571 research outputs found

    Optimal Deployments of UAVs With Directional Antennas for a Power-Efficient Coverage

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    To provide a reliable wireless uplink for users in a given ground area, one can deploy Unmanned Aerial Vehicles (UAVs) as base stations (BSs). In another application, one can use UAVs to collect data from sensors on the ground. For a power-efficient and scalable deployment of such flying BSs, directional antennas can be utilized to efficiently cover arbitrary 2-D ground areas. We consider a large-scale wireless path-loss model with a realistic angle-dependent radiation pattern for the directional antennas. Based on such a model, we determine the optimal 3-D deployment of N UAVs to minimize the average transmit-power consumption of the users in a given target area. The users are assumed to have identical transmitters with ideal omnidirectional antennas and the UAVs have identical directional antennas with given half-power beamwidth (HPBW) and symmetric radiation pattern along the vertical axis. For uniformly distributed ground users, we show that the UAVs have to share a common flight height in an optimal power-efficient deployment. We also derive in closed-form the asymptotic optimal common flight height of NN UAVs in terms of the area size, data-rate, bandwidth, HPBW, and path-loss exponent

    DETERMINATION OF EUCLIDEAN DISTANCES FOR SYMMETRY MOLECULES

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    Abstract This paper represents the geometric analysis of molecular surfaces of the molecules, indicates the blending operation of an atoms constitute to the small molecules. The decision which indicates advantages of Euclidean Voronoi diagram of an atom includes the blending surface among the atoms to make a fundamental study of docking, interactions with macromolecules. The algorithm which proposes the topological part of surfaces discussed through the Euclidean Voronoi Diagram of various accessibility procedures

    Two triangulations methods based on edge refinement

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    In this paper two curvature adaptive methods of surface triangulation are presented. Both methods are based on edge refinement to obtain a triangulation compatible with the curvature requirements. The first method applies an incremental and constrained Delaunay triangulation and uses curvature bounds to determine if an edge of the triangulation is admissible. The second method uses this function also in the edge refinement process, i.e. in the computation of the location of a refining point, and in the re-triangulation needed after the insertion of this refining point. Results are presented, comparing both approachesPostprint (published version

    Efficient computation of discrete Voronoi diagram and homotopy-preserving simplified medial axis of a 3d polyhedron

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    The Voronoi diagram is a fundamental geometric data structure and has been well studied in computational geometry and related areas. A Voronoi diagram defined using the Euclidean distance metric is also closely related to the Blum medial axis, a well known skeletal representation. Voronoi diagrams and medial axes have been shown useful for many 3D computations and operations, including proximity queries, motion planning, mesh generation, finite element analysis, and shape analysis. However, their application to complex 3D polyhedral and deformable models has been limited. This is due to the difficulty of computing exact Voronoi diagrams in an efficient and reliable manner. In this dissertation, we bridge this gap by presenting efficient algorithms to compute discrete Voronoi diagrams and simplified medial axes of 3D polyhedral models with geometric and topological guarantees. We apply these algorithms to complex 3D models and use them to perform interactive proximity queries, motion planning and skeletal computations. We present three new results. First, we describe an algorithm to compute 3D distance fields of geometric models by using a linear factorization of Euclidean distance vectors. This formulation maps directly to the linearly interpolating graphics rasterization hardware and enables us to compute distance fields of complex 3D models at interactive rates. We also use clamping and culling algorithms based on properties of Voronoi diagrams to accelerate this computation. We introduce surface distance maps, which are a compact distance vector field representation based on a mesh parameterization of triangulated two-manifolds, and use them to perform proximity computations. Our second main result is an adaptive sampling algorithm to compute an approximate Voronoi diagram that is homotopy equivalent to the exact Voronoi diagram and preserves topological features. We use this algorithm to compute a homotopy-preserving simplified medial axis of complex 3D models. Our third result is a unified approach to perform different proximity queries among multiple deformable models using second order discrete Voronoi diagrams. We introduce a new query called N-body distance query and show that different proximity queries, including collision detection, separation distance and penetration depth can be performed based on Nbody distance query. We compute the second order discrete Voronoi diagram using graphics hardware and use distance bounds to overcome the sampling errors and perform conservative computations. We have applied these queries to various deformable simulations and observed up to an order of magnitude improvement over prior algorithms

    A Systematic Review of Algorithms with Linear-time Behaviour to Generate Delaunay and Voronoi Tessellations

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    Triangulations and tetrahedrizations are important geometrical discretization procedures applied to several areas, such as the reconstruction of surfaces and data visualization. Delaunay and Voronoi tessellations are discretization structures of domains with desirable geometrical properties. In this work, a systematic review of algorithms with linear-time behaviour to generate 2D/3D Delaunay and/or Voronoi tessellations is presented

    Segmentation of 3D pore space from CT images using curvilinear skeleton: application to numerical simulation of microbial decomposition

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    Recent advances in 3D X-ray Computed Tomographic (CT) sensors have stimulated research efforts to unveil the extremely complex micro-scale processes that control the activity of soil microorganisms. Voxel-based description (up to hundreds millions voxels) of the pore space can be extracted, from grey level 3D CT scanner images, by means of simple image processing tools. Classical methods for numerical simulation of biological dynamics using mesh of voxels, such as Lattice Boltzmann Model (LBM), are too much time consuming. Thus, the use of more compact and reliable geometrical representations of pore space can drastically decrease the computational cost of the simulations. Several recent works propose basic analytic volume primitives (e.g. spheres, generalized cylinders, ellipsoids) to define a piece-wise approximation of pore space for numerical simulation of draining, diffusion and microbial decomposition. Such approaches work well but the drawback is that it generates approximation errors. In the present work, we study another alternative where pore space is described by means of geometrically relevant connected subsets of voxels (regions) computed from the curvilinear skeleton. Indeed, many works use the curvilinear skeleton (3D medial axis) for analyzing and partitioning 3D shapes within various domains (medicine, material sciences, petroleum engineering, etc.) but only a few ones in soil sciences. Within the context of soil sciences, most studies dealing with 3D medial axis focus on the determination of pore throats. Here, we segment pore space using curvilinear skeleton in order to achieve numerical simulation of microbial decomposition (including diffusion processes). We validate simulation outputs by comparison with other methods using different pore space geometrical representations (balls, voxels).Comment: preprint, submitted to Computers & Geosciences 202
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