976 research outputs found

    Improving the Scalability of DPWS-Based Networked Infrastructures

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    The Devices Profile for Web Services (DPWS) specification enables seamless discovery, configuration, and interoperability of networked devices in various settings, ranging from home automation and multimedia to manufacturing equipment and data centers. Unfortunately, the sheer simplicity of event notification mechanisms that makes it fit for resource-constrained devices, makes it hard to scale to large infrastructures with more stringent dependability requirements, ironically, where self-configuration would be most useful. In this report, we address this challenge with a proposal to integrate gossip-based dissemination in DPWS, thus maintaining compatibility with original assumptions of the specification, and avoiding a centralized configuration server or custom black-box middleware components. In detail, we show how our approach provides an evolutionary and non-intrusive solution to the scalability limitations of DPWS and experimentally evaluate it with an implementation based on the the Web Services for Devices (WS4D) Java Multi Edition DPWS Stack (JMEDS).Comment: 28 pages, Technical Repor

    Forum Session at the First International Conference on Service Oriented Computing (ICSOC03)

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    The First International Conference on Service Oriented Computing (ICSOC) was held in Trento, December 15-18, 2003. The focus of the conference ---Service Oriented Computing (SOC)--- is the new emerging paradigm for distributed computing and e-business processing that has evolved from object-oriented and component computing to enable building agile networks of collaborating business applications distributed within and across organizational boundaries. Of the 181 papers submitted to the ICSOC conference, 10 were selected for the forum session which took place on December the 16th, 2003. The papers were chosen based on their technical quality, originality, relevance to SOC and for their nature of being best suited for a poster presentation or a demonstration. This technical report contains the 10 papers presented during the forum session at the ICSOC conference. In particular, the last two papers in the report ere submitted as industrial papers

    Conceptual Design and Analysis of Service Oriented Architecture (SOA) for Command and Control of Space Assets

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    The mission-unique model that has dominated the DoD satellite Command and Control community is costly and inefficient. It requires repeatedly “reinventing” established common C2 components for each program, unnecessarily inflating budgets and delivery schedules. The effective utilization of standards is scarce, and proprietary, non-open solutions are commonplace. IT professionals have trumpeted Service Oriented Architectures (SOAs) as the solution to large enterprise situations where multiple, functionally redundant but non-compatible information systems create large recurring development, test, maintenance, and tech refresh costs. This thesis describes the current state of Service Oriented Architectures as related to satellite operations and presents a functional analysis used to classify a set of generic C2 services. By assessing the candidate services’ suitability through a SWOT (Strengths, Weaknesses, Opportunities, and Threats) analysis, several C2 functionalities are shown to be more ready than others to be presented as services in the short term. Lastly, key enablers are identified, pinpointing the necessary steps for a full and complete transition from the paradigm of costly mission-unique implementations to the common, interoperable, and reusable space C2 SOA called for by DoD senior leaders

    Model-driven dual caching For nomadic service-oriented architecture clients

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    Mobile devices have evolved over the years from resource constrained devices that supported only the most basic tasks to powerful handheld computing devices. However, the most significant step in the evolution of mobile devices was the introduction of wireless connectivity which enabled them to host applications that require internet connectivity such as email, web browsers and maybe most importantly smart/rich clients. Being able to host smart clients allows the users of mobile devices to seamlessly access the Information Technology (IT) resources of their organizations. One increasingly popular way of enabling access to IT resources is by using Web Services (WS). This trend has been aided by the rapid availability of WS packages/tools, most notably the efforts of the Apache group and Integrated Development Environment (IDE) vendors. But the widespread use of WS raises questions for users of mobile devices such as laptops or PDAs; how and if they can participate in WS. Unlike their “wired” counterparts (desktop computers and servers) they rely on a wireless network that is characterized by low bandwidth and unreliable connectivity.The aim of this thesis is to enable mobile devices to host Web Services consumers. It introduces a Model-Driven Dual Caching (MDDC) approach to overcome problems arising from temporarily loss of connectivity and fluctuations in bandwidth

