53 research outputs found

    Information hiding through variance of the parametric orientation underlying a B-rep face

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    Watermarking technologies have been proposed for many different,types of digital media. However, to this date, no viable watermarking techniques have yet emerged for the high value B-rep (i.e. Boundary Representation) models used in 3D mechanical CAD systems. In this paper, the authors propose a new approach (PO-Watermarking) that subtly changes a model's geometric representation to incorporate a 'transparent' signature. This scheme enables software applications to create fragile, or robust watermarks without changing the size of the file, or shape of the CAD model. Also discussed is the amount of information the proposed method could transparently embed into a B-rep model. The results presented demonstrate the embedding and retrieval of text strings and investigate the robustness of the approach after a variety of transformation and modifications have been carried out on the data

    Fragile Watermarking of 3D Models in Transformed Domain

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    This paper presents an algorithm aimed at the integrity protection of 3D models represented as a set of vertices and polygons. The proposed method defines a procedure to perform a fragile watermarking of the vertices’ data, namely 3D coordinates and polygons, introducing a very small error in the vertices’ coordinates. The watermark bit string is embedded into a secret vector space defined by the Karhunen–Loève transform derived from a key image. Experimental results show the good performance of the method and its security

    Euclidean Distance Distortion Based Robust and Blind Mesh Watermarking

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    The three-dimensional (3D) polygonal meshes are recently widely used in several domains, which necessitate the realistic visualization of the objects. Moreover, there is an urgent need to protect the 3D data properties for preventing unauthorized reproduction. The 3D digital watermarking technology is one of the best solutions to protect data from piracy during transmission through the internet. The current work proposed a novel robust watermarking scheme of polygonal meshes for copyright protection purposes. The proposed algorithm is based on the characteristics of the mesh geometry to embed a sequence of data bits into the object by slightly adjusting the vertex positions. Furthermore, the proposed method used a blind detection scheme. The watermarked model is perceptually indistinguishable from the original one and the embedded watermark is invariant to affine transformation. Through simulations, the quality of the watermarked object as well as the inserted watermark robustness against various types of attacks were tested and evaluated to prove the validity and the efficiency of our algorithm

    Information Analysis for Steganography and Steganalysis in 3D Polygonal Meshes

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    Information hiding, which embeds a watermark/message over a cover signal, has recently found extensive applications in, for example, copyright protection, content authentication and covert communication. It has been widely considered as an appealing technology to complement conventional cryptographic processes in the field of multimedia security by embedding information into the signal being protected. Generally, information hiding can be classified into two categories: steganography and watermarking. While steganography attempts to embed as much information as possible into a cover signal, watermarking tries to emphasize the robustness of the embedded information at the expense of embedding capacity. In contrast to information hiding, steganalysis aims at detecting whether a given medium has hidden message in it, and, if possible, recover that hidden message. It can be used to measure the security performance of information hiding techniques, meaning a steganalysis resistant steganographic/watermarking method should be imperceptible not only to Human Vision Systems (HVS), but also to intelligent analysis. As yet, 3D information hiding and steganalysis has received relatively less attention compared to image information hiding, despite the proliferation of 3D computer graphics models which are fairly promising information carriers. This thesis focuses on this relatively neglected research area and has the following primary objectives: 1) to investigate the trade-off between embedding capacity and distortion by considering the correlation between spatial and normal/curvature noise in triangle meshes; 2) to design satisfactory 3D steganographic algorithms, taking into account this trade-off; 3) to design robust 3D watermarking algorithms; 4) to propose a steganalysis framework for detecting the existence of the hidden information in 3D models and introduce a universal 3D steganalytic method under this framework. %and demonstrate the performance of the proposed steganalysis by testing it against six well-known 3D steganographic/watermarking methods. The thesis is organized as follows. Chapter 1 describes in detail the background relating to information hiding and steganalysis, as well as the research problems this thesis will be studying. Chapter 2 conducts a survey on the previous information hiding techniques for digital images, 3D models and other medium and also on image steganalysis algorithms. Motivated by the observation that the knowledge of the spatial accuracy of the mesh vertices does not easily translate into information related to the accuracy of other visually important mesh attributes such as normals, Chapters 3 and 4 investigate the impact of modifying vertex coordinates of 3D triangle models on the mesh normals. Chapter 3 presents the results of an empirical investigation, whereas Chapter 4 presents the results of a theoretical study. Based on these results, a high-capacity 3D steganographic algorithm capable of controlling embedding distortion is also presented in Chapter 4. In addition to normal information, several mesh interrogation, processing and rendering algorithms make direct or indirect use of curvature information. Motivated by this, Chapter 5 studies the relation between Discrete Gaussian Curvature (DGC) degradation and vertex coordinate modifications. Chapter 6 proposes a robust watermarking algorithm for 3D polygonal models, based on modifying the histogram of the distances from the model vertices to a point in 3D space. That point is determined by applying Principal Component Analysis (PCA) to the cover model. The use of PCA makes the watermarking method robust against common 3D operations, such as rotation, translation and vertex reordering. In addition, Chapter 6 develops a 3D specific steganalytic algorithm to detect the existence of the hidden messages embedded by one well-known watermarking method. By contrast, the focus of Chapter 7 will be on developing a 3D watermarking algorithm that is resistant to mesh editing or deformation attacks that change the global shape of the mesh. By adopting a framework which has been successfully developed for image steganalysis, Chapter 8 designs a 3D steganalysis method to detect the existence of messages hidden in 3D models with existing steganographic and watermarking algorithms. The efficiency of this steganalytic algorithm has been evaluated on five state-of-the-art 3D watermarking/steganographic methods. Moreover, being a universal steganalytic algorithm can be used as a benchmark for measuring the anti-steganalysis performance of other existing and most importantly future watermarking/steganographic algorithms. Chapter 9 concludes this thesis and also suggests some potential directions for future work

