122 research outputs found

    Exploratory study to explore the role of ICT in the process of knowledge management in an Indian business environment

    Get PDF
    In the 21st century and the emergence of a digital economy, knowledge and the knowledge base economy are rapidly growing. To effectively be able to understand the processes involved in the creating, managing and sharing of knowledge management in the business environment is critical to the success of an organization. This study builds on the previous research of the authors on the enablers of knowledge management by identifying the relationship between the enablers of knowledge management and the role played by information communication technologies (ICT) and ICT infrastructure in a business setting. This paper provides the findings of a survey collected from the four major Indian cities (Chennai, Coimbatore, Madurai and Villupuram) regarding their views and opinions about the enablers of knowledge management in business setting. A total of 80 organizations participated in the study with 100 participants in each city. The results show that ICT and ICT infrastructure can play a critical role in the creating, managing and sharing of knowledge in an Indian business environment

    Secure bootstrapping and routing in an IPv6-based ad hoc network

    Get PDF
    The mobile ad hoc network (MANET), which is characterized by an infrastructureless architecture and multi-hop communication, has attracted a lot of attention recently. In the evolution of IP networks to version 6, adopting the same protocol would guarantee the success and portability of MANETs. In this paper, we propose a secure bootstrapping and routing protocol for MANETs. Mobile hosts can autoconfigure and even change their IP addresses based on the concept of CGA (cryptographically generated address), but they can not hide their identities easily. The protocol is modified from DSR (dynamic source routing) to support secure routing. The neighbor discovery and domain name registration in IPv6 are incorporated and enhanced with security functions. The protocol is characterized by the following features: (i) it is designed based on IPv6, (ii) relying on a DNS server, it allows bootstrapping a MANET with little pre-configuration overhead, so network formation is light-weight, and (iii) it is able to resist a variety of security attacks

    Autoconfiguration, Registration and Mobility Management for Pervasive Computing

    Get PDF
    Special Issue of Pervasive Computing</p

    A Decentralized Session Management Framework for Heterogeneous Ad-Hoc and Fixed Networks

