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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
Final report on the evaluation of RRM/CRRM algorithms
Deliverable public del projecte EVERESTThis deliverable provides a definition and a complete evaluation of the RRM/CRRM algorithms selected in D11 and D15, and evolved and refined on an iterative process. The evaluation will be carried out by means of simulations using the simulators provided at D07, and D14.Preprin
QoS Based Capacity Enhancement for WCDMA Network with Coding Scheme
The wide-band code division multiple access (WCDMA) based 3G and beyond
cellular mobile wireless networks are expected to provide a diverse range of
multimedia services to mobile users with guaranteed quality of service (QoS).
To serve diverse quality of service requirements of these networks it
necessitates new radio resource management strategies for effective utilization
of network resources with coding schemes. Call admission control (CAC) is a
significant component in wireless networks to guarantee quality of service
requirements and also to enhance the network resilience. In this paper capacity
enhancement for WCDMA network with convolutional coding scheme is discussed and
compared with block code and without coding scheme to achieve a better balance
between resource utilization and quality of service provisioning. The model of
this network is valid for the real-time (RT) and non-real-time (NRT) services
having different data rate. Simulation results demonstrate the effectiveness of
the network using convolutional code in terms of capacity enhancement and QoS
of the voice and video services.Comment: 10 Pages, VLSICS Journa
Mobile Networks
The growth in the use of mobile networks has come mainly with the third generation systems and voice traffic. With the current third generation and the arrival of the 4G, the number of mobile users in the world will exceed the number of landlines users. Audio and video streaming have had a significant increase, parallel to the requirements of bandwidth and quality of service demanded by those applications. Mobile networks require that the applications and protocols that have worked successfully in fixed networks can be used with the same level of quality in mobile scenarios. Until the third generation of mobile networks, the need to ensure reliable handovers was still an important issue. On the eve of a new generation of access networks (4G) and increased connectivity between networks of different characteristics commonly called hybrid (satellite, ad-hoc, sensors, wired, WIMAX, LAN, etc.), it is necessary to transfer mechanisms of mobility to future generations of networks. In order to achieve this, it is essential to carry out a comprehensive evaluation of the performance of current protocols and the diverse topologies to suit the new mobility conditions
Cross-layer signalling and middleware: a survey for inelastic soft real-time applications in MANETs
This paper provides a review of the different cross-layer design and protocol tuning approaches that may be used to meet a growing need to support inelastic soft real-time streams in MANETs. These streams are characterised by critical timing and throughput requirements and low packet loss tolerance levels. Many cross-layer approaches exist either for provision of QoS to soft real-time streams in static wireless networks or to improve the performance of real and non-real-time transmissions in MANETs. The common ground and lessons learned from these approaches, with a view to the potential provision of much needed support to real-time applications in MANETs, is therefore discussed
Contribution to resource management in cellular access networks with limited backhaul capacity
La interfaz radio de los sistemas de comunicaciones móviles es normalmente considerada como
la única limitación de capacidad en la red de acceso radio. Sin embargo, a medida que se van
desplegando nuevas y más eficientes interfaces radio, y de que el tráfico de datos y multimedia va
en aumento, existe la creciente preocupación de que la infraestructura de transporte (backhaul) de
la red celular pueda convertirse en el cuello de botella en algunos escenarios. En este contexto, la
tesis se centra en el desarrollo de técnicas de gestión de recursos que consideran de manera
conjunta la gestión de recursos en la interfaz radio y el backhaul. Esto conduce a un nuevo
paradigma donde los recursos del backhaul se consideran no sólo en la etapa de dimensionamiento,
sino que además son incluidos en la problemática de gestión de recursos.
Sobre esta base, el primer objetivo de la tesis consiste en evaluar los requerimientos de
capacidad en las redes de acceso radio que usan IP como tecnología de transporte, de acuerdo a las
recientes tendencias de la arquitectura de red. En particular, se analiza el impacto que tiene una
solución de transporte basada en IP sobre la capacidad de transporte necesaria para satisfacer los
requisitos de calidad de servicio en la red de acceso. La evaluación se realiza en el contexto de la
red de acceso radio de UMTS, donde se proporciona una caracterización detallada de la interfaz
Iub. El análisis de requerimientos de capacidad se lleva a cabo para dos diferentes escenarios:
canales dedicados y canales de alta velocidad. Posteriormente, con el objetivo de aprovechar
totalmente los recursos disponibles en el acceso radio y el backhaul, esta tesis propone un marco de
gestión conjunta de recursos donde la idea principal consiste en incorporar las métricas de la red de
transporte dentro del problema de gestión de recursos. A fin de evaluar los beneficios del marco de
gestión de recursos propuesto, esta tesis se centra en la evaluación del problema de asignación de
base, como estrategia para distribuir el tráfico entre las estaciones base en función de los niveles de
carga tanto en la interfaz radio como en el backhaul. Este problema se analiza inicialmente
considerando una red de acceso radio genérica, mediante la definición de un modelo analítico
basado en cadenas de Markov. Dicho modelo permite calcular la ganancia de capacidad que puede
alcanzar la estrategia de asignación de base propuesta. Posteriormente, el análisis de la estrategia
propuesta se extiende considerando tecnologías específicas de acceso radio. En particular, en el
contexto de redes WCDMA se desarrolla un algoritmo de asignación de base basado en simulatedannealing
cuyo objetivo es maximizar una función de utilidad que refleja el grado de satisfacción
de las asignaciones respecto los recursos radio y transporte. Finalmente, esta tesis aborda el diseño
y evaluación de un algoritmo de asignación de base para los futuros sistemas de banda ancha
basados en OFDMA. En este caso, el problema de asignación de base se modela como un problema
de optimización mediante el uso de un marco de funciones de utilidad y funciones de coste de
recursos. El problema planteado, que considera que existen restricciones de recursos tanto en la
interfaz radio como en el backhaul, es mapeado a un problema de optimización conocido como
Multiple-Choice Multidimensional Knapsack Problem (MMKP). Posteriormente, se desarrolla un
algoritmo de asignación de base heurístico, el cual es evaluado y comparado con esquemas de
asignación basados exclusivamente en criterios radio. El algoritmo concebido se basa en el uso de
los multiplicadores de Lagrange y está diseñado para aprovechar de manera simultánea el balanceo
de carga en la intefaz radio y el backhaul.Postprint (published version
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