236 research outputs found

    Execution replay and debugging

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    As most parallel and distributed programs are internally non-deterministic -- consecutive runs with the same input might result in a different program flow -- vanilla cyclic debugging techniques as such are useless. In order to use cyclic debugging tools, we need a tool that records information about an execution so that it can be replayed for debugging. Because recording information interferes with the execution, we must limit the amount of information and keep the processing of the information fast. This paper contains a survey of existing execution replay techniques and tools.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop on Automated Debugging (AADebug 2000), August 2000, Munich. cs.SE/001003

    Non-intrusive on-the-fly data race detection using execution replay

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    This paper presents a practical solution for detecting data races in parallel programs. The solution consists of a combination of execution replay (RecPlay) with automatic on-the-fly data race detection. This combination enables us to perform the data race detection on an unaltered execution (almost no probe effect). Furthermore, the usage of multilevel bitmaps and snooped matrix clocks limits the amount of memory used. As the record phase of RecPlay is highly efficient, there is no need to switch it off, hereby eliminating the possibility of Heisenbugs because tracing can be left on all the time.Comment: In M. Ducasse (ed), proceedings of the Fourth International Workshop on Automated Debugging (AAdebug 2000), August 2000, Munich. cs.SE/001003

    Cyclic Debugging Using Execution Replay

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    Doctor of Philosophy

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    dissertationAlmost all high performance computing applications are written in MPI, which will continue to be the case for at least the next several years. Given the huge and growing importance of MPI, and the size and sophistication of MPI codes, scalable and incisive MPI debugging tools are essential. Existing MPI debugging tools have, despite their strengths, many glaring de ficiencies, especially when it comes to debugging under the presence of nondeterminism related bugs, which are bugs that do not always show up during testing. These bugs usually become manifest when the systems are ported to di fferent platforms for production runs. This dissertation focuses on the problem of developing scalable dynamic verifi cation tools for MPI programs that can provide a coverage guarantee over the space of MPI nondeterminism. That is, the tools should be able to detect diff erent outcomes of nondeterministic events in an MPI program and enforce all those di fferent outcomes through repeated executions of the program with the same test harness. We propose to achieve the coverage guarantee by introducing efficient distributed causality tracking protocols that are based on the matches-before order. The matches-before order is introduced to address the shortcomings of the Lamport happens-before order [40], which is not sufficient to capture causality for MPI program executions due to the complexity of the MPI semantics. The two protocols we propose are the Lazy Lamport Clocks Protocol (LLCP) and the Lazy Vector Clocks Protocol (LVCP). LLCP provides good scalability with a small possibility of missing potential outcomes of nondeterministic events while LVCP provides full coverage guarantee with a scalability tradeoff . In practice, we show through our experiments that LLCP provides the same coverage as LVCP. This thesis makes the following contributions: •The MPI matches-before order that captures the causality between MPI events in an MPI execution. • Two distributed causality tracking protocols for MPI programs that rely on the matches-before order. • A Distributed Analyzer for MPI programs (DAMPI), which implements the two aforementioned protocols to provide scalable and modular dynamic verifi cation for MPI programs. • Scalability enhancement through algorithmic improvements for ISP, a dynamic verifi er for MPI programs

    SmartTrack: Efficient Predictive Race Detection

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    Widely used data race detectors, including the state-of-the-art FastTrack algorithm, incur performance costs that are acceptable for regular in-house testing, but miss races detectable from the analyzed execution. Predictive analyses detect more data races in an analyzed execution than FastTrack detects, but at significantly higher performance cost. This paper presents SmartTrack, an algorithm that optimizes predictive race detection analyses, including two analyses from prior work and a new analysis introduced in this paper. SmartTrack's algorithm incorporates two main optimizations: (1) epoch and ownership optimizations from prior work, applied to predictive analysis for the first time; and (2) novel conflicting critical section optimizations introduced by this paper. Our evaluation shows that SmartTrack achieves performance competitive with FastTrack-a qualitative improvement in the state of the art for data race detection.Comment: Extended arXiv version of PLDI 2020 paper (adds Appendices A-E) #228 SmartTrack: Efficient Predictive Race Detectio

    Dynamic Analysis of Embedded Software

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    abstract: Most embedded applications are constructed with multiple threads to handle concurrent events. For optimization and debugging of the programs, dynamic program analysis is widely used to collect execution information while the program is running. Unfortunately, the non-deterministic behavior of multithreaded embedded software makes the dynamic analysis difficult. In addition, instrumentation overhead for gathering execution information may change the execution of a program, and lead to distorted analysis results, i.e., probe effect. This thesis presents a framework that tackles the non-determinism and probe effect incurred in dynamic analysis of embedded software. The thesis largely consists of three parts. First of all, we discusses a deterministic replay framework to provide reproducible execution. Once a program execution is recorded, software instrumentation can be safely applied during replay without probe effect. Second, a discussion of probe effect is presented and a simulation-based analysis is proposed to detect execution changes of a program caused by instrumentation overhead. The simulation-based analysis examines if the recording instrumentation changes the original program execution. Lastly, the thesis discusses data race detection algorithms that help to remove data races for correctness of the replay and the simulation-based analysis. The focus is to make the detection efficient for C/C++ programs, and to increase scalability of the detection on multi-core machines.Dissertation/ThesisDoctoral Dissertation Computer Science 201

    Efficient and Deterministic Record & Replay for Actor Languages

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    With the ubiquity of parallel commodity hardware, developers turn to high-level concurrency models such as the actor model to lower the complexity of concurrent software. However, debugging concurrent software is hard, especially for concurrency models with a limited set of supporting tools. Such tools often deal only with the underlying threads and locks, which obscures the view on e.g. actors and messages and thereby introduces additional complexity. To improve on this situation, we present a low-overhead record & replay approach for actor languages. It allows one to debug concurrency issues deterministically based on a previously recorded trace. Our evaluation shows that the average run-time overhead for tracing on benchmarks from the Savina suite is 10% (min. 0%, max. 20%). For Acme-Air, a modern web application, we see a maximum increase of 1% in latency for HTTP requests and about 1.4 MB/s of trace data. These results are a first step towards deterministic replay debugging of actor systems in production
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