    Get PDF
    Wireless technologies are continuously evolving. Second generation cellular networks have gained worldwide acceptance. Wireless LANs are commonly deployed in corporations or university campuses, and their diffusion in public hotspots is growing. Third generation cellular systems are yet to affirm everywhere; still, there is an impressive amount of research ongoing for deploying beyond 3G systems. These new wireless technologies combine the characteristics of WLAN based and cellular networks to provide increased bandwidth. The common direction where all the efforts in wireless technologies are headed is towards an IP-based communication. Telephony services have been the killer application for cellular systems; their evolution to packet-switched networks is a natural path. Effective IP telephony signaling protocols, such as the Session Initiation Protocol (SIP) and the H 323 protocol are needed to establish IP-based telephony sessions. However, IP telephony is just one service example of IP-based communication. IP-based multimedia sessions are expected to become popular and offer a wider range of communication capabilities than pure telephony. In order to conjoin the advances of the future wireless technologies with the potential of IP-based multimedia communication, the next step would be to obtain ubiquitous communication capabilities. According to this vision, people must be able to communicate also when no support from an infrastructured network is available, needed or desired. In order to achieve ubiquitous communication, end devices must integrate all the capabilities necessary for IP-based distributed and decentralized communication. Such capabilities are currently missing. For example, it is not possible to utilize native IP telephony signaling protocols in a totally decentralized way. This dissertation presents a solution for deploying the SIP protocol in a decentralized fashion without support of infrastructure servers. The proposed solution is mainly designed to fit the needs of decentralized mobile environments, and can be applied to small scale ad-hoc networks or also bigger networks with hundreds of nodes. A framework allowing discovery of SIP users in ad-hoc networks and the establishment of SIP sessions among them, in a fully distributed and secure way, is described and evaluated. Security support allows ad-hoc users to authenticate the sender of a message, and to verify the integrity of a received message. The distributed session management framework has been extended in order to achieve interoperability with the Internet, and the native Internet applications. With limited extensions to the SIP protocol, we have designed and experimentally validated a SIP gateway allowing SIP signaling between ad-hoc networks with private addressing space and native SIP applications in the Internet. The design is completed by an application level relay that permits instant messaging sessions to be established in heterogeneous environments. The resulting framework constitutes a flexible and effective approach for the pervasive deployment of real time applications.The invention of the phone has radically changed the way people communicate, as it allowed persons to get in contact instantly no matter of their location. However, phone communication has been confined for decades to a fixed location, be it one's own house or a phone boot. The widespread affirmation of cellular technologies has had for fixed telephony a similar impact that the invention of the phone has had on communications years before. With mobile phones, people are enabled to talk with each other anytime and anywhere. Internet has also revolutionized the way people communicate. E-mails have soon become one of the Internet killer applications. Later on, instant messaging, popularly known as chatting, has gained huge consensus among net surfers. Only recently, the use of the Internet for voice communication is becoming mainstream, and the so called Voice over IP (VoIP) applications (Skype is probably the most famous for the masses) are becoming common use. Despite its popularity, Internet still suffers from the inherent limitations that affected early telephony: it is fixed. The usage of Internet on the move still does not constitute the easiest and most satisfactory user experience, due to capabilities and limitations of the access technology, terminals, services and applications. Efforts for mobilizing the Internet are ongoing both in the industrial and in the academic worlds, but several bricks are needed to build the wall of mobile Internet. This dissertation provides one of these bricks, describing a solution that allows the deployment of multimedia applications (chat, VoIP, gaming) in mobile environments. In other words, this dissertation gives solutions for facilitating ubiquitous Internet-based communication, anytime and anywhere. The vision that we want to become true is that Internet must become mobile in the same way as fixed telephony has become mobile thanks to the cellular technology. More than this, we do not want that users are limited by the presence of an infrastructure to communicate with each other. In order to achieve this, we present solutions to deploy Internet-based services and applications in environments where no support from servers is available. In other words, we enable direct device-to-device, user-to-user Internet communication. Our contribution is mainly focused on the steps needed to establish the communication, the so called session establishment or signaling phase. We have validated our signaling framework by building a chat application that utilizes its features and works in server-less environments. The custom server-less solution does not prohibit to connect at the same time with the Internet, so that one can engage in a chess game using direct communication with a person in the proximity while having a chat in progress with a friend using standard Internet services. The challenge that we had to face is that Internet services and applications are usually built implying support from a centralized server. In order to deploy direct user-to-user Internet services, while maintaining interoperability with mainstream services, we had to enhance native Internet services to work without infrastructure support, without sacrificing interoperability with standard Internet applications. To conclude, we have placed our brick on the still yet to be completed wall of mobile Internet. Our hope is that one day, thanks also to this brick, everybody will be able to enjoy Internet-based applications as easily as now it is possible to use mobile telephony services

    QoS provisioning and mobility management for IP-based wireless LAN

    Get PDF
    Today two major technological forces drive the telecommunication era: the wireless cellular systems and the Internet. As these forces converge, the demand for new services, increasing bandwidth and ubiquitous connectivity continuously grows. The next-generation mobile systems will be based solely or in a large extent, on the Internet Protocol (IP). This thesis begins by addressing the problems and challenges faced in a multimedia, IP-based Wireless LAN environment. The ETSI HiperLAN/2 system has been mainly selected as the test wireless network for our theoretical and simulation experiments. Apart from the simulations, measurements have been taken from real life test scenarios, where the IEEE 802.11 system was used (UniS Test-bed). Furthermore, a brief overview of the All-IP network infrastructure is presented. An extension to the conventional wireless (cellular) architecture, which takes advantage of the IP network characteristics, is considered. Some of the trends driving the 3G and WLANs developments are explored, while the provision of quality of service on the latter for real-time and non-real-time multimedia services is investigated, simulated and evaluated. Finally, an efficient and catholic Q0S framework is proposed. At the same time, the multimedia services should be offered in a seamless and uninterrupted manner to users who access the all-IP infrastructure via a WLAN, meeting the demands of both enterprise and public environments anywhere and anytime. Thus providing support for mobile communications not only in terms of terminal mobility, as is currently the case, but also for session, service and personal mobility. Furthermore, this mobility should be available over heterogeneous networks, such as WLANs, IJMTS, as well as fixed networks. Therefore, this work investigates issues such as, multilayer and multi-protocol (SIP-Mobile IP-Cellular IP) mobility management in wireless LAN and 3G domains. Several local and global mobility protocols and architectures have been tested and evaluated and a complete mobility management framework is proposed. Moreover, integration of simple yet efficient authentication, accounting and authorisation mechanisms with the multimedia service architecture is an important issue of IP-based WLANs. Without such integration providers will not have the necessary means to control their provided services and make revenue from the users. The proposed AAA architecture should support a robust AAA infrastructure providing secure, fast and seamless access granting to multimedia services. On the other hand, a user wishing a service from the All-IP WLAN infrastructure needs to be authenticated twice, once to get access to the network and the other one should be granted for the required service. Hence, we provide insights into these issues by simulating and evaluating pre-authentication techniques and other network authentication scenarios based on the wellknown IEEE 802.lx protocol for multimedia IP-based WLANs.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Privacy Preserving Cryptographic Protocols for Secure Heterogeneous Networks

