1,182 research outputs found
An exact FCFS waiting-time analysis for a general class of G/G/s queueing systems
Includes bibliographical references (p. 16-19).by Dimitris Bertsimas
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Analysis of a class of distributed queues with application
Recently we have developed a class of media access control algorithms for different types of Local Area Networks. A common feature of these LAN algorithms is that they represent various strategies by which the processors in the LAN can simulate the availability of a centralized packet transport facility, but whose service incorporates a particular type of change over time known as 'moving sever' overhead. First we describe the operation of moving server systems in general, for both First-Come - First-Served and Head-of-the-Line orders of service, together with an approach for their delay analysis in which we transform the moving server queueing system into a conventional queueing system having proportional waiting times. Then we describe how the various LAN algorithms may be obtained from the ideal moving server system, and how a significant component of their performance characteristics is determined by the performance characteristics of that ideal system. Finally, we evaluate the compatibility of such LAN algorithms with separable queueing network models of distributed systems by computing the interdeparture time distribution for M/M/1 in the presence of moving server overhead. Although it is not exponential, except in the limits of low server utilization or low overhead, the interdeparture time distribution is a weighted sum of exponential terms with a coefficient of variation not much smaller than unity. Thus, we conjecture that a service centre with moving server overhead could be used to represent one of these LAN algorithms in a product form queueing network model of a distributed system without introducing significant approximation errors
Human activity modeling and Barabasi's queueing systems
It has been shown by A.-L. Barabasi that the priority based scheduling rules
in single stage queuing systems (QS) generates fat tail behavior for the tasks
waiting time distributions (WTD). Such fat tails are due to the waiting times
of very low priority tasks which stay unserved almost forever as the task
priority indices (PI) are "frozen in time" (i.e. a task priority is assigned
once for all to each incoming task). Relaxing the "frozen in time" assumption,
this paper studies the new dynamic behavior expected when the priority of each
incoming tasks is time-dependent (i.e. "aging mechanisms" are allowed). For two
class of models, namely 1) a population type model with an age structure and 2)
a QS with deadlines assigned to the incoming tasks which is operated under the
"earliest-deadline-first" policy, we are able to analytically extract some
relevant characteristics of the the tasks waiting time distribution. As the
aging mechanism ultimately assign high priority to any long waiting tasks, fat
tails in the WTD cannot find their origin in the scheduling rule alone thus
showing a fundamental difference between the present and the A.-L. Barabasi's
class of models.Comment: 16 pages, 2 figure
Perfect Simulation of Queues
In this paper we describe a perfect simulation algorithm for the stable
queue. Sigman (2011: Exact Simulation of the Stationary Distribution of
the FIFO M/G/c Queue. Journal of Applied Probability, 48A, 209--213) showed how
to build a dominated CFTP algorithm for perfect simulation of the super-stable
queue operating under First Come First Served discipline, with
dominating process provided by the corresponding queue (using Wolff's
sample path monotonicity, which applies when service durations are coupled in
order of initiation of service), and exploiting the fact that the workload
process for the queue remains the same under different queueing
disciplines, in particular under the Processor Sharing discipline, for which a
dynamic reversibility property holds. We generalize Sigman's construction to
the stable case by comparing the queue to a copy run under Random
Assignment. This allows us to produce a naive perfect simulation algorithm
based on running the dominating process back to the time it first empties. We
also construct a more efficient algorithm that uses sandwiching by lower and
upper processes constructed as coupled queues started respectively from
the empty state and the state of the queue under Random Assignment. A
careful analysis shows that appropriate ordering relationships can still be
maintained, so long as service durations continue to be coupled in order of
initiation of service. We summarize statistical checks of simulation output,
and demonstrate that the mean run-time is finite so long as the second moment
of the service duration distribution is finite.Comment: 28 pages, 5 figure
Computationally Efficient Simulation of Queues: The R Package queuecomputer
Large networks of queueing systems model important real-world systems such as
MapReduce clusters, web-servers, hospitals, call centers and airport passenger
terminals. To model such systems accurately, we must infer queueing parameters
from data. Unfortunately, for many queueing networks there is no clear way to
proceed with parameter inference from data. Approximate Bayesian computation
could offer a straightforward way to infer parameters for such networks if we
could simulate data quickly enough.
We present a computationally efficient method for simulating from a very
general set of queueing networks with the R package queuecomputer. Remarkable
speedups of more than 2 orders of magnitude are observed relative to the
popular DES packages simmer and simpy. We replicate output from these packages
to validate the package.
The package is modular and integrates well with the popular R package dplyr.
Complex queueing networks with tandem, parallel and fork/join topologies can
easily be built with these two packages together. We show how to use this
package with two examples: a call center and an airport terminal.Comment: Updated for queuecomputer_0.8.
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