22 research outputs found
Participatory analytics for transport decision-making
This thesis investigates the design and evaluation of several software platforms that facilitate participatory outcomes in transport decision-making across operational, local and strategic scales. These platforms act as instruments to explore aspects of the research question: "How can urban dashboards be contextualised, designed & evaluated in a way that is sensitive to the changing role of digital democracy, immersive technologies and the increasingly collaborative nature of planning?". The concept of participatory urban dashboards is introduced, followed by process of participatory analytics. This process involves bringing more people on board with both using the dashboard (e.g., together or collaboratively) and allowing a more general audience of citizens or stakeholders to make sense and validate what is displayed.
The research is applied to the city of Sydney, Australia. Sydney is a growing, global city with a wide variety of transport infrastructure ambitions and a strong, open-data ecosystem. Sydney’s transport system underpins the case studies of the operational, local and strategic digital artefacts assessed in this research. Participatory analytics outcomes as a result of interacting with these digital prototypes are evaluated. This will, in turn, help direct research and real-life applications and development of these tools. Further, it aims to build on research gap calling for further understanding of context-specific, user-centric design and evaluation of these participatory analytics tools
Mission-Critical Communications from LMR to 5G: a Technology Assessment approach for Smart City scenarios
Radiocommunication networks are one of the main support tools of agencies that carry out
actions in Public Protection & Disaster Relief (PPDR), and it is necessary to update these
communications technologies from narrowband to broadband and integrated to information
technologies to have an effective action before society. Understanding that this problem
includes, besides the technical aspects, issues related to the social context to which these
systems are inserted, this study aims to construct scenarios, using several sources of
information, that helps the managers of the PPDR agencies in the technological decisionmaking
process of the Digital Transformation of Mission-Critical Communication considering
Smart City scenarios, guided by the methods and approaches of Technological Assessment
(TA).As redes de radiocomunicações são uma das principais ferramentas de apoio dos órgãos que
realizam ações de Proteção Pública e Socorro em desastres, sendo necessário atualizar essas
tecnologias de comunicação de banda estreita para banda larga, e integra- las às tecnologias
de informação, para se ter uma atuação efetiva perante a sociedade . Entendendo que esse
problema inclui, além dos aspectos técnicos, questões relacionadas ao contexto social ao qual
esses sistemas estão inseridos, este estudo tem por objetivo a construção de cenários,
utilizando diversas fontes de informação que auxiliem os gestores destas agências na tomada
de decisão tecnológica que envolve a transformação digital da Comunicação de Missão Crítica
considerando cenários de Cidades Inteligentes, guiado pelos métodos e abordagens de
Avaliação Tecnológica (TA)
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Design prototyping methods
textProduct development is often modeled as a cycle between phases of designing, building, and testing. This work will explore early stage build efforts of product design, which is also known as prototyping. Prototyping is a critical determinant of product success. Research shows that different approaches to prototyping can greatly affect design outcome. This work provides an integrated overview, and expansion of the existing work on design prototyping methods. Following the introduction, an extensive literature review of design prototyping tools, techniques, and methods is provided. These sources are indexed and comparatively reviewed. The capabilities of a novel hybrid prototyping technique is explored through a design case study. Next, insights from the review are integrated in a context independent prototyping strategy method. The method is developed with heuristics extracted from the literature, and additional insights from experimental studies. The technique is then experimentally evaluated. Finally, results of an extensive study of an online design repository are provided. The results include five key principles for prototype design and fabrication. The presence of these principles in the repository is validated through a novel crowd-sourced online study. The outcome effects of deploying these principles to design teams is experimentally evaluated. Overall, this research provides a guide to prototyping which includes a systematically indexed review and comparison of the existing work, as well as a novel method, and principles for design and fabrication.Mechanical Engineerin
Front-Line Physicians' Satisfaction with Information Systems in Hospitals
Day-to-day operations management in hospital units is difficult due to continuously varying situations, several actors involved and a vast number of information systems in use. The aim of this study was to describe front-line physicians' satisfaction with existing information systems needed to support the day-to-day operations management in hospitals. A cross-sectional survey was used and data chosen with stratified random sampling were collected in nine hospitals. Data were analyzed with descriptive and inferential statistical methods. The response rate was 65 % (n = 111). The physicians reported that information systems support their decision making to some extent, but they do not improve access to information nor are they tailored for physicians. The respondents also reported that they need to use several information systems to support decision making and that they would prefer one information system to access important information. Improved information access would better support physicians' decision making and has the potential to improve the quality of decisions and speed up the decision making process.Peer reviewe
Metaverse. Old urban issues in new virtual cities
Recent years have seen the arise of some early attempts to build virtual cities,
utopias or affective dystopias in an embodied Internet, which in some respects appear to
be the ultimate expression of the neoliberal city paradigma (even if virtual). Although
there is an extensive disciplinary literature on the relationship between planning and
virtual or augmented reality linked mainly to the gaming industry, this often avoids design
and value issues. The observation of some of these early experiences - Decentraland,
Minecraft, Liberland Metaverse, to name a few - poses important questions and problems
that are gradually becoming inescapable for designers and urban planners, and allows
us to make some partial considerations on the risks and potentialities of these early virtual
cities