135,811 research outputs found
empathi: An ontology for Emergency Managing and Planning about Hazard Crisis
In the domain of emergency management during hazard crises, having sufficient
situational awareness information is critical. It requires capturing and
integrating information from sources such as satellite images, local sensors
and social media content generated by local people. A bold obstacle to
capturing, representing and integrating such heterogeneous and diverse
information is lack of a proper ontology which properly conceptualizes this
domain, aggregates and unifies datasets. Thus, in this paper, we introduce
empathi ontology which conceptualizes the core concepts concerning with the
domain of emergency managing and planning of hazard crises. Although empathi
has a coarse-grained view, it considers the necessary concepts and relations
being essential in this domain. This ontology is available at
https://w3id.org/empathi/
Investigating the learning transfer of genre features and conceptual knowledge from an academic literacy course to business studies: Exploring the potential of dynamic assessment
Academic literacy courses aim to enable higher education students to participate in their chosen academic fields as fully as possible. However, the extent to which these students transfer the academic skills taught in these courses to their chosen disciplines is still under-researched. This article reports on a study that investigated the potential of dynamic assessment (an assessment approach that blends instruction into assessment) in the transfer of genre features and conceptual knowledge among undergraduate business studies students in a UK public university. The data includes three students’ written assignments (N = nine), interviews (N = three) and business studies tutor (N = three) feedback. Drawing on Vygotskian sociocultural theory of learning and a genre theory based on Systemic Functional Linguistics, the data were analysed. The findings suggest that dynamic assessment may contribute to the transfer of genre features and conceptual knowledge to a new assessment context. Implications of this for academic literacy instruction and assessment design are presented
The Perspectives of Former CSEC on the Recruitment Process through Online Platforms
Commercial sexual exploitation of children (CSEC) is the sexual exploitation of children for financial gain and is a billion-dollar industry. The sexual exploitation of children is a serious form of sexual abuse and a violation of their human rights. Previous research has explored sex trafficking victimization but not pathways to sexual exploitation. Current research does not explain how online activities and specific internet platforms are involved in CSEC recruitment and entry into the commercial sex trade industry. In this study, the way in which social media platforms are used to recruit children into the sex trade industry was addressed. The pathways model is the conceptual basis of this generic, qualitative study. The sample size included eight participants with a history of previous CSEC involvement using social media platforms and participated in some form of mental health services to address trauma. One-on-one, semistructured interviews with former CSEC victims and survivors were conducted to collect data. Data were transcribed and manually coded to identify themes and patterns. The findings in this study indicated the participants were sexually exploited via the internet at very young ages. According to the participants of this research study, their exposure to online sexual exploitation may have stemmed from the lack of the parental supervision and controls as well as manipulation and coercion from perpetrators on the internet and social media platforms. The findings of the study may create positive social change by increasing knowledge of the dynamics of CSEC recruitment and activity, informing best practices for parents and human services professionals working with this vulnerable population, and improving societal awareness of this phenomenon
Recommended from our members
Models for Learning (Mod4L) Final Report: Representing Learning Designs
The Mod4L Models of Practice project is part of the JISC-funded Design for Learning Programme. It ran from 1 May – 31 December 2006. The philosophy underlying the project was that a general split is evident in the e-learning community between development of e-learning tools, services and standards, and research into how teachers can use these most effectively, and is impeding uptake of new tools and methods by teachers. To help overcome this barrier and bridge the gap, a need is felt for practitioner-focused resources which describe a range of learning designs and offer guidance on how these may be chosen and applied, how they can support effective practice in design for learning, and how they can support the development of effective tools, standards and systems with a learning design capability (see, for example, Griffiths and Blat 2005, JISC 2006). Practice models, it was suggested, were such a resource.
The aim of the project was to: develop a range of practice models that could be used by practitioners in real life contexts and have a high impact on improving teaching and learning practice.
We worked with two definitions of practice models. Practice models are:
1. generic approaches to the structuring and orchestration of learning activities. They express elements of pedagogic principle and allow practitioners to make informed choices (JISC 2006)
However, however effective a learning design may be, it can only be shared with others through a representation. The issue of representation of learning designs is, then, central to the concept of sharing and reuse at the heart of JISC’s Design for Learning programme. Thus practice models should be both representations of effective practice, and effective representations of practice. Hence we arrived at the project working definition of practice models as:
2. Common, but decontextualised, learning designs that are represented in a way that is usable by practitioners (teachers, managers, etc).(Mod4L working definition, Falconer & Littlejohn 2006).
A learning design is defined as the outcome of the process of designing, planning and orchestrating learning activities as part of a learning session or programme (JISC 2006).
Practice models have many potential uses: they describe a range of learning designs that are found to be effective, and offer guidance on their use; they support sharing, reuse and adaptation of learning designs by teachers, and also the development of tools, standards and systems for planning, editing and running the designs.
