variables, and is solved using sequential analysis and solution.' To address this type of statement in the design of complex systems, three steps are required, namely, the embodiment of the statement in terms of entities on a computer, the mathematical formulation of subsystem models, and the resulting solution and system synthesis. In complex system decomposition, the subsystems are not isolated, self-supporting entities. Information such as constraints, goals, and design variables may be shared between entities. But many times in engineering problems, full communication and cooperation does not exist, information is incomplete, or one subsystem may dominate the design. Additionally, these engineering problems give rise to mathematical models involving nonlinear functions of both discrete and continuous design variables. In this dissertation an algorithm is developed to handle these types of scenarios for the domain-independent integration of subsystem embodiment, coordination, and system synthesis using constructs from Decision-Based Design, Game Theory, and Multidisciplinary Design Optimization. Implementation of the concept in this dissertation involves testing of the hypotheses using example problems and a motivating case study involving the design of a subsonic passenger aircraft
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