1,038 research outputs found

    09121 Abstracts Collection -- Normative Multi-Agent Systems

    Get PDF
    From 15.03. to 20.03.2009, the Dagstuhl Seminar 09121 ``Normative Multi-Agent Systems \u27\u27 was held in Schloss Dagstuhl~--~Leibniz Center for Informatics. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar results and ideas are put together in this paper. The first section describes the seminar topics and goals in general

    Introduction to the papers of Thematic Working Group 15: Teaching mathematics with resources and technology

    Get PDF

    8bis - Experiments in TuCSoN

    Get PDF

    MULTI-AGENT INFRASTRUCTURES FOR OBJECTIVE AND SUBJECTIVE COORDINATION

    Get PDF
    Coordination in MAS can be conceived as either an agent activity (the subjective viewpoint) or an activity over agents (the objective viewpoint). The two viewpoints have generated two diverging and often contrasting lines of research, as well as different and non-compatible technologies: however, their integration is mandatory for modelling and engineering complex MAS. In this paper, we explore the issue of integration at both the model and the technology levels. First, by taking FIPA agents and coordination artifacts as reference notions for subjective and objective approaches, respectively, we sketch a framework where agent interactions with coordination artifacts are modelled as physical acts, deliberated and executed by agents analogously to communicative actions. Then, we show how the JADE infrastructure for FIPA-compliant agents, and the TuCSoN infrastructure providing agents with coordination artifacts can be integrated at the technology level, allowing JADE agents to access TuCSoN tuple centres through JADE services

    Engineering Self-Adaptive Collective Processes for Cyber-Physical Ecosystems

    Get PDF
    The pervasiveness of computing and networking is creating significant opportunities for building valuable socio-technical systems. However, the scale, density, heterogeneity, interdependence, and QoS constraints of many target systems pose severe operational and engineering challenges. Beyond individual smart devices, cyber-physical collectives can provide services or solve complex problems by leveraging a “system effect” while coordinating and adapting to context or environment change. Understanding and building systems exhibiting collective intelligence and autonomic capabilities represent a prominent research goal, partly covered, e.g., by the field of collective adaptive systems. Therefore, drawing inspiration from and building on the long-time research activity on coordination, multi-agent systems, autonomic/self-* systems, spatial computing, and especially on the recent aggregate computing paradigm, this thesis investigates concepts, methods, and tools for the engineering of possibly large-scale, heterogeneous ensembles of situated components that should be able to operate, adapt and self-organise in a decentralised fashion. The primary contribution of this thesis consists of four main parts. First, we define and implement an aggregate programming language (ScaFi), internal to the mainstream Scala programming language, for describing collective adaptive behaviour, based on field calculi. Second, we conceive of a “dynamic collective computation” abstraction, also called aggregate process, formalised by an extension to the field calculus, and implemented in ScaFi. Third, we characterise and provide a proof-of-concept implementation of a middleware for aggregate computing that enables the development of aggregate systems according to multiple architectural styles. Fourth, we apply and evaluate aggregate computing techniques to edge computing scenarios, and characterise a design pattern, called Self-organising Coordination Regions (SCR), that supports adjustable, decentralised decision-making and activity in dynamic environments.Con lo sviluppo di informatica e intelligenza artificiale, la diffusione pervasiva di device computazionali e la crescente interconnessione tra elementi fisici e digitali, emergono innumerevoli opportunità per la costruzione di sistemi socio-tecnici di nuova generazione. Tuttavia, l'ingegneria di tali sistemi presenta notevoli sfide, data la loro complessità—si pensi ai livelli, scale, eterogeneità, e interdipendenze coinvolti. Oltre a dispositivi smart individuali, collettivi cyber-fisici possono fornire servizi o risolvere problemi complessi con un “effetto sistema” che emerge dalla coordinazione e l'adattamento di componenti fra loro, l'ambiente e il contesto. Comprendere e costruire sistemi in grado di esibire intelligenza collettiva e capacità autonomiche è un importante problema di ricerca studiato, ad esempio, nel campo dei sistemi collettivi adattativi. Perciò, traendo ispirazione e partendo dall'attività di ricerca su coordinazione, sistemi multiagente e self-*, modelli di computazione spazio-temporali e, specialmente, sul recente paradigma di programmazione aggregata, questa tesi tratta concetti, metodi, e strumenti per l'ingegneria di ensemble di elementi situati eterogenei che devono essere in grado di lavorare, adattarsi, e auto-organizzarsi in modo decentralizzato. Il contributo di questa tesi consiste in quattro parti principali. In primo luogo, viene definito e implementato un linguaggio di programmazione aggregata (ScaFi), interno al linguaggio Scala, per descrivere comportamenti collettivi e adattativi secondo l'approccio dei campi computazionali. In secondo luogo, si propone e caratterizza l'astrazione di processo aggregato per rappresentare computazioni collettive dinamiche concorrenti, formalizzata come estensione al field calculus e implementata in ScaFi. Inoltre, si analizza e implementa un prototipo di middleware per sistemi aggregati, in grado di supportare più stili architetturali. Infine, si applicano e valutano tecniche di programmazione aggregata in scenari di edge computing, e si propone un pattern, Self-Organising Coordination Regions, per supportare, in modo decentralizzato, attività decisionali e di regolazione in ambienti dinamici

    Adding Organizations and Roles as Primitives to the JADE Framework

    Get PDF
    The organization metaphor is often used in the design and implementation of multiagent systems. However, few agent programming languages provide facilities to define them. Several frameworks are proposed to coordinate MAS with organizations, but they are not programmable with general purpose languages. In this paper we extend the JADE framework with primitives to program in Java organizations structured in roles and to enable agents to play roles in organizations. Roles facilitate the coordination of agents inside an organization and give new abilities in the context of organizations, called powers, to the agents which satisfy the requirements necessary to play the roles. As primitives to program organizations and roles we provide classes and protocols which enable an agent to enact a new role in an organization and to interact with the role by invoking the execution of powers, and to receive new goals to be fulfilled. Roles have state and behaviour, thus, they are instances of classes and are strictly connected with the organization offering them. Since roles and organizations can be on a different platform with respect to the role player, the communication with them happens via protocols. Moreover, since, besides using protocols, roles and organizations can have complex behaviours, they are implemented by extending the JADE agent class

    A stochastic Reputation System Architecture to support the Partner Selection in Virtual Organisations

    Get PDF
    In recent business environments, collaborations among organisations raise an increased demand for swift establishment. Such collaborations are increasingly formed without prior experience of the other partner\u27s previous performance. The STochastic REputation system (STORE) is designed to provide swift, automated decision support for selecting partner organisations. STORE is based on a stochastic trust model and evaluated by means of multi agent simulations in Virtual Organisation scenarios
    • …
    corecore