60,682 research outputs found

    Evolving a DSL implementation

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    Domain Specific Languages (DSLs) are small languages designed for use in a specific domain. DSLs typically evolve quite radically throughout their lifetime, but current DSL implementation approaches are often clumsy in the face of such evolution. In this paper I present a case study of an DSL evolving in its syntax, semantics, and robustness, implemented in the Converge language. This shows how real-world DSL implementations can evolve along with changing requirements

    Software issues involved in code translation of C to Ada programs

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    It is often thought that translation of one programming language to another is a simple solution that can be used to extend the software life span or in rehosting software to another environment. The possible problems are examined as are the advantages and disadvantages of direct machine or human code translation versus that of redesign and rewrite of the software. The translation of the expert system language called C Language Integrated Production System (CLIPS) which is written in C, to Ada, will be used as a case study of the problems that are encountered

    Modeling of the youBot in a serial link structure using twists and wrenches in a bond graph

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    We present a walk-through tutorial on the modeling of a complex robotic system, like the newly developed desktop mobile manipulator youBot developed by KUKA[5, 4]. The tutorial shows the design of models for typical robotic elements, done in a reusable object-oriented style. We employ an energy-based approach for modeling and its bondgraph notation to ensure encapsulation of functionality, extendability and reusability of each element of the model. The kinematic representation of mechanical elements is captured using screw theory. The modeling process is explained in two steps: ļ¬rst submodels of separate components are elaborated and next the model is constructed from these components

    Modular, Fully-abstract Compilation by Approximate Back-translation

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    A compiler is fully-abstract if the compilation from source language programs to target language programs reflects and preserves behavioural equivalence. Such compilers have important security benefits, as they limit the power of an attacker interacting with the program in the target language to that of an attacker interacting with the program in the source language. Proving compiler full-abstraction is, however, rather complicated. A common proof technique is based on the back-translation of target-level program contexts to behaviourally-equivalent source-level contexts. However, constructing such a back- translation is problematic when the source language is not strong enough to embed an encoding of the target language. For instance, when compiling from STLC to ULC, the lack of recursive types in the former prevents such a back-translation. We propose a general and elegant solution for this problem. The key insight is that it suffices to construct an approximate back-translation. The approximation is only accurate up to a certain number of steps and conservative beyond that, in the sense that the context generated by the back-translation may diverge when the original would not, but not vice versa. Based on this insight, we describe a general technique for proving compiler full-abstraction and demonstrate it on a compiler from STLC to ULC. The proof uses asymmetric cross-language logical relations and makes innovative use of step-indexing to express the relation between a context and its approximate back-translation. The proof extends easily to common compiler patterns such as modular compilation and it, to the best of our knowledge, it is the first compiler full abstraction proof to have been fully mechanised in Coq. We believe this proof technique can scale to challenging settings and enable simpler, more scalable proofs of compiler full-abstraction

    A static cost analysis for a higher-order language

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    We develop a static complexity analysis for a higher-order functional language with structural list recursion. The complexity of an expression is a pair consisting of a cost and a potential. The former is defined to be the size of the expression's evaluation derivation in a standard big-step operational semantics. The latter is a measure of the "future" cost of using the value of that expression. A translation function tr maps target expressions to complexities. Our main result is the following Soundness Theorem: If t is a term in the target language, then the cost component of tr(t) is an upper bound on the cost of evaluating t. The proof of the Soundness Theorem is formalized in Coq, providing certified upper bounds on the cost of any expression in the target language.Comment: Final versio

    Toward an architecture for quantum programming

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    It is becoming increasingly clear that, if a useful device for quantum computation will ever be built, it will be embodied by a classical computing machine with control over a truly quantum subsystem, this apparatus performing a mixture of classical and quantum computation. This paper investigates a possible approach to the problem of programming such machines: a template high level quantum language is presented which complements a generic general purpose classical language with a set of quantum primitives. The underlying scheme involves a run-time environment which calculates the byte-code for the quantum operations and pipes it to a quantum device controller or to a simulator. This language can compactly express existing quantum algorithms and reduce them to sequences of elementary operations; it also easily lends itself to automatic, hardware independent, circuit simplification. A publicly available preliminary implementation of the proposed ideas has been realized using the C++ language.Comment: 23 pages, 5 figures, A4paper. Final version accepted by EJPD ("swap" replaced by "invert" for Qops). Preliminary implementation available at: http://sra.itc.it/people/serafini/quantum-computing/qlang.htm

    Optimizing for confidence - Costs and opportunities at the frontier between abstraction and reality

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    Is there a relationship between computing costs and the confidence people place in the behavior of computing systems? What are the tuning knobs one can use to optimize systems for human confidence instead of correctness in purely abstract models? This report explores these questions by reviewing the mechanisms by which people build confidence in the match between the physical world behavior of machines and their abstract intuition of this behavior according to models or programming language semantics. We highlight in particular that a bottom-up approach relies on arbitrary trust in the accuracy of I/O devices, and that there exists clear cost trade-offs in the use of I/O devices in computing systems. We also show various methods which alleviate the need to trust I/O devices arbitrarily and instead build confidence incrementally "from the outside" by considering systems as black box entities. We highlight cases where these approaches can reach a given confidence level at a lower cost than bottom-up approaches.Comment: 11 pages, 1 figur
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