730 research outputs found

    AoA-aware Probabilistic Indoor Location Fingerprinting using Channel State Information

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    With expeditious development of wireless communications, location fingerprinting (LF) has nurtured considerable indoor location based services (ILBSs) in the field of Internet of Things (IoT). For most pattern-matching based LF solutions, previous works either appeal to the simple received signal strength (RSS), which suffers from dramatic performance degradation due to sophisticated environmental dynamics, or rely on the fine-grained physical layer channel state information (CSI), whose intricate structure leads to an increased computational complexity. Meanwhile, the harsh indoor environment can also breed similar radio signatures among certain predefined reference points (RPs), which may be randomly distributed in the area of interest, thus mightily tampering the location mapping accuracy. To work out these dilemmas, during the offline site survey, we first adopt autoregressive (AR) modeling entropy of CSI amplitude as location fingerprint, which shares the structural simplicity of RSS while reserving the most location-specific statistical channel information. Moreover, an additional angle of arrival (AoA) fingerprint can be accurately retrieved from CSI phase through an enhanced subspace based algorithm, which serves to further eliminate the error-prone RP candidates. In the online phase, by exploiting both CSI amplitude and phase information, a novel bivariate kernel regression scheme is proposed to precisely infer the target's location. Results from extensive indoor experiments validate the superior localization performance of our proposed system over previous approaches

    Evaluating indoor positioning systems in a shopping mall : the lessons learned from the IPIN 2018 competition

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    The Indoor Positioning and Indoor Navigation (IPIN) conference holds an annual competition in which indoor localization systems from different research groups worldwide are evaluated empirically. The objective of this competition is to establish a systematic evaluation methodology with rigorous metrics both for real-time (on-site) and post-processing (off-site) situations, in a realistic environment unfamiliar to the prototype developers. For the IPIN 2018 conference, this competition was held on September 22nd, 2018, in Atlantis, a large shopping mall in Nantes (France). Four competition tracks (two on-site and two off-site) were designed. They consisted of several 1 km routes traversing several floors of the mall. Along these paths, 180 points were topographically surveyed with a 10 cm accuracy, to serve as ground truth landmarks, combining theodolite measurements, differential global navigation satellite system (GNSS) and 3D scanner systems. 34 teams effectively competed. The accuracy score corresponds to the third quartile (75th percentile) of an error metric that combines the horizontal positioning error and the floor detection. The best results for the on-site tracks showed an accuracy score of 11.70 m (Track 1) and 5.50 m (Track 2), while the best results for the off-site tracks showed an accuracy score of 0.90 m (Track 3) and 1.30 m (Track 4). These results showed that it is possible to obtain high accuracy indoor positioning solutions in large, realistic environments using wearable light-weight sensors without deploying any beacon. This paper describes the organization work of the tracks, analyzes the methodology used to quantify the results, reviews the lessons learned from the competition and discusses its future

    Integrated WiFi/PDR/Smartphone using an unscented Kalman filter algorithm for 3D indoor localization

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    Because of the high calculation cost and poor performance of a traditional planar map when dealing with complicated indoor geographic information, a WiFi fingerprint indoor positioning system cannot be widely employed on a smartphone platform. By making full use of the hardware sensors embedded in the smartphone, this study proposes an integrated approach to a three-dimensional (3D) indoor positioning system. First, an improved K-means clustering method is adopted to reduce the fingerprint database retrieval time and enhance positioning efficiency. Next, with the mobile phone’s acceleration sensor, a new step counting method based on auto-correlation analysis is proposed to achieve cell phone inertial navigation positioning. Furthermore, the integration of WiFi positioning with Pedestrian Dead Reckoning (PDR) obtains higher positional accuracy with the help of the Unscented Kalman Filter algorithm. Finally, a hybrid 3D positioning system based on Unity 3D, which can carry out real-time positioning for targets in 3D scenes, is designed for the fluent operation of mobile terminals

    CSI-based fingerprinting for indoor localization using LTE Signals

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    Abstract This paper addresses the use of channel state information (CSI) for Long Term Evolution (LTE) signal fingerprinting localization. In particular, the paper proposes a novel CSI-based signal fingerprinting approach, where fingerprints are descriptors of the "shape" of the channel frequency response (CFR) calculated on CSI vectors, rather than direct CSI vectors. Experiments have been carried out to prove the feasibility and the effectiveness of the proposed method and to study the impact on the localization performance of (i) the bandwidth of the available LTE signal and (ii) the availability of more LTE signals transmitted by different eNodeB (cell diversity). Comparisons with other signal fingerprinting approaches, such as the ones based on received signal strength indicator or reference signal received power, clearly show that using LTE CSI, and in particular, descriptors as fingerprints, can bring relevant performance improvement

    Efficient AoA-based wireless indoor localization for hospital outpatients using mobile devices

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    The motivation of this work is to help outpatients find their corresponding departments or clinics, thus, it needs to provide indoor positioning services with a room-level accuracy. Unlike wireless outdoor localization that is dominated by the global positioning system (GPS), wireless indoor localization is still an open issue. Many different schemes are being developed to meet the increasing demand for indoor localization services. In this paper, we investigated the AoA-based wireless indoor localization for outpatients’ wayfinding in a hospital, where Wi-Fi access points (APs) are deployed, in line, on the ceiling. The target position can be determined by a mobile device, like a smartphone, through an efficient geometric calculation with two known APs coordinates and the angles of the incident radios. All possible positions in which the target may appear have been comprehensively investigated, and the corresponding solutions were proven to be the same. Experimental results show that localization error was less than 2.5 m, about 80% of the time, which can satisfy the outpatients’ requirements for wayfinding

    Fingerprint Database Enhancement by Applying Interpolation and Regression Techniques for IoT-based Indoor Localization

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    Most applied indoor localization is based on distance and fingerprint techniques. The distance-based technique converts specific parameters to a distance, while the fingerprint technique stores parameters as the fingerprint database. The widely used Internet of Things (IoT) technologies, e.g., Wi-Fi and ZigBee, provide the localization parameters, i.e., received signal strength indicator (RSSI). The fingerprint technique advantages over the distance-based method as it straightforwardly uses the parameter and has better accuracy. However, the burden in database reconstruction in terms of complexity and cost is the disadvantage of this technique. Some solutions, i.e., interpolation, image-based method, machine learning (ML)-based, have been proposed to enhance the fingerprint methods. The limitations are complex and evaluated only in a single environment or simulation. This paper proposes applying classical interpolation and regression to create the synthetic fingerprint database using only a relatively sparse RSSI dataset. We use bilinear and polynomial interpolation and polynomial regression techniques to create the synthetic database and apply our methods to the 2D and 3D environments. We obtain an accuracy improvement of 0.2m for 2D and 0.13m for 3D by applying the synthetic database. Adding the synthetic database can tackle the sparsity issues, and the offline fingerprint database construction will be less burden. Doi: 10.28991/esj-2021-SP1-012 Full Text: PD
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