    An improvement of RGB color image watermarking technique using ISB stream bit and Hadamard matrix

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    In the past half century, the advancement of internet technology has been rapid and widespread. The innovation provides an efficient platform for human communication and other digital applications. Nowadays, everyone can easily access, copy, modify and distribute digital contents for personal or commercial gains. Therefore, a good copyright protection is required to discourage the illicit activities. On way is to watermark the assets by embedding an owner's identity which could later on be used for authentication. Thus far, many watermarking techniques have been proposed which focus on improving three standard measures, visual quality or imperceptibility, robustness and capacity. Although their performances are encouraging, there are still plenty of rooms for improvements. Thus, this study proposes a new watermarking technique using Least Significant Bit (LSB) insertion approach coupled with Hadamard matrix. The technique involves four main stages: Firstly, the cover image is decomposed into three separate channels, Red, Green and Blue. Secondly, the Blue channel is chosen and converted into an eight bit stream. Thirdly, the second least signification bit is selected from the bit stream for embedding. In order to increase the imperceptibility a Hadamard matrix is used to find the best pixels of the cover image for the embedding task. Experimental results on standard dataset have revealed that average PSNR value is greater than 58db, which indicates the watermarked image is visually identical to its original. However, the proposed technique suffers from Gaussian and Poisson noise attacks

    Spread spectrum-based video watermarking algorithms for copyright protection

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    Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can now benefit from hardware and software which was considered state-of-the-art several years ago. The advantages offered by the digital technologies are major but the same digital technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly possible and relatively easy, in spite of various forms of protection, but due to the analogue environment, the subsequent copies had an inherent loss in quality. This was a natural way of limiting the multiple copying of a video material. With digital technology, this barrier disappears, being possible to make as many copies as desired, without any loss in quality whatsoever. Digital watermarking is one of the best available tools for fighting this threat. The aim of the present work was to develop a digital watermarking system compliant with the recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark can be inserted in either spatial domain or transform domain, this aspect was investigated and led to the conclusion that wavelet transform is one of the best solutions available. Since watermarking is not an easy task, especially considering the robustness under various attacks several techniques were employed in order to increase the capacity/robustness of the system: spread-spectrum and modulation techniques to cast the watermark, powerful error correction to protect the mark, human visual models to insert a robust mark and to ensure its invisibility. The combination of these methods led to a major improvement, but yet the system wasn't robust to several important geometrical attacks. In order to achieve this last milestone, the system uses two distinct watermarks: a spatial domain reference watermark and the main watermark embedded in the wavelet domain. By using this reference watermark and techniques specific to image registration, the system is able to determine the parameters of the attack and revert it. Once the attack was reverted, the main watermark is recovered. The final result is a high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen

    Data Hiding and Its Applications

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    Data hiding techniques have been widely used to provide copyright protection, data integrity, covert communication, non-repudiation, and authentication, among other applications. In the context of the increased dissemination and distribution of multimedia content over the internet, data hiding methods, such as digital watermarking and steganography, are becoming increasingly relevant in providing multimedia security. The goal of this book is to focus on the improvement of data hiding algorithms and their different applications (both traditional and emerging), bringing together researchers and practitioners from different research fields, including data hiding, signal processing, cryptography, and information theory, among others

