259,101 research outputs found

    A Framework for Model-Driven Development of Mobile Applications with Context Support

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    Model-driven development (MDD) of software systems has been a serious trend in different application domains over the last 15 years. While technologies, platforms, and architectural paradigms have changed several times since model-driven development processes were first introduced, their applicability and usefulness are discussed every time a new technological trend appears. Looking at the rapid market penetration of smartphones, software engineers are curious about how model-driven development technologies can deal with this novel and emergent domain of software engineering (SE). Indeed, software engineering of mobile applications provides many challenges that model-driven development can address. Model-driven development uses a platform independent model as a crucial artifact. Such a model usually follows a domain-specific modeling language and separates the business concerns from the technical concerns. These platform-independent models can be reused for generating native program code for several mobile software platforms. However, a major drawback of model-driven development is that infrastructure developers must provide a fairly sophisticated model-driven development infrastructure before mobile application developers can create mobile applications in a model-driven way. Hence, the first part of this thesis deals with designing a model-driven development infrastructure for mobile applications. We will follow a rigorous design process comprising a domain analysis, the design of a domain-specific modeling language, and the development of the corresponding model editors. To ensure that the code generators produce high-quality application code and the resulting mobile applications follow a proper architectural design, we will analyze several representative reference applications beforehand. Thus, the reader will get an insight into both the features of mobile applications and the steps that are required to design and implement a model-driven development infrastructure. As a result of the domain analysis and the analysis of the reference applications, we identified context-awareness as a further important feature of mobile applications. Current software engineering tools do not sufficiently support designing and implementing of context-aware mobile applications. Although these tools (e.g., middleware approaches) support the definition and the collection of contextual information, the adaptation of the mobile application must often be implemented by hand at a low abstraction level by the mobile application developers. Thus, the second part of this thesis demonstrates how context-aware mobile applications can be designed more easily by using a model-driven development approach. Techniques such as model transformation and model interpretation are used to adapt mobile applications to different contexts at design time or runtime. Moreover, model analysis and model-based simulation help mobile application developers to evaluate a designed mobile application (i.e., app model) prior to its generation and deployment with respected to certain contexts. We demonstrate the usefulness and applicability of the model-driven development infrastructure we developed by seven case examples. These showcases demonstrate the designing of mobile applications in different domains. We demonstrate the scalability of our model-driven development infrastructure with several performance tests, focusing on the generation time of mobile applications, as well as their runtime performance. Moreover, the usability was successfully evaluated during several hands-on training sessions by real mobile application developers with different skill levels

    PROFILE- AND INSTRUMENTATION- DRIVEN METHODS FOR EMBEDDED SIGNAL PROCESSING

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    Modern embedded systems for digital signal processing (DSP) run increasingly sophisticated applications that require expansive performance resources, while simultaneously requiring better power utilization to prolong battery-life. Achieving such conflicting objectives requires innovative software/hardware design space exploration spanning a wide-array of techniques and technologies that offer trade-offs among performance, cost, power utilization, and overall system design complexity. To save on non-recurring engineering (NRE) costs and in order to meet shorter time-to-market requirements, designers are increasingly using an iterative design cycle and adopting model-based computer-aided design (CAD) tools to facilitate analysis, debugging, profiling, and design optimization. In this dissertation, we present several profile- and instrumentation-based techniques that facilitate design and maintenance of embedded signal processing systems: 1. We propose and develop a novel, translation lookaside buffer (TLB) preloading technique. This technique, called context-aware TLB preloading (CTP), uses a synergistic relationship between the (1) compiler for application specific analysis of a task's context, and (2) operating system (OS), for run-time introspection of the context and efficient identification of TLB entries for current and future usage. CTP works by (1) identifying application hotspots using compiler-enabled (or manual) profiling, and (2) exploiting well-understood memory access patterns, typical in signal processing applications, to preload the TLB at context switch time. The benefits of CTP in eliminating inter-task TLB interference and preemptively allocating TLB entries during context-switch are demonstrated through extensive experimental results with signal processing kernels. 2. We develop an instrumentation-driven approach to facilitate the conversion of legacy systems, not designed as dataflow-based applications, to dataflow semantics by automatically identifying the behavior of the core actors as instances of well-known dataflow models. This enables the application of powerful dataflow-based analysis and optimization methods to systems to which these methods have previously been unavailable. We introduce a generic method for instrumenting dataflow graphs that can be used to profile and analyze actors, and we use this instrumentation facility to instrument legacy designs being converted and then automatically detect the dataflow models of the core functions. We also present an iterative actor partitioning process that can be used to partition complex actors into simpler entities that are more prone to analysis. We demonstrate the utility of our proposed new instrumentation-driven dataflow approach with several DSP-based case studies. 3. We extend the instrumentation technique discussed in (2) to introduce a novel tool for model-based design validation called dataflow validation framework (DVF). DVF addresses the problem of ensuring consistency between (1) dataflow properties that are declared or otherwise assumed as part of dataflow-based application models, and (2) the dataflow behavior that is exhibited by implementations that are derived from the models. The ability of DVF to identify disparities between an application's formal dataflow representation and its implementation is demonstrated through several signal processing application development case studies

    Developing front-end Web 2.0 technologies to access services, content and things in the future Internet

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    The future Internet is expected to be composed of a mesh of interoperable web services accessible from all over the web. This approach has not yet caught on since global user?service interaction is still an open issue. This paper states one vision with regard to next-generation front-end Web 2.0 technology that will enable integrated access to services, contents and things in the future Internet. In this paper, we illustrate how front-ends that wrap traditional services and resources can be tailored to the needs of end users, converting end users into prosumers (creators and consumers of service-based applications). To do this, we propose an architecture that end users without programming skills can use to create front-ends, consult catalogues of resources tailored to their needs, easily integrate and coordinate front-ends and create composite applications to orchestrate services in their back-end. The paper includes a case study illustrating that current user-centred web development tools are at a very early stage of evolution. We provide statistical data on how the proposed architecture improves these tools. This paper is based on research conducted by the Service Front End (SFE) Open Alliance initiative

    A Process Framework for Semantics-aware Tourism Information Systems

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    The growing sophistication of user requirements in tourism due to the advent of new technologies such as the Semantic Web and mobile computing has imposed new possibilities for improved intelligence in Tourism Information Systems (TIS). Traditional software engineering and web engineering approaches cannot suffice, hence the need to find new product development approaches that would sufficiently enable the next generation of TIS. The next generation of TIS are expected among other things to: enable semantics-based information processing, exhibit natural language capabilities, facilitate inter-organization exchange of information in a seamless way, and evolve proactively in tandem with dynamic user requirements. In this paper, a product development approach called Product Line for Ontology-based Semantics-Aware Tourism Information Systems (PLOSATIS) which is a novel hybridization of software product line engineering, and Semantic Web engineering concepts is proposed. PLOSATIS is presented as potentially effective, predictable and amenable to software process improvement initiatives

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017
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