8,226 research outputs found

    A Peer-to-Peer Middleware Framework for Resilient Persistent Programming

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    The persistent programming systems of the 1980s offered a programming model that integrated computation and long-term storage. In these systems, reliable applications could be engineered without requiring the programmer to write translation code to manage the transfer of data to and from non-volatile storage. More importantly, it simplified the programmer's conceptual model of an application, and avoided the many coherency problems that result from multiple cached copies of the same information. Although technically innovative, persistent languages were not widely adopted, perhaps due in part to their closed-world model. Each persistent store was located on a single host, and there were no flexible mechanisms for communication or transfer of data between separate stores. Here we re-open the work on persistence and combine it with modern peer-to-peer techniques in order to provide support for orthogonal persistence in resilient and potentially long-running distributed applications. Our vision is of an infrastructure within which an application can be developed and distributed with minimal modification, whereupon the application becomes resilient to certain failure modes. If a node, or the connection to it, fails during execution of the application, the objects are re-instantiated from distributed replicas, without their reference holders being aware of the failure. Furthermore, we believe that this can be achieved within a spectrum of application programmer intervention, ranging from minimal to totally prescriptive, as desired. The same mechanisms encompass an orthogonally persistent programming model. We outline our approach to implementing this vision, and describe current progress.Comment: Submitted to EuroSys 200

    Enabling collaboration in virtual reality navigators

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    In this paper we characterize a feature superset for Collaborative Virtual Reality Environments (CVRE), and derive a component framework to transform stand-alone VR navigators into full-fledged multithreaded collaborative environments. The contributions of our approach rely on a cost-effective and extensible technique for loading software components into separate POSIX threads for rendering, user interaction and network communications, and adding a top layer for managing session collaboration. The framework recasts a VR navigator under a distributed peer-to-peer topology for scene and object sharing, using callback hooks for broadcasting remote events and multicamera perspective sharing with avatar interaction. We validate the framework by applying it to our own ALICE VR Navigator. Experimental results show that our approach has good performance in the collaborative inspection of complex models.Postprint (published version

    MonALISA : A Distributed Monitoring Service Architecture

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    The MonALISA (Monitoring Agents in A Large Integrated Services Architecture) system provides a distributed monitoring service. MonALISA is based on a scalable Dynamic Distributed Services Architecture which is designed to meet the needs of physics collaborations for monitoring global Grid systems, and is implemented using JINI/JAVA and WSDL/SOAP technologies. The scalability of the system derives from the use of multithreaded Station Servers to host a variety of loosely coupled self-describing dynamic services, the ability of each service to register itself and then to be discovered and used by any other services, or clients that require such information, and the ability of all services and clients subscribing to a set of events (state changes) in the system to be notified automatically. The framework integrates several existing monitoring tools and procedures to collect parameters describing computational nodes, applications and network performance. It has built-in SNMP support and network-performance monitoring algorithms that enable it to monitor end-to-end network performance as well as the performance and state of site facilities in a Grid. MonALISA is currently running around the clock on the US CMS test Grid as well as an increasing number of other sites. It is also being used to monitor the performance and optimize the interconnections among the reflectors in the VRVS system.Comment: Talk from the 2003 Computing in High Energy and Nuclear Physics (CHEP03), La Jolla, Ca, USA, March 2003, 8 pages, pdf. PSN MOET00

    Scenarios and research issues for a network of information

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    This paper describes ideas and items of work within the framework of the EU-funded 4WARD project. We present scenarios where the current host-centric approach to infor- mation storage and retrieval is ill-suited for and explain how a new networking paradigm emerges, by adopting the information-centric network architecture approach, which we call Network of Information (NetInf). NetInf capital- izes on a proposed identifier/locator split and allows users to create, distribute, and retrieve information using a com- mon infrastructure without tying data to particular hosts. NetInf introduces the concepts of information and data ob- jects. Data objects correspond to the particular bits and bytes of a digital object, such as text file, a specific encod- ing of a song or a video. Information objects can be used to identify other objects irrespective of their particular dig- ital representation. After discussing the benefits of such an indirection, we consider the impact of NetInf with respect to naming and governance in the Future Internet. Finally, we provide an outlook on the research scope of NetInf along with items for future work

    A Taxonomy of Workflow Management Systems for Grid Computing

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    With the advent of Grid and application technologies, scientists and engineers are building more and more complex applications to manage and process large data sets, and execute scientific experiments on distributed resources. Such application scenarios require means for composing and executing complex workflows. Therefore, many efforts have been made towards the development of workflow management systems for Grid computing. In this paper, we propose a taxonomy that characterizes and classifies various approaches for building and executing workflows on Grids. We also survey several representative Grid workflow systems developed by various projects world-wide to demonstrate the comprehensiveness of the taxonomy. The taxonomy not only highlights the design and engineering similarities and differences of state-of-the-art in Grid workflow systems, but also identifies the areas that need further research.Comment: 29 pages, 15 figure
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