9 research outputs found

    Circuiti asincroni: dai principi fondamentali all'implementazione

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    La maggioranza dei circuiti commercializzati al giorno d'oggi è di tipo sincrono. Negli ultimi anni però, questa tecnologia si è trovata a dover affrontare notevoli problemi legati al consumo di potenza e alle crescenti difficoltà di gestione del clock, in circuiti sempre più piccoli e densi. Per ovviare a queste problematiche, che richiedono soluzioni tecnicamente complesse e dispendiose, i costruttori stanno portando l'attenzione sull'approccio asincrono che, privo di clock, promette di ridurre i consumi e velocizzare i circuiti. La mancanza di esperienza, strumenti e motivazioni adeguate rende però molto difficile una migrazione totale da un paradigma all'altro. La tecnologia che sembra destinata a prendere piede in questo contesto è quindi l'approccio ibrido Globally Asynchronous, Locally Synchronous. Importanti produttori sono impegnati nella ricerca in questo settore, che è ancora in piena fase evolutiva. Il presente lavoro è diviso in due parti: nella prima offriremo un quadro generale sui fondamenti della tecnologia asincrona e, nella seconda, vedremo esempi di design che rappresentano l'attuale stato dell'arteope

    Null convention logic circuits for asynchronous computer architecture

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    For most of its history, computer architecture has been able to benefit from a rapid scaling in semiconductor technology, resulting in continuous improvements to CPU design. During that period, synchronous logic has dominated because of its inherent ease of design and abundant tools. However, with the scaling of semiconductor processes into deep sub-micron and then to nano-scale dimensions, computer architecture is hitting a number of roadblocks such as high power and increased process variability. Asynchronous techniques can potentially offer many advantages compared to conventional synchronous design, including average case vs. worse case performance, robustness in the face of process and operating point variability and the ready availability of high performance, fine grained pipeline architectures. Of the many alternative approaches to asynchronous design, Null Convention Logic (NCL) has the advantage that its quasi delay-insensitive behavior makes it relatively easy to set up complex circuits without the need for exhaustive timing analysis. This thesis examines the characteristics of an NCL based asynchronous RISC-V CPU and analyses the problems with applying NCL to CPU design. While a number of university and industry groups have previously developed small 8-bit microprocessor architectures using NCL techniques, it is still unclear whether these offer any real advantages over conventional synchronous design. A key objective of this work has been to analyse the impact of larger word widths and more complex architectures on NCL CPU implementations. The research commenced by re-evaluating existing techniques for implementing NCL on programmable devices such as FPGAs. The little work that has been undertaken previously on FPGA implementations of asynchronous logic has been inconclusive and seems to indicate that asynchronous systems cannot be easily implemented in these devices. However, most of this work related to an alternative technique called bundled data, which is not well suited to FPGA implementation because of the difficulty in controlling and matching delays in a 'bundle' of signals. On the other hand, this thesis clearly shows that such applications are not only possible with NCL, but there are some distinct advantages in being able to prototype complex asynchronous systems in a field-programmable technology such as the FPGA. A large part of the value of NCL derives from its architectural level behavior, inherent pipelining, and optimization opportunities such as the merging of register and combina- tional logic functions. In this work, a number of NCL multiplier architectures have been analyzed to reveal the performance trade-offs between various non-pipelined, 1D and 2D organizations. Two-dimensional pipelining can easily be applied to regular architectures such as array multipliers in a way that is both high performance and area-efficient. It was found that the performance of 2D pipelining for small networks such as multipliers is around 260% faster than the equivalent non-pipelined design. However, the design uses 265% more transistors so the methodology is mainly of benefit where performance is strongly favored over area. A pipelined 32bit x 32bit signed Baugh-Wooley multiplier with Wallace-Tree Carry Save Adders (CSA), which is representative of a real design used for CPUs and DSPs, was used to further explore this concept as it is faster and has fewer pipeline stages compared to the normal array multiplier using Ripple-Carry adders (RCA). It was found that 1D pipelining with ripple-carry chains is an efficient implementation option but becomes less so for larger multipliers, due to the completion logic for which the delay time depends largely on the number of bits involved in the completion network. The average-case performance of ripple-carry adders was explored using random input vectors and it was observed that it offers little advantage on the smaller multiplier blocks, but this particular timing characteristic of asynchronous design styles be- comes increasingly more important as word size grows. Finally, this research has resulted in the development of the first 32-Bit asynchronous RISC-V CPU core. Called the Redback RISC, the architecture is a structure of pipeline rings composed of computational oscillations linked with flow completeness relationships. It has been written using NELL, a commercial description/synthesis tool that outputs standard Verilog. The Redback has been analysed and compared to two approximately equivalent industry standard 32-Bit synchronous RISC-V cores (PicoRV32 and Rocket) that are already fabricated and used in industry. While the NCL implementation is larger than both commercial cores it has similar performance and lower power compared to the PicoRV32. The implementation results were also compared against an existing NCL design tool flow (UNCLE), which showed how much the results of these implementation strategies differ. The Redback RISC has achieved similar level of throughput and 43% better power and 34% better energy compared to one of the synchronous cores with the same benchmark test and test condition such as input sup- ply voltage. However, it was shown that area is the biggest drawback for NCL CPU design. The core is roughly 2.5× larger than synchronous designs. On the other hand its area is still 2.9× smaller than previous designs using UNCLE tools. The area penalty is largely due to the unavoidable translation into a dual-rail topology when using the standard NCL cell library

