2,235 research outputs found

    Out-Of-Place debugging: a debugging architecture to reduce debugging interference

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    Context. Recent studies show that developers spend most of their programming time testing, verifying and debugging software. As applications become more and more complex, developers demand more advanced debugging support to ease the software development process. Inquiry. Since the 70's many debugging solutions were introduced. Amongst them, online debuggers provide a good insight on the conditions that led to a bug, allowing inspection and interaction with the variables of the program. However, most of the online debugging solutions introduce \textit{debugging interference} to the execution of the program, i.e. pauses, latency, and evaluation of code containing side-effects. Approach. This paper investigates a novel debugging technique called \outofplace debugging. The goal is to minimize the debugging interference characteristic of online debugging while allowing online remote capabilities. An \outofplace debugger transfers the program execution and application state from the debugged application to the debugger application, both running in different processes. Knowledge. On the one hand, \outofplace debugging allows developers to debug applications remotely, overcoming the need of physical access to the machine where the debugged application is running. On the other hand, debugging happens locally on the remote machine avoiding latency. That makes it suitable to be deployed on a distributed system and handle the debugging of several processes running in parallel. Grounding. We implemented a concrete out-of-place debugger for the Pharo Smalltalk programming language. We show that our approach is practical by performing several benchmarks, comparing our approach with a classic remote online debugger. We show that our prototype debugger outperforms by a 1000 times a traditional remote debugger in several scenarios. Moreover, we show that the presence of our debugger does not impact the overall performance of an application. Importance. This work combines remote debugging with the debugging experience of a local online debugger. Out-of-place debugging is the first online debugging technique that can minimize debugging interference while debugging a remote application. Yet, it still keeps the benefits of online debugging ( e.g. step-by-step execution). This makes the technique suitable for modern applications which are increasingly parallel, distributed and reactive to streams of data from various sources like sensors, UI, network, etc

    ReCrash: Making Crashes Reproducible

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    It is difficult to fix a problem without being able to reproduce it.However, reproducing a problem is often difficult and time-consuming.This paper proposes a novel algorithm, ReCrash, that generatesmultiple unit tests that reproduce a given program crash.ReCrash dynamically tracks method calls during every execution of the target program. If the program crashes, ReCrash saves information about the relevant method calls and uses the saved information to create unit tests reproducing the crash.We present reCrashJ an implementation of ReCrash for Java. reCrashJ reproducedreal crashes from javac, SVNKit, Eclipse JDT, and BST. reCrashJ is efficient, incurring 13%-64% performance overhead. If this overhead is unacceptable, then reCrashJ has another mode that has negligible overhead until a crash occurs and 0%-1.7% overhead until a second crash, at which point the test cases are generated

    Aspect-Oriented Programming for Test Control

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    Distributed and multithreaded systems are usually much more complex to analyze or test due to the nondeterminism involved. A possible approach to testing nondeterministic systems is to direct the execution of the program under test to take a certain path for each test, so that a unique output can be observed. Considering specification-based testing, we assume that a test case is given together with a test constraint for directing the internal nondeterministic choices. To instruct the program under test to execute according to a given test constraint, the program under test needs to communicate with the tester. In this thesis, we propose to use the features in Aspect-Oriented Programs to realize such communication. This solution does not require the availability of the source code of the program under test. We provide an automated translation from a test constraint to a set of aspects using AspectJ
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