200 research outputs found

    A Contextualized Web-Based Learning Environments for DEVS Models

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    With the advance in applying technology in education, the traditional lecture-driven teaching style is gradually replaced by a more active teaching style where the students play a more active rule in the learning process. In this paper we introduce a new initiative to provide a suite of online tools for learning DEVS model. The uniqueness of this tutorial project is the integration of information technology and multimedia into education through the development of an interactive tutorial and the characteristic of contextualized learning. The tutorial teaches students about the basic aspects of discrete event system and simulation. The interactive tutorial fully utilizes the power of the information and multimedia technology, web application and the programming language Java, to enhance students’ learning to achieve rich interactivity. The tutorial greatly supports human-computer collaboration to enhance learning and to satisfy user goals by effectively allowing the user to interact

    A Review of Platforms for the Development of Agent Systems

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    Agent-based computing is an active field of research with the goal of building autonomous software of hardware entities. This task is often facilitated by the use of dedicated, specialized frameworks. For almost thirty years, many such agent platforms have been developed. Meanwhile, some of them have been abandoned, others continue their development and new platforms are released. This paper presents a up-to-date review of the existing agent platforms and also a historical perspective of this domain. It aims to serve as a reference point for people interested in developing agent systems. This work details the main characteristics of the included agent platforms, together with links to specific projects where they have been used. It distinguishes between the active platforms and those no longer under development or with unclear status. It also classifies the agent platforms as general purpose ones, free or commercial, and specialized ones, which can be used for particular types of applications.Comment: 40 pages, 2 figures, 9 tables, 83 reference

    Introducing Simulation and Model Animation in the MDE Topcased Toolkit

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    International audienceThe Topcased project aims at developing a modular and generic CASE environment for model driven development of safety critical systems. Model validation is a key feature in this project and model simulation is a major way for validation. The purpose of this paper is to present the current Topcased process for building model simulators and animators. After introducing the functional requirements for model simulation and animation, it is explained how simulation is currently being integrated in the Topcased environment, presenting the main components of a simulator: a model animator, a scenario builder and a simulation engine. The approach is illustrated by the presentation of the first simulation experiment conducted in the project: the UML 2 StateMachines case study

    Multi-level agent-based modeling - A literature survey

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    During last decade, multi-level agent-based modeling has received significant and dramatically increasing interest. In this article we present a comprehensive and structured review of literature on the subject. We present the main theoretical contributions and application domains of this concept, with an emphasis on social, flow, biological and biomedical models.Comment: v2. Ref 102 added. v3-4 Many refs and text added v5-6 bibliographic statistics updated. v7 Change of the name of the paper to reflect what it became, many refs and text added, bibliographic statistics update

    Testability of a swarm robot using a system of systems approach and discrete event simulation

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    A simulation framework using discrete event system specification (DEVS) and data encoded with Extensible Markup Language (XML) is presented to support agent-in-the-loop (AIL) simulations for large, complex, and distributed systems. A System of Systems (SoS) approach organizes the complex systems hierarchically. AIL simulations provide a necessary step in maintaining model continuity methods to achieve a greater degree of accuracy in systems analysis. The proposed SoS approach enables the simulation and analysis of these independent and cooperative systems by concentrating on the data transferred among systems to achieve interoperability instead of requiring the software modeling of global state spaces. The information exchanged is wrapped in XML to facilitate system integration and interoperability. A Groundscout is deployed as a real agent working cooperatively with virtual agents to form a robotic swarm in an example threat detection scenario. This scenario demonstrates the AIL framework\u27s ability to successfully test a swarm robot for individual performance and swarm behavior. Results of the testing process show an increase of robot team size increases the rate of successfully investigating a threat while critical violations of the algorithm remained low despite packet loss

    Toward composing variable structure models and their interfaces: a case of intensional coupling definitions

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    In this thesis, we investigate a combination of traditional component-based and variable structure modeling. The focus is on a structural consistent specification of couplings in modular, hierarchical models with a variable structure. For this, we exploitintensional definitions, as known from logic, and introduce a novel intensional coupling definition, which allows a concise yet expressive specification of complex communication and interaction patterns in static as well as variable structure models, without the need to worryabout structural consistency.In der Arbeit untersuchen wir ein Zusammenbringen von klassischer komponenten-basierter und variabler Strukturmodellierung. Der Fokus liegt dabei auf der Spezifikation von strukturkonsistenten Kopplungen in modular-hierarchischen Modellen mit einer variablen Struktur. DafĂĽr nutzen wir intensionale Definitionen, wie sie aus der Logik bekannt sind, und fĂĽhren ein neuartiges Konzept von intensionalen Kopplungen ein, welches kompakte gleichzeitig ausdrucksstarke Spezifikationen von komplexen Kommunikations- und Interaktionsmuster in statischen und variablen Strukturmodellen erlaubt

    Simulation Software as a Service and Service-Oriented Simulation Experiment

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    Simulation software is being increasingly used in various domains for system analysis and/or behavior prediction. Traditionally, researchers and field experts need to have access to the computers that host the simulation software to do simulation experiments. With recent advances in cloud computing and Software as a Service (SaaS), a new paradigm is emerging where simulation software is used as services that are composed with others and dynamically influence each other for service-oriented simulation experiment on the Internet. The new service-oriented paradigm brings new research challenges in composing multiple simulation services in a meaningful and correct way for simulation experiments. To systematically support simulation software as a service (SimSaaS) and service-oriented simulation experiment, we propose a layered framework that includes five layers: an infrastructure layer, a simulation execution engine layer, a simulation service layer, a simulation experiment layer and finally a graphical user interface layer. Within this layered framework, we provide a specification for both simulation experiment and the involved individual simulation services. Such a formal specification is useful in order to support systematic compositions of simulation services as well as automatic deployment of composed services for carrying out simulation experiments. Built on this specification, we identify the issue of mismatch of time granularity and event granularity in composing simulation services at the pragmatic level, and develop four types of granularity handling agents to be associated with the couplings between services. The ultimate goal is to achieve standard and automated approaches for simulation service composition in the emerging service-oriented computing environment. Finally, to achieve more efficient service-oriented simulation, we develop a profile-based partitioning method that exploits a system’s dynamic behavior and uses it as a profile to guide the spatial partitioning for more efficient parallel simulation. We develop the work in this dissertation within the application context of wildfire spread simulation, and demonstrate the effectiveness of our work based on this application
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