    An integrated soft- and hard-programmable multithreaded architecture

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    Elastic circuits

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    Elasticity in circuits and systems provides tolerance to variations in computation and communication delays. This paper presents a comprehensive overview of elastic circuits for those designers who are mainly familiar with synchronous design. Elasticity can be implemented both synchronously and asynchronously, although it was traditionally more often associated with asynchronous circuits. This paper shows that synchronous and asynchronous elastic circuits can be designed, analyzed, and optimized using similar techniques. Thus, choices between synchronous and asynchronous implementations are localized and deferred until late in the design process.Peer ReviewedPostprint (published version

    Dynamically reconfigurable asynchronous processor

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    The main design requirements for today's mobile applications are: · high throughput performance. · high energy efficiency. · high programmability. Until now, the choice of platform has often been limited to Application-Specific Integrated Circuits (ASICs), due to their best-of-breed performance and power consumption. The economies of scale possible with these high-volume markets have traditionally been able to hide the high Non-Recurring Engineering (NRE) costs required for designing and fabricating new ASICs. However, with the NREs and design time escalating with each generation of mobile applications, this practice may be reaching its limit. Designers today are looking at programmable solutions, so that they can respond more rapidly to changes in the market and spread costs over several generations of mobile applications. However, there have been few feasible alternatives to ASICs: Digital Signals Processors (DSPs) and microprocessors cannot meet the throughput requirements, whereas Field-Programmable Gate Arrays (FPGAs) require too much area and power. Coarse-grained dynamically reconfigurable architectures offer better solutions for high throughput applications, when power and area considerations are taken into account. One promising example is the Reconfigurable Instruction Cell Array (RICA). RICA consists of an array of cells with an interconnect that can be dynamically reconfigured on every cycle. This allows quite complex datapaths to be rendered onto the fabric and executed in a single configuration - making these architectures particularly suitable to stream processing. Furthermore, RICA can be programmed from C, making it a good fit with existing design methodologies. However the RICA architecture has a drawback: poor scalability in terms of area and power. As the core gets bigger, the number of sequential elements in the array must be increased significantly to maintain the ability to achieve high throughputs through pipelining. As a result, a larger clock tree is required to synchronise the increased number of sequential elements. The clock tree therefore takes up a larger percentage of the area and power consumption of the core. This thesis presents a novel Dynamically Reconfigurable Asynchronous Processor (DRAP), aimed at high-throughput mobile applications. DRAP is based on the RICA architecture, but uses asynchronous design techniques - methods of designing digital systems without clocks. The absence of a global clock signal makes DRAP more scalable in terms of power and area overhead than its synchronous counterpart. The DRAP architecture maintains most of the benefits of custom asynchronous design, whilst also providing programmability via conventional high-level languages. Results show that the DRAP processor delivers considerably lower power consumption when compared to a market-leading Very Long Instruction Word (VLIW) processor and a low-power ARM processor. For example, DRAP resulted in a reduction in power consumption of 20 times compared to the ARM7 processor, and 29 times compared to the TIC64x VLIW, when running the same benchmark capped to the same throughput and for the same process technology (0.13μm). When compared to an equivalent RICA design, DRAP was up to 22% larger than RICA but resulted in a power reduction of up to 1.9 times. It was also capable of achieving up to 2.8 times higher throughputs than RICA for the same benchmarks

    AMULET3i cache architecture

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    AMULET3i cache architecture

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    This paper presents an evaluation of a range of cache features applied to an asynchronous, dual-ported copy-back cache. The design has been optimised for the AMULET3 asynchronous microprocessor core, but the techniques developed are much more widely applicable. It is shown that using a copy-back cache with a victim cache would gives a noticeable performance improvement on the existing fabrication technology and that the benejts will increase with increasing cache/memory speed disparity. The design presented provides the processor with a uni-fied, dual-ported view of its memory subsystem using mul-tiple interleaved blocks each with separate line-bufers. 1
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