    Get PDF
    DisertačnĂ­ prĂĄce se zabĂœvĂĄ kryptografickĂœmi protokoly poskytujĂ­cĂ­ ochranu soukromĂ­, kterĂ© jsou určeny pro zabezpečenĂ­ komunikačnĂ­ch a informačnĂ­ch systĂ©mĆŻ tvoƙícĂ­ch heterogennĂ­ sĂ­tě. PrĂĄce se zaměƙuje pƙedevĆĄĂ­m na moĆŸnosti vyuĆŸitĂ­ nekonvenčnĂ­ch kryptografickĂœch prostƙedkĆŻ, kterĂ© poskytujĂ­ rozơíƙenĂ© bezpečnostnĂ­ poĆŸadavky, jako je napƙíklad ochrana soukromĂ­ uĆŸivatelĆŻ komunikačnĂ­ho systĂ©mu. V prĂĄci je stanovena vĂœpočetnĂ­ nĂĄročnost kryptografickĂœch a matematickĂœch primitiv na rĆŻznĂœch zaƙízenĂ­ch, kterĂ© se podĂ­lĂ­ na zabezpečenĂ­ heterogennĂ­ sĂ­tě. HlavnĂ­ cĂ­le prĂĄce se zaměƙujĂ­ na nĂĄvrh pokročilĂœch kryptografickĂœch protokolĆŻ poskytujĂ­cĂ­ch ochranu soukromĂ­. V prĂĄci jsou navrĆŸeny celkově tƙi protokoly, kterĂ© vyuĆŸĂ­vajĂ­ skupinovĂœch podpisĆŻ zaloĆŸenĂœch na bilineĂĄrnĂ­m pĂĄrovĂĄnĂ­ pro zajiĆĄtěnĂ­ ochrany soukromĂ­ uĆŸivatelĆŻ. Tyto navrĆŸenĂ© protokoly zajiĆĄĆ„ujĂ­ ochranu soukromĂ­ a nepopiratelnost po celou dobu datovĂ© komunikace spolu s autentizacĂ­ a integritou pƙenĂĄĆĄenĂœch zprĂĄv. Pro navĂœĆĄenĂ­ vĂœkonnosti navrĆŸenĂœch protokolĆŻ je vyuĆŸito optimalizačnĂ­ch technik, napƙ. dĂĄvkovĂ©ho ověƙovĂĄnĂ­, tak aby protokoly byly praktickĂ© i pro heterogennĂ­ sĂ­tě.The dissertation thesis deals with privacy-preserving cryptographic protocols for secure communication and information systems forming heterogeneous networks. The thesis focuses on the possibilities of using non-conventional cryptographic primitives that provide enhanced security features, such as the protection of user privacy in communication systems. In the dissertation, the performance of cryptographic and mathematic primitives on various devices that participate in the security of heterogeneous networks is evaluated. The main objectives of the thesis focus on the design of advanced privacy-preserving cryptographic protocols. There are three designed protocols which use pairing-based group signatures to ensure user privacy. These proposals ensure the protection of user privacy together with the authentication, integrity and non-repudiation of transmitted messages during communication. The protocols employ the optimization techniques such as batch verification to increase their performance and become more practical in heterogeneous networks.

    Secure Identification in Social Wireless Networks

    Get PDF
    The applications based on social networking have brought revolution towards social life and are continuously gaining popularity among the Internet users. Due to the advanced computational resources offered by the innovative hardware and nominal subscriber charges of network operators, most of the online social networks are transforming into the mobile domain by offering exciting applications and games exclusively designed for users on the go. Moreover, the mobile devices are considered more personal as compared to their desktop rivals, so there is a tendency among the mobile users to store sensitive data like contacts, passwords, bank account details, updated calendar entries with key dates and personal notes on their devices. The Project Social Wireless Network Secure Identification (SWIN) is carried out at Swedish Institute of Computer Science (SICS) to explore the practicality of providing the secure mobile social networking portal with advanced security features to tackle potential security threats by extending the existing methods with more innovative security technologies. In addition to the extensive background study and the determination of marketable use-cases with their corresponding security requirements, this thesis proposes a secure identification design to satisfy the security dimensions for both online and offline peers. We have implemented an initial prototype using PHP Socket and OpenSSL library to simulate the secure identification procedure based on the proposed design. The design is in compliance with 3GPP‟s Generic Authentication Architecture (GAA) and our implementation has demonstrated the flexibility of the solution to be applied independently for the applications requiring secure identification. Finally, the thesis provides strong foundation for the advanced implementation on mobile platform in future