    A bluetooth educational content distribution system modelled on a service-oriented architecture

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    In this research, we design and prototype an educational content distribution system modeled on a Service-Oriented Architecture (SOA) paradigm and implemented using Web services, XML and Bluetooth technology. In the prototype, we use an Open Source Learning Management System (LMS) Sakai implemented in Java and branded Vula for the University of Cape Town (UCT). Web services and its specification of SOAP, XML and Bluetooth technology are used to integrate the disparate technologies that form the service architecture. The disparate technologies include among others Bluetooth enabled mobile phones and PDAs, services (modules) which may be running on different operating systems, and deployed over Local Area Networks (LANs) or Internet. The service is meant to leverage the existing infrastructure to provide a new, cheap channel for education content distribution to mobile devices in learning institutions especially Universities in the developing world and Africa in particular. We design, implement and evaluate the prototype for performance and scalability. During the designing and implementation of the architecture, we incorporate SOA principles of service/module re-use, service composition, loose-coupling, standard data exchange within the system or services, and extensibility of the services among others. The aim of the service is to distribute education content uploaded in Learning Management Systems (LMSs) to Bluetooth enabled mobile devices that are increasingly held by students in developing world Universities. The service is intended to supplement existing Web-based and lecture room content distribution channels by opening up the mobile device space. For the prototype, we focus on repackaging structured text content and distributing it to Bluetooth enabled phones and PDAs using Bluetooth technology. We evaluate our prototype for performance using experimental studies

    Multi-party authentication protocols for web services

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    The Web service technology allows the dynamic composition of a workflow (or a business flow) by composing a set of existing Web services scattered across the Internet. While a given Web service may have multiple service instances taking part in several workflows simultaneously, a workflow often involves a set of service instances that belong to different Web services. In order to establish trust relationships amongst service instances, new security protocols are urgently needed. Hada and Maruyama [HAD02] presented a session-oriented, multi-party authentication protocol to resolve this problem. Within a session the protocol provides a common session secret shared by all the service instances, thereby distinguishing the instances from those of other sessions. However, individual instances cannot be distinguished and identified by the session secret. This leads to vulnerable session management and poor threat containment. In this thesis, we present a new design for a multi-party authentication protocol. In this protocol, each service instance is provided with a unique identifier. The Diffie-Hellman Key Agreement scheme is employed to generate the trust relationship between service instances within the same flow. The Coordinated Atomic Action scheme is exploited for achieving an improved level of threat containment. The new protocol was implemented in Java and evaluated by a combined use of experiments and model-based analysis. The results show that the time consumption for multi-party authentication increases linearly as the number of service instances that are introduced into a session increases. Our solution is therefore potentially applicable for Web service flow with a large number of participants. Various public key algorithms are also compared and evaluated during the experiments in order to select the most suitable one for our new protocol

    Using cooperation to improve the experience of web services consumers

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    Web Services (WS) are one of the most promising approaches for building loosely coupled systems. However, due to the heterogeneous and dynamic nature of the WS environment, ensuring good QoS is still non-trivial. While WS tend to scale better than tightly coupled systems, they introduce a larger communication overhead and are more susceptible to server/resource latency. Traditionally this problem has been addressed by relying on negotiated Service Level Agreement to ensure the required QoS, or the development of elaborate compensation handlers to minimize the impact of undesirable latency. This research focuses on the use of cooperation between consumers and providers as an effective means of optimizing resource utilization and consumer experiences. It introduces a novel cooperative approach to implement the cooperation between consumers and providers

    Metodología dirigida por modelos para las pruebas de un sistema distribuido multiagente de fabricación

