499 research outputs found

    QoS multicast tree construction in IP/DWDM optical internet by bio-inspired algorithms

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    Copyright @ Elsevier Ltd. All rights reserved.In this paper, two bio-inspired Quality of Service (QoS) multicast algorithms are proposed in IP over dense wavelength division multiplexing (DWDM) optical Internet. Given a QoS multicast request and the delay interval required by the application, both algorithms are able to find a flexible QoS-based cost suboptimal routing tree. They first construct the multicast trees based on ant colony optimization and artificial immune algorithm, respectively. Then a dedicated wavelength assignment algorithm is proposed to assign wavelengths to the trees aiming to minimize the delay of the wavelength conversion. In both algorithms, multicast routing and wavelength assignment are integrated into a single process. Therefore, they can find the multicast trees on which the least wavelength conversion delay is achieved. Load balance is also considered in both algorithms. Simulation results show that these two bio-inspired algorithms can construct high performance QoS routing trees for multicast applications in IP/DWDM optical Internet.This work was supported in part ny the Program for New Century Excellent Talents in University, the Engineering and Physical Sciences Research Council (EPSRC) of UK under Grant EP/E060722/1, the National Natural Science Foundation of China under Grant no. 60673159 and 70671020, the National High-Tech Reasearch and Development Plan of China under Grant no. 2007AA041201, and the Specialized Research Fund for the Doctoral Program of Higher Education under Grant no. 20070145017

    Bi-velocity discrete particle swarm optimization and its application to multicast routing problem in communication networks

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    This paper proposes a novel bi-velocity discrete particle swarm optimization (BVDPSO) approach and extends its application to the NP-complete multicast routing problem (MRP). The main contribution is the extension of PSO from continuous domain to the binary or discrete domain. Firstly, a novel bi-velocity strategy is developed to represent possibilities of each dimension being 1 and 0. This strategy is suitable to describe the binary characteristic of the MRP where 1 stands for a node being selected to construct the multicast tree while 0 stands for being otherwise. Secondly, BVDPSO updates the velocity and position according to the learning mechanism of the original PSO in continuous domain. This maintains the fast convergence speed and global search ability of the original PSO. Experiments are comprehensively conducted on all of the 58 instances with small, medium, and large scales in the OR-library (Operation Research Library). The results confirm that BVDPSO can obtain optimal or near-optimal solutions rapidly as it only needs to generate a few multicast trees. BVDPSO outperforms not only several state-of-the-art and recent heuristic algorithms for the MRP problems, but also algorithms based on GA, ACO, and PSO

    An improved MOEA/D algorithm for multi-objective multicast routing with network coding

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    Network coding enables higher network throughput, more balanced traffic, and securer data transmission. However, complicated mathematical operations incur when packets are combined at intermediate nodes, which, if not operated properly, lead to very high network resource consumption and unacceptable delay. Therefore, it is of vital importance to minimize various network resources and end-to-end delays while exploiting promising benefits of network coding. Multicast has been used in increasingly more applications, such as video conferencing and remote education. In this paper the multicast routing problem with network coding is formulated as a multi-objective optimization problem (MOP), where the total coding cost, the total link cost and the end-to-end delay are minimized simultaneously. We adapt the multi-objective evolutionary algorithm based on decomposition (MOEA/D) for this MOP by hybridizing it with a population-based incremental learning technique which makes use of the global and historical information collected to provide additional guidance to the evolutionary search. Three new schemes are devised to facilitate the performance improvement, including a probability-based initialization scheme, a problem-specific population updating rule, and a hybridized reproduction operator. Experimental results clearly demonstrate that the proposed algorithm outperforms a number of state-of-the-art MOEAs regarding the solution quality and computational time

    APPLICATION OF SOFT COMPUTING TECHNIQUES OVER HARD COMPUTING TECHNIQUES: A SURVEY

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    Soft computing is the fusion of different constituent elements. The main aim of this fusion to solve real-world problems, which are not solve by traditional approach that is hard computing. Actually, in our daily life maximum problem having uncertainty and vagueness information. So hard computing fail to solve this problems, because it give exact solution. To overcome this situation soft computing techniques plays a vital role, because it has capability to deal with uncertainty and vagueness and produce approximate result. This paper focuses on application of soft computing techniques over hard computing techniques

    A green intelligent routing algorithm supporting flexible QoS for many-to-many multicast

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    The tremendous energy consumption attributed to the Information and Communication Technology (ICT) field has become a persistent concern during the last few years, attracting significant academic and industrial efforts. Networks have begun to be improved towards being “green”. Considering Quality of Service (QoS) and power consumption for green Internet, a Green Intelligent flexible QoS many-to-many Multicast routing algorithm (GIQM) is presented in this paper. In the proposed algorithm, a Rendezvous Point Confirming Stage (RPCS) is first carried out to obtain a rendezvous point and the candidate Many-to-many Multicast Sharing Tree (M2ST); then an Optimal Solution Identifying Stage (OSIS) is performed to generate a modified M2ST rooted at the rendezvous point, and an optimal M2ST is obtained by comparing the original M2ST and the modified M2ST. The network topology of Cernet2, GéANT and Internet2 were considered for the simulation of GIQM. The results from a series of experiments demonstrate the good performance and outstanding power-saving potential of the proposed GIQM with QoS satisfied

    FANET optimization: a destination path flow model

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    Closed-loop routing in flying ad hoc networks (FANET) arises as a result of the quick changes of communication links and topology. As such, causing link breakage during information dissemination. This paper proposed a destination path flow model to improve the communication link in FANET. The models utilized Smell Agent Optimization and Particle Swarm Optimization algorithms in managing link establishment between communicating nodes. The modeled scenario depicts the practical application of FANET in media and sports coverage where only one vendor is given the license for live coverage and must relay to other vendors. Three different scenarios using both optimization Algorithms were presented. From the result obtained, the SAO optimizes the bandwidth costs much better than PSO with a percentage improvement of 10.46%, 4.04% and 3.66% with respect to the 1st, 2nd and 3rd scenarios respectively. In the case of communication delay between the FANET nodes, the PSO has a much better communication delay over SAO with percentage improvement of 40.89%, 50.26% and 68.85% in the first, second and third scenarios respectively

    A modified ant colony optimization algorithm for network coding resource minimization

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    The paper presents a modified ant colony optimization approach for the network coding resource minimization problem. It is featured with several attractive mechanisms specially devised for solving the network coding resource minimization problem: 1) a multi-dimensional pheromone maintenance mechanism is put forward to address the issue of pheromone overlapping; 2) problem-specific heuristic information is employed to enhance the heuristic search (neighboring area search) capability; 3) a tabu-table based path construction method is devised to facilitate the construction of feasible (link-disjoint) paths from the source to each receiver; 4) a local pheromone updating rule is developed to guide ants to construct appropriate promising paths; 5) a solution reconstruction method is presented, with the aim of avoiding prematurity and improving the global search efficiency of proposed algorithm. Due to the way it works, the ant colony optimization can well exploit the global and local information of routing related problems during the solution construction phase. The simulation results on benchmark instances demonstrate that with the five extended mechanisms integrated, our algorithm outperforms a number of existing algorithms with respect to the best solutions obtained and the computational time
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