    Robust feature-based 3D mesh segmentation and visual mask with application to QIM 3D watermarking

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    The last decade has seen the emergence of 3D meshes in industrial, medical and entertainment applications. Many researches, from both the academic and the industrial sectors, have become aware of their intellectual property protection arising with their increasing use. The context of this master thesis is related to the digital rights management (DRM) issues and more particularly to 3D digital watermarking which is a technical tool that by means of hiding secret information can offer copyright protection, content authentication, content tracking (fingerprinting), steganography (secret communication inside another media), content enrichment etc. Up to now, 3D watermarking non-blind schemes have reached good levels in terms of robustness against a large set of attacks which 3D models can undergo (such as noise addition, decimation, reordering, remeshing, etc.). Unfortunately, so far blind 3D watermarking schemes do not present a good resistance to de-synchronization attacks (such as cropping or resampling). This work focuses on improving the Spread Transform Dither Modulation (STDM) application on 3D watermarking, which is an extension of the Quantization Index Modulation (QIM), through both the use of the perceptual model presented, which presents good robustness against noising and smoothing attacks, and the the application of an algorithm which provides robustness noising and smoothing attacks, and the the application of an algorithm which provides robustness against reordering and cropping attacks based on robust feature detection. Similar to other watermarking techniques, imperceptibility constraint is very important for 3D objects watermarking. For this reason, this thesis also explores the perception of the distortions related to the watermark embed process as well as to the alterations produced by the attacks that a mesh can undergo

    A robust region-adaptive digital image watermarking system

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    Digital image watermarking techniques have drawn the attention of researchers and practitioners as a means of protecting copyright in digital images. The technique involves a subset of information-hiding technologies, which work by embedding information into a host image without perceptually altering the appearance of the host image. Despite progress in digital image watermarking technology, the main objectives of the majority of research in this area remain improvements in the imperceptibility and robustness of the watermark to attacks. Watermark attacks are often deliberately applied to a watermarked image in order to remove or destroy any watermark signals in the host data. The purpose of the attack is. aimed at disabling the copyright protection system offered by watermarking technology. Our research in the area of watermark attacks found a number of different types, which can be classified into a number of categories including removal attacks, geometry attacks, cryptographic attacks and protocol attacks. Our research also found that both pixel domain and transform domain watermarking techniques share similar levels of sensitivity to these attacks. The experiment conducted to analyse the effects of different attacks on watermarked data provided us with the conclusion that each attack affects the high and low frequency part of the watermarked image spectrum differently. Furthermore, the findings also showed that the effects of an attack can be alleviated by using a watermark image with a similar frequency spectrum to that of the host image. The results of this experiment led us to a hypothesis that would be proven by applying a watermark embedding technique which takes into account all of the above phenomena. We call this technique 'region-adaptive watermarking'. Region-adaptive watermarking is a novel embedding technique where the watermark data is embedded in different regions of the host image. The embedding algorithms use discrete wavelet transforms and a combination of discrete wavelet transforms and singular value decomposition, respectively. This technique is derived from the earlier hypothesis that the robustness of a watermarking process can be improved by using watermark data in the frequency spectrum that are not too dissimilar to that of the host data. To facilitate this, the technique utilises dual watermarking technologies and embeds parts of the watermark images into selected regions of the host image. Our experiment shows that our technique improves the robustness of the watermark data to image processing and geometric attacks, thus validating the earlier hypothesis. In addition to improving the robustness of the watermark to attacks, we can also show a novel use for the region-adaptive watermarking technique as a means of detecting whether certain types of attack have occurred. This is a unique feature of our watermarking algorithm, which separates it from other state-of-the-art techniques. The watermark detection process uses coefficients derived from the region-adaptive watermarking algorithm in a linear classifier. The experiment conducted to validate this feature shows that, on average, 94.5% of all watermark attacks can be correctly detected and identified

    Scale Invariant and Rotation Invariant Image Watermarking

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    The scheme proposed is an improved version of the image watermarking scheme in "Scale-Invariant Image Watermarking via Optimization Algorithm for Quantizing Randomized Statistics". The previous watermarking scheme was scale invariant but not rotation invariant. In this thesis we propose to modify the method by incorporating Zernike moment transformation to make it rotationally invariant, thus making it robust against synchronization attacks.Computer Science Departmen
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