2,847 research outputs found
Radix-2 x 2 x 2 algorithm for the 3-D discrete hartley transform
The discrete Hartley transform (DHT) has proved
to be a valuable tool in digital signal/image processing and communications and has also attracted research interests in many multidimensional applications. Although many fast algorithms have been developed for the calculation of one- and two-dimensional (1-D and 2-D) DHT, the development of multidimensional algorithms in three and more dimensions is still unexplored and has not been given similar attention; hence, the multidimensional
Hartley transform is usually calculated through the row-column approach. However, proper multidimensional algorithms can be more efficient than the row-column method and need to be developed. Therefore, it is the aim of this paper to introduce the concept and derivation of the three-dimensional (3-D) radix-2 2X 2X
algorithm for fast calculation of the 3-D discrete Hartley transform. The proposed algorithm is based on the principles of the divide-and-conquer approach applied directly in 3-D. It has a simple butterfly structure and has been found to offer significant savings in arithmetic operations compared with the row-column approach based on similar algorithms
Type-II/III DCT/DST algorithms with reduced number of arithmetic operations
We present algorithms for the discrete cosine transform (DCT) and discrete
sine transform (DST), of types II and III, that achieve a lower count of real
multiplications and additions than previously published algorithms, without
sacrificing numerical accuracy. Asymptotically, the operation count is reduced
from ~ 2N log_2 N to ~ (17/9) N log_2 N for a power-of-two transform size N.
Furthermore, we show that a further N multiplications may be saved by a certain
rescaling of the inputs or outputs, generalizing a well-known technique for N=8
by Arai et al. These results are derived by considering the DCT to be a special
case of a DFT of length 4N, with certain symmetries, and then pruning redundant
operations from a recent improved fast Fourier transform algorithm (based on a
recursive rescaling of the conjugate-pair split radix algorithm). The improved
algorithms for DCT-III, DST-II, and DST-III follow immediately from the
improved count for the DCT-II.Comment: 9 page
Type-IV DCT, DST, and MDCT algorithms with reduced numbers of arithmetic operations
We present algorithms for the type-IV discrete cosine transform (DCT-IV) and
discrete sine transform (DST-IV), as well as for the modified discrete cosine
transform (MDCT) and its inverse, that achieve a lower count of real
multiplications and additions than previously published algorithms, without
sacrificing numerical accuracy. Asymptotically, the operation count is reduced
from ~2NlogN to ~(17/9)NlogN for a power-of-two transform size N, and the exact
count is strictly lowered for all N > 4. These results are derived by
considering the DCT to be a special case of a DFT of length 8N, with certain
symmetries, and then pruning redundant operations from a recent improved fast
Fourier transform algorithm (based on a recursive rescaling of the
conjugate-pair split radix algorithm). The improved algorithms for DST-IV and
MDCT follow immediately from the improved count for the DCT-IV.Comment: 11 page
Non-power-of-Two FFTs: Exploring the Flexibility of the Montium TP
Coarse-grain reconfigurable architectures, like the Montium TP, have proven to be a very successful approach for low-power and high-performance computation of regular digital signal processing algorithms. This paper presents the implementation of a class of non-power-of-two FFTs to discover the limitations and Flexibility of the Montium TP for less regular algorithms. A non-power-of-two FFT is less regular compared to a traditional power-of-two FFT. The results of the implementation show the processing time, accuracy, energy consumption and Flexibility of the implementation
Generating and Searching Families of FFT Algorithms
A fundamental question of longstanding theoretical interest is to prove the
lowest exact count of real additions and multiplications required to compute a
power-of-two discrete Fourier transform (DFT). For 35 years the split-radix
algorithm held the record by requiring just 4n log n - 6n + 8 arithmetic
operations on real numbers for a size-n DFT, and was widely believed to be the
best possible. Recent work by Van Buskirk et al. demonstrated improvements to
the split-radix operation count by using multiplier coefficients or "twiddle
factors" that are not n-th roots of unity for a size-n DFT. This paper presents
a Boolean Satisfiability-based proof of the lowest operation count for certain
classes of DFT algorithms. First, we present a novel way to choose new yet
valid twiddle factors for the nodes in flowgraphs generated by common
power-of-two fast Fourier transform algorithms, FFTs. With this new technique,
we can generate a large family of FFTs realizable by a fixed flowgraph. This
solution space of FFTs is cast as a Boolean Satisfiability problem, and a
modern Satisfiability Modulo Theory solver is applied to search for FFTs
requiring the fewest arithmetic operations. Surprisingly, we find that there
are FFTs requiring fewer operations than the split-radix even when all twiddle
factors are n-th roots of unity.Comment: Preprint submitted on March 28, 2011, to the Journal on
Satisfiability, Boolean Modeling and Computatio
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