    Cloud Based IP Multimedia Subsystem (IMS) Architecture to Integrate Vehicular Ad Hoc Network (VANET) and IMS

    Get PDF
    RÉSUMÉ Les rĂ©seaux Ad Hoc vĂ©hiculaires (VANET) reprĂ©sentent une technologie spĂ©ciale, dans la catĂ©gorie des rĂ©seaux ad hoc sans fils. Ils visent la sĂ©curitĂ© routiĂšre, une plus grande efficacitĂ© et une meilleure organisation au sein des systĂšmes de transport. Ils favorisent l’avĂšnement de nouvelles applications relatives Ă  l’ingĂ©nierie, la gestion de trafic, la dissĂ©mination d’informations d’urgence pour Ă©viter les situations critiques, le confort et le divertissement, ainsi que plusieurs autres «applications utilisateur». Le sous-systĂšme multimĂ©dia IP (IP Multimedia Subsystem, IMS), a Ă©tĂ© standardisĂ© par le projet «Third Generation Partnership Project» (3GPP) pour les rĂ©seaux hĂ©tĂ©rogĂšnes avec un support de la qualitĂ© de service. Cette plateforme a Ă©tĂ© proposĂ©e dans le but d’offrir aux utilisateurs finaux des services multimĂ©dia tels que la voix, les donnĂ©es et la vidĂ©o, la facturation ainsi que l’intĂ©gration des services tout-IP. Avec l’avĂšnement de IMS, il est dĂ©sirable d’offrir aux utilisateurs des rĂ©seaux vĂ©hiculaires (VANET), un accĂšs aux services de ce sous-systĂšme. Cependant, les caractĂ©ristiques de ces rĂ©seaux posent des difficultĂ©s majeures pour le contrĂŽle des performances des services IMS. Par ailleurs, le «rĂ©seau cƓur » de IMS prĂ©sente aussi des limitations telles que le contrĂŽle centralisĂ©, la faible efficacitĂ© et une faible Ă©volutivitĂ© au niveau des Ă©quipements du rĂ©seau cƓur en comparaison aux infrastructures de rĂ©seau utilisant le Cloud Computing. Le Cloud Computing est un nouveau paradigme des technologies de l’information, offrant des ressources extensibles dynamiquement, souvent au moyen de machines virtuelles et accessibles en tant que services sur Internet. La migration de l’IMS au sein du Cloud peut permettre d’amĂ©liorer les performances de l’infrastructure IMS. Ce projet propose une architecture novatrice d’intĂ©gration des rĂ©seaux VANET, IMS et le Cloud Computing.----------ABSTRACT Vehicular Ad Hoc network (VANET) is a special technology in wireless ad hoc networks. It can be used to provide road safety, efficiency and traffic organization in transportation system. Thus, new applications arise in several fields such as traffic engineering, traffic management, dissemination of emergency information in order to avoid critical situations, comfort, entertainment and other user applications. IP multimedia Subsystem (IMS) is a subsystem, standardized with Third Generation Partnership Project (3GPP). The IMS supports heterogeneous networking with Quality-of-Service (QoS) policy. The goal of this platform is to integrate All-IP services and to provide final user with multimedia services such as voice, data and video with appropriate billing mechanisms. With the advent of the IP Multimedia Subsystem, it is desirable to provide VANET end-users with IMS services. However, characteristics of VANET cause major challenges to control the performance of IMS services. On the other hand, the traditional IMS core network faces a set of problems such as centralized control, low efficiency and poor scalability of core equipment, compared with the IT environment using Cloud Computing. Cloud Computing is an emerging paradigm in the field of information technology. In this new paradigm, dynamically scalable and often virtualized resources are provided as services over the Internet. The migration of IMS to cloud can improve its performance. This project proposes an innovative architecture in order to integrate VANET, IMS and Cloud Computing
    • 

    corecore