The project took a practitioner-centred approach, working in close collaboration with a focus group of 12 teachers recruited across a range of disciplines and from both FE and HE. Focus group members are listed in Appendix 1. Information was gathered from the focus group through two face to face workshops, and through their contributions to discussions on the project wiki. This was supplemented by an activity at a JISC pedagogy experts meeting in October 2006, and a part workshop at ALT-C in September 2006. The project interim report of August 2006 contained the outcomes of the first workshop (Falconer and Littlejohn, 2006).
The current report refines the discussion of issues of representing learning designs for sharing and reuse evidenced in the interim report and highlights problems with the concept of practice models (section 2), characterises the requirements teachers have of effective representations (section 3), evaluates a number of types of representation against these requirements (section 4), explores the more technically focused role of sequencing representations and controlled vocabularies (sections 5 & 6), documents some generic learning designs (section 8.2) and suggests ways forward for bridging the gap between teachers and developers (section 2.6).
All quotations are taken from the Mod4L wiki unless otherwise stated
Framework of Social Customer Relationship Management in E-Health Services
Healthcare organization is implementing Customer Relationship Management
(CRM) as a strategy for managing interactions with patients involving
technology to organize, automate, and coordinate business processes. Web-based
CRM provides healthcare organization with the ability to broaden service beyond
its usual practices in achieving a complex patient care goal, and this paper
discusses and demonstrates how a new approach in CRM based on Web 2.0 or Social
CRM helps healthcare organizations to improve their customer support, and at
the same time avoiding possible conflicts, and promoting better healthcare to
patients. A conceptual framework of the new approach will be proposed and
highlighted. The framework includes some important features of Social CRM such
as customer's empowerment, social interactivity between healthcare
organization-patients, and patients-patients. The framework offers new
perspective in building relationships between healthcare organizations and
customers and among customers in e-health scenario. It is developed based on
the latest development of CRM literatures and case studies analysis. In
addition, customer service paradigm in social network's era, the important of
online health education, and empowerment in healthcare organization will be
taken into consideration.Comment: 15 pages. arXiv admin note: substantial text overlap with
arXiv:1204.3689, arXiv:1203.3919, arXiv:1204.3685, arXiv:1203.4309,
arXiv:1204.3691, arXiv:1203.392
Tourism and the smartphone app: capabilities, emerging practice and scope in the travel domain.
Based on its advanced computing capabilities and ubiquity, the smartphone has rapidly been adopted as a tourism travel tool.With a growing number of users and a wide varietyof applications emerging, the smartphone is fundamentally altering our current use and understanding of the transport network and tourism travel. Based on a review of smartphone apps, this article evaluates the current functionalities used in the domestic tourism travel domain and highlights where the next major developments lie. Then, at a more conceptual level, the article analyses how the smartphone mediates tourism travel and the role it might play in more collaborative and dynamic travel decisions to facilitate sustainable travel. Some emerging research challenges are discussed
Recommended from our members
Knowledge modelling for integrating semantic web services in e-government applications
Service integration and domain interoperability are
the basic requirements in the development of current
service-oriented e-Government applications. Semantic
Web and, in particular, Semantic Web Service (SWS)
technology aim to address these issues. However, the integration between e-Government applications and SWS is not an easy task. We argue that a more complex semantic layer needs to be modeled. The aim of our work is to provide an ontological framework that maps such a semantic layer. In this paper, we describe our approach for creating a project-independent and reusable model, and provide a case study that demonstrates its applicability
Separating Agent-Functioning and Inter-Agent Coordination by Activated Modules: The DECOMAS Architecture
The embedding of self-organizing inter-agent processes in distributed
software applications enables the decentralized coordination system elements,
solely based on concerted, localized interactions. The separation and
encapsulation of the activities that are conceptually related to the
coordination, is a crucial concern for systematic development practices in
order to prepare the reuse and systematic integration of coordination processes
in software systems. Here, we discuss a programming model that is based on the
externalization of processes prescriptions and their embedding in Multi-Agent
Systems (MAS). One fundamental design concern for a corresponding execution
middleware is the minimal-invasive augmentation of the activities that affect
coordination. This design challenge is approached by the activation of agent
modules. Modules are converted to software elements that reason about and
modify their host agent. We discuss and formalize this extension within the
context of a generic coordination architecture and exemplify the proposed
programming model with the decentralized management of (web) service
infrastructures
Analysis of equivalence mapping for terminology services
This paper assesses the range of equivalence or mapping types required to facilitate interoperability in the context of a distributed terminology server. A detailed set of mapping types were examined, with a view to determining their validity for characterizing relationships between mappings from selected terminologies (AAT, LCSH, MeSH, and UNESCO) to the Dewey Decimal Classification (DDC) scheme. It was hypothesized that the detailed set of 19 match types proposed by Chaplan in 1995 is unnecessary in this context and that they could be reduced to a less detailed conceptually-based set. Results from an extensive mapping exercise support the main hypothesis and a generic suite of match types are proposed, although doubt remains over the current adequacy of the developing Simple Knowledge Organization System (SKOS) Core Mapping Vocabulary Specification (MVS) for inter-terminology mapping
- …