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    Las presiones del mercado han empujado a las empresas de fabricación a reducir costes a la vez que mejoran sus productos, especializándose en las actividades sobre las que pueden añadir valor y colaborando con especialistas de las otras áreas para el resto. Estos sistemas distribuidos de fabricación conllevan nuevos retos, dado que es difícil integrar los distintos sistemas de información y organizarlos de forma coherente. Esto ha llevado a los investigadores a proponer una variedad de abstracciones, arquitecturas y especificaciones que tratan de atacar esta complejidad. Entre ellas, los sistemas de fabricación holónicos han recibido una atención especial: ven las empresas como redes de holones, entidades que a la vez están formados y forman parte de varios otros holones. Hasta ahora, los holones se han implementado para control de fabricación como agentes inteligentes autoconscientes, pero su curva de aprendizaje y las dificultades a la hora de integrarlos con sistemas tradicionales han dificultado su adopción en la industria. Por otro lado, su comportamiento emergente puede que no sea deseable si se necesita que las tareas cumplan ciertas garantías, como ocurren en las relaciones de negocio a negocio o de negocio a cliente y en las operaciones de alto nivel de gestión de planta. Esta tesis propone una visión más flexible del concepto de holón, permitiendo que se sitúe en un espectro más amplio de niveles de inteligencia, y defiende que sea mejor implementar los holones de negocio como servicios, componentes software que pueden ser reutilizados a través de tecnologías estándar desde cualquier parte de la organización. Estos servicios suelen organizarse como catálogos coherentes, conocidos como Arquitecturas Orientadas a Servicios (‘Service Oriented Architectures’ o SOA). Una iniciativa SOA exitosa puede reportar importantes beneficios, pero no es una tarea trivial. Por este motivo, se han propuesto muchas metodologías SOA en la literatura, pero ninguna de ellas cubre explícitamente la necesidad de probar los servicios. Considerando que la meta de las SOA es incrementar la reutilización del software en la organización, es una carencia importante: tener servicios de alta calidad es crucial para una SOA exitosa. Por este motivo, el objetivo principal de la presente Tesis es definir una metodología extendida que ayude a los usuarios a probar los servicios que implementan a sus holones de negocio. Tras considerar las opciones disponibles, se tomó la metodología dirigida por modelos SODM como punto de partida y se reescribió en su mayor parte con el framework Epsilon de código abierto, permitiendo a los usuarios que modelen su conocimiento parcial sobre el rendimiento esperado de los servicios. Este conocimiento parcial es aprovechado por varios nuevos algoritmos de inferencia de requisitos de rendimiento, que extraen los requisitos específicos de cada servicio. Aunque el algoritmo de inferencia de peticiones por segundo es sencillo, el algoritmo de inferencia de tiempos límite pasó por numerosas revisiones hasta obtener el nivel deseado de funcionalidad y rendimiento. Tras una primera formulación basada en programación lineal, se reemplazó con un algoritmo sencillo ad-hoc que recorría el grafo y después con un algoritmo incremental mucho más rápido y avanzado. El algoritmo incremental produce resultados equivalentes y tarda mucho menos, incluso con modelos grandes. Para sacar más partidos de los modelos, esta Tesis también propone un enfoque general para generar artefactos de prueba para múltiples tecnologías a partir de los modelos anotados por los algoritmos. Para evaluar la viabilidad de este enfoque, se implementó para dos posibles usos: reutilizar pruebas unitarias escritas en Java como pruebas de rendimiento, y generar proyectos completos de prueba de rendimiento usando el framework The Grinder para cualquier Servicio Web que esté descrito usando el estándar Web Services Description Language. La metodología completa es finalmente aplicada con éxito a un caso de estudio basado en un área de fabricación de losas cerámicas rectificadas de un grupo de empresas español. En este caso de estudio se parte de una descripción de alto nivel del negocio y se termina con la implementación de parte de uno de los holones y la generación de pruebas de rendimiento para uno de sus Servicios Web. Con su soporte para tanto diseñar como implementar pruebas de rendimiento de los servicios, se puede concluir que SODM+T ayuda a que los usuarios tengan una mayor confianza en sus implementaciones de los holones de negocio observados en sus empresas
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