31,320 research outputs found

    Visual Management in Brazilian Construction Companies: Taxonomy and Guidelines for Implementation

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    Visual management (VM) is the managerial strategy of consciously integrating visual tools in workspaces with the aim of increasing transparency on construction sites. Several VM tools and approaches that had been originally developed in the manufacturing context were implemented in construction. However, research on the application of VM in construction as a managerial strategy is scarce. This paper aims to investigate and classify the types of visual devices that can be used in construction sites through multiple case studies carried out in nine construction companies actively implementing VM. It also discusses strategies for the implementation of VM in construction. The main contributions of this investigation are: (1) a VM tools taxonomy that can be used to identify VM application opportunities, providing a basis for evaluating the level of VM implementation in construction; and (2) identification of critical factors for the implementation and various features of the VM strategy in construction

    Industry-driven innovative system development for the construction industry: The DIVERCITY project

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    Collaborative working has become possible using the innovative integrated systems in construction as many activities are performed globally with stakeholders situated in various locations. The Integrated VR based information systems can bind the fragmentation and provide communication and collaboration between the distributed stakeholders n various locations. The development of these technologies is vital for the uptake of these systems by the construction industry. This paper starts by emphasising the importance of construction IT research and reviews some future research directions in this area. In particular, the paper explores how virtual prototyping can improve the productivity and effectiveness of construction projects, and presents DIVERCITY, which is th as a case study of the research in virtual prototyping. Besides, the paper explores the requirements engineering of the DIVERCITY project. DIVERCITY has large and evolving requirements, which considered the perspectives of multiple stakeholders, such as clients, architects and contractors. However, practitioners are often unsure of the detail of how virtual environments would support the construction process, and how to overcome some barriers to the introduction of new technologies. This complicates the requirements engineering process

    Validation of highly reliable, real-time knowledge-based systems

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    Knowledge-based systems have the potential to greatly increase the capabilities of future aircraft and spacecraft and to significantly reduce support manpower needed for the space station and other space missions. However, a credible validation methodology must be developed before knowledge-based systems can be used for life- or mission-critical applications. Experience with conventional software has shown that the use of good software engineering techniques and static analysis tools can greatly reduce the time needed for testing and simulation of a system. Since exhaustive testing is infeasible, reliability must be built into the software during the design and implementation phases. Unfortunately, many of the software engineering techniques and tools used for conventional software are of little use in the development of knowledge-based systems. Therefore, research at Langley is focused on developing a set of guidelines, methods, and prototype validation tools for building highly reliable, knowledge-based systems. The use of a comprehensive methodology for building highly reliable, knowledge-based systems should significantly decrease the time needed for testing and simulation. A proven record of delivering reliable systems at the beginning of the highly visible testing and simulation phases is crucial to the acceptance of knowledge-based systems in critical applications

    Ecological IVIS design : using EID to develop a novel in-vehicle information system

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    New in-vehicle information systems (IVIS) are emerging which purport to encourage more environment friendly or ‘green’ driving. Meanwhile, wider concerns about road safety and in-car distractions remain. The ‘Foot-LITE’ project is an effort to balance these issues, aimed at achieving safer and greener driving through real-time driving information, presented via an in-vehicle interface which facilitates the desired behaviours while avoiding negative consequences. One way of achieving this is to use ecological interface design (EID) techniques. This article presents part of the formative human-centred design process for developing the in-car display through a series of rapid prototyping studies comparing EID against conventional interface design principles. We focus primarily on the visual display, although some development of an ecological auditory display is also presented. The results of feedback from potential users as well as subject matter experts are discussed with respect to implications for future interface design in this field

    A requirements engineering framework for integrated systems development for the construction industry

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    Computer Integrated Construction (CIC) systems are computer environments through which collaborative working can be undertaken. Although many CIC systems have been developed to demonstrate the communication and collaboration within the construction projects, the uptake of CICs by the industry is still inadequate. This is mainly due to the fact that research methodologies of the CIC development projects are incomplete to bridge the technology transfer gap. Therefore, defining comprehensive methodologies for the development of these systems and their effective implementation on real construction projects is vital. Requirements Engineering (RE) can contribute to the effective uptake of these systems because it drives the systems development for the targeted audience. This paper proposes a requirements engineering approach for industry driven CIC systems development. While some CIC systems are investigated to build a broad and deep contextual knowledge in the area, the EU funded research project, DIVERCITY (Distributed Virtual Workspace for Enhancing Communication within the Construction Industry), is analysed as the main case study project because its requirements engineering approach has the potential to determine a framework for the adaptation of requirements engineering in order to contribute towards the uptake of CIC systems

    A dynamic systems engineering methodology research study. Phase 2: Evaluating methodologies, tools, and techniques for applicability to NASA's systems projects

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    A study of NASA's Systems Management Policy (SMP) concluded that the primary methodology being used by the Mission Operations and Data Systems Directorate and its subordinate, the Networks Division, is very effective. Still some unmet needs were identified. This study involved evaluating methodologies, tools, and techniques with the potential for resolving the previously identified deficiencies. Six preselected methodologies being used by other organizations with similar development problems were studied. The study revealed a wide range of significant differences in structure. Each system had some strengths but none will satisfy all of the needs of the Networks Division. Areas for improvement of the methodology being used by the Networks Division are listed with recommendations for specific action

    CLEAR: Automating control centers with expert system technology

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    The Communications Link Expert Assistance Resource (CLEAR) is a fault-isolation expert system to be utilized in the operational environment of the Cosmic Background Explorer (COBE) Mission Operations Room (MOR). CLEAR will assist the COBE Flight Operations Team (FOT) during periods of real-time data acquisition by isolating faults in the spacecraft communication link with the Tracking and Data Relay Satellite (TDRS), providing advice on how to correct them, and logging the events for post-pass evaluation. After a brief introduction to the problem domain, the system requirements, tool selection, development approach, system operation and lessons learned during the transformation of the system from the prototype to the delivered, operation system are described

    Application of flight systems methodologies to the validation of knowledge-based systems

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    Flight and mission-critical systems are verified, qualified for flight, and validated using well-known and well-established techniques. These techniques define the validation methodology used for such systems. In order to verify, qualify, and validate knowledge-based systems (KBS's), the methodology used for conventional systems must be addressed, and the applicability and limitations of that methodology to KBS's must be identified. The author presents an outline of how this approach to the validation of KBS's is being developed and used at the Dryden Flight Research Facility of the NASA Ames Research Center

    AADLib, A Library of Reusable AADL Models

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    The SAE Architecture Analysis and Design Language is now a well-established language for the description of critical embedded systems, but also cyber-physical ones. A wide range of analysis tools is already available, either as part of the OSATE tool chain, or separate ones. A key missing elements of AADL is a set of reusable building blocks to help learning AADL concepts, but also experiment already existing tool chains on validated real-life examples. In this paper, we present AADLib, a library of reusable model elements. AADLib is build on two pillars: 1/ a set of ready-to- use examples so that practitioners can learn more about the AADL language itself, but also experiment with existing tools. Each example comes with a full description of available analysis and expected results. This helps reducing the learning curve of the language. 2/ a set of reusable model elements that cover typical building blocks of critical systems: processors, networks, devices with a high level of fidelity so that the cost to start a new project is reduced. AADLib is distributed under a Free/Open Source License to further disseminate the AADL language. As such, AADLib provides a convenient way to discover AADL concepts and tool chains, and learn about its features
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