4,445 research outputs found
Construction of ATS Cloud Console Final Report
ATS cloud console for rapid analysis of cloud image sequence
Tutor In-sight: Guiding and Visualizing Students Attention with Mixed Reality Avatar Presentation Tools
Remote conferencing systems are increasingly used to supplement or even replace in-person teaching. However, prevailing conferencing systems restrict the teacher’s representation to a webcam live-stream, hamper the teacher’s use of body-language, and result in students’ decreased sense of co-presence and participation. While Virtual Reality (VR) systems may increase student engagement, the teacher may not have the time or expertise to conduct the lecture in VR. To address this issue and bridge the requirements between students and teachers, we have developed Tutor In-sight, a Mixed Reality (MR) avatar augmented into the student’s workspace based on four design requirements derived from the existing literature, namely: integrated virtual with physical space, improved teacher’s co-presence through avatar, direct attention with auto-generated body language, and usable workfow for teachers. Two user studies were conducted from the perspectives of students and teachers to determine the advantages of Tutor In-sight in comparison to two existing conferencing systems, Zoom (video-based) and Mozilla Hubs (VR-based). The participants of both studies favoured Tutor In-sight. Among others, this main fnding indicates that Tutor Insight satisfed the needs of both teachers and students. In addition, the participants’ feedback was used to empirically determine the four main teacher requirements and the four main student requirements in order to improve the future design of MR educational tools
The NASA SBIR product catalog
The purpose of this catalog is to assist small business firms in making the community aware of products emerging from their efforts in the Small Business Innovation Research (SBIR) program. It contains descriptions of some products that have advanced into Phase 3 and others that are identified as prospective products. Both lists of products in this catalog are based on information supplied by NASA SBIR contractors in responding to an invitation to be represented in this document. Generally, all products suggested by the small firms were included in order to meet the goals of information exchange for SBIR results. Of the 444 SBIR contractors NASA queried, 137 provided information on 219 products. The catalog presents the product information in the technology areas listed in the table of contents. Within each area, the products are listed in alphabetical order by product name and are given identifying numbers. Also included is an alphabetical listing of the companies that have products described. This listing cross-references the product list and provides information on the business activity of each firm. In addition, there are three indexes: one a list of firms by states, one that lists the products according to NASA Centers that managed the SBIR projects, and one that lists the products by the relevant Technical Topics utilized in NASA's annual program solicitation under which each SBIR project was selected
Real Time GAZED: Online Shot Selection and Editing of Virtual Cameras from Wide-Angle Monocular Video Recordings
Eliminating time-consuming post-production processes and delivering
high-quality videos in today's fast-paced digital landscape are the key
advantages of real-time approaches. To address these needs, we present Real
Time GAZED: a real-time adaptation of the GAZED framework integrated with
CineFilter, a novel real-time camera trajectory stabilization approach. It
enables users to create professionally edited videos in real-time. Comparative
evaluations against baseline methods, including the non-real-time GAZED,
demonstrate that Real Time GAZED achieves similar editing results, ensuring
high-quality video output. Furthermore, a user study confirms the aesthetic
quality of the video edits produced by the Real Time GAZED approach. With these
advancements in real-time camera trajectory optimization and video editing
presented, the demand for immediate and dynamic content creation in industries
such as live broadcasting, sports coverage, news reporting, and social media
content creation can be met more efficiently
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Towards a Smart Drone Cinematographer for Filming Human Motion
Affordable consumer drones have made capturing aerial footage more convenient and accessible. However, shooting cinematic motion videos using a drone is challenging because it requires users to analyze dynamic scenarios while operating the controller. In this thesis, our task is to develop an autonomous drone cinematography system to capture cinematic videos of human motion. We understand the system's filming performance to be influenced by three key components: 1) video quality metric, which measures the aesthetic quality -- the angle, the distance, the image composition -- of the captured video, 2) visual feature, which encapsulates the visual elements that influence the filming style, and 3) camera planning, which is a decision-making model that predicts the next best movement. By analyzing these three components, we designed two autonomous drone cinematography systems using both heuristic-based methods and learning-based methods.For the first system, we designed an Autonomous CinemaTography system -- "ACT" by proposing a viewpoint quality metric focusing on the visibility of the 3D human skeleton of the subject. We expanded the application of human motion analysis and simplified manual control by assisting viewpoint selection using a through-the-lens method. For the second system, we designed an imitation-based system that learns the artistic intention of the cameramen through watching professional aerial videos. We designed a camera planner that analyzes the video contents and previous camera motion to predict future camera motion. Furthermore, we propose a planning framework, which can imitate a filming style by ``seeing" only one single demonstration video of such style. We named it ``one-shot imitation filming." To the best of our knowledge, this is the first work that extends imitation learning to autonomous filming. Experimental results in both simulation and field test exhibit significant improvements over existing techniques and our approach managed to help inexperienced pilots capture cinematic videos
Conceptual design study for a teleoperator visual system, phase 2
An analysis of the concept for the hybrid stereo-monoscopic television visual system is reported. The visual concept is described along with the following subsystems: illumination, deployment/articulation, telecommunications, visual displays, and the controls and display station
3D Visual Tracking of an Articulated Robot in Precision Automated Tasks
Abstract: The most compelling requirements for visual tracking systems are a high detection accuracy and an adequate processing speed. However, the combination between the two requirements in real world applications is very challenging due to the fact that more accurate tracking tasks often require longer processing times, while quicker responses for the tracking system are more prone to errors, therefore a trade-off between accuracy and speed, and vice versa is required. This paper aims to achieve the two requirements together by implementing an accurate and time efficient tracking system. In this paper, an eye-to-hand visual system that has the ability to automatically track a moving target is introduced. An enhanced Circular Hough Transform (CHT) is employed for estimating the trajectory of a spherical target in three dimensions, the colour feature of the target was
carefully selected by using a new colour selection process, the process relies on the use of a colour segmentation method (Delta E) with the CHT algorithm for finding the proper colour of the tracked target, the target was attached to the six degree of freedom (DOF) robot end-effector that performs a pick-and-place task. A cooperation of two Eye-to Hand cameras with their image Averaging filters are used for obtaining clear and steady images. This paper also examines a new technique for generating and controlling the observation search window in order to increase the computational speed of the tracking system, the techniques is named Controllable Region of interest based on Circular Hough
Transform (CRCHT). Moreover, a new mathematical formula is introduced for updating the depth
information of the vision system during the object tracking process. For more reliable and accurate tracking, a simplex optimization technique was employed for the calculation of the parameters for camera to robotic transformation matrix. The results obtained show the applicability of the proposed approach to track the moving robot with an overall tracking error of 0.25 mm. Also, the effectiveness of CRCHT technique in saving up to 60% of the overall time required for image processing
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