301 research outputs found

    A COMPUTATION METHOD/FRAMEWORK FOR HIGH LEVEL VIDEO CONTENT ANALYSIS AND SEGMENTATION USING AFFECTIVE LEVEL INFORMATION

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    VIDEO segmentation facilitates e±cient video indexing and navigation in large digital video archives. It is an important process in a content-based video indexing and retrieval (CBVIR) system. Many automated solutions performed seg- mentation by utilizing information about the \facts" of the video. These \facts" come in the form of labels that describe the objects which are captured by the cam- era. This type of solutions was able to achieve good and consistent results for some video genres such as news programs and informational presentations. The content format of this type of videos is generally quite standard, and automated solutions were designed to follow these format rules. For example in [1], the presence of news anchor persons was used as a cue to determine the start and end of a meaningful news segment. The same cannot be said for video genres such as movies and feature films. This is because makers of this type of videos utilized different filming techniques to design their videos in order to elicit certain affective response from their targeted audience. Humans usually perform manual video segmentation by trying to relate changes in time and locale to discontinuities in meaning [2]. As a result, viewers usually have doubts about the boundary locations of a meaningful video segment due to their different affective responses. This thesis presents an entirely new view to the problem of high level video segmentation. We developed a novel probabilistic method for affective level video content analysis and segmentation. Our method had two stages. In the first stage, a®ective content labels were assigned to video shots by means of a dynamic bayesian 0. Abstract 3 network (DBN). A novel hierarchical-coupled dynamic bayesian network (HCDBN) topology was proposed for this stage. The topology was based on the pleasure- arousal-dominance (P-A-D) model of a®ect representation [3]. In principle, this model can represent a large number of emotions. In the second stage, the visual, audio and a®ective information of the video was used to compute a statistical feature vector to represent the content of each shot. Affective level video segmentation was achieved by applying spectral clustering to the feature vectors. We evaluated the first stage of our proposal by comparing its emotion detec- tion ability with all the existing works which are related to the field of a®ective video content analysis. To evaluate the second stage, we used the time adaptive clustering (TAC) algorithm as our performance benchmark. The TAC algorithm was the best high level video segmentation method [2]. However, it is a very computationally intensive algorithm. To accelerate its computation speed, we developed a modified TAC (modTAC) algorithm which was designed to be mapped easily onto a field programmable gate array (FPGA) device. Both the TAC and modTAC algorithms were used as performance benchmarks for our proposed method. Since affective video content is a perceptual concept, the segmentation per- formance and human agreement rates were used as our evaluation criteria. To obtain our ground truth data and viewer agreement rates, a pilot panel study which was based on the work of Gross et al. [4] was conducted. Experiment results will show the feasibility of our proposed method. For the first stage of our proposal, our experiment results will show that an average improvement of as high as 38% was achieved over previous works. As for the second stage, an improvement of as high as 37% was achieved over the TAC algorithm

    Content-based music classification, summarization and retrieval

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    Ph.DDOCTOR OF PHILOSOPH

    Automatic summarization of narrative video

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    The amount of digital video content available to users is rapidly increasing. Developments in computer, digital network, and storage technologies all contribute to broaden the offer of digital video. Only users’ attention and time remain scarce resources. Users face the problem of choosing the right content to watch among hundreds of potentially interesting offers. Video and audio have a dynamic nature: they cannot be properly perceived without considering their temporal dimension. This property makes it difficult to get a good idea of what a video item is about without watching it. Video previews aim at solving this issue by providing compact representations of video items that can help users making choices in massive content collections. This thesis is concerned with solving the problem of automatic creation of video previews. To allow fast and convenient content selection, a video preview should take into consideration more than thirty requirements that we have collected by analyzing related literature on video summarization and film production. The list has been completed with additional requirements elicited by interviewing end-users, experts and practitioners in the field of video editing and multimedia. This list represents our collection of user needs with respect to video previews. The requirements, presented from the point of view of the end-users, can be divided into seven categories: duration, continuity, priority, uniqueness, exclusion, structural, and temporal order. Duration requirements deal with the durations of the preview and its subparts. Continuity requirements request video previews to be as continuous as possible. Priority requirements indicate which content should be included in the preview to convey as much information as possible in the shortest time. Uniqueness requirements aim at maximizing the efficiency of the preview by minimizing redundancy. Exclusion requirements indicate which content should not be included in the preview. Structural requirements are concerned with the structural properties of video, while temporal order requirements set the order of the sequences included in the preview. Based on these requirements, we have introduced a formal model of video summarization specialized for the generation of video previews. The basic idea is to translate the requirements into score functions. Each score function is defined to have a non-positive value if a requirement is not met, and to increase depending on the degree of fulfillment of the requirement. A global objective function is then defined that combines all the score functions and the problem of generating a preview is translated into the problem of finding the parts of the initial content that maximize the objective function. Our solution approach is based on two main steps: preparation and selection. In the preparation step, the raw audiovisual data is analyzed and segmented into basic elements that are suitable for being included in a preview. The segmentation of the raw data is based on a shot-cut detection algorithm. In the selection step various content analysis algorithms are used to perform scene segmentation, advertisements detection and to extract numerical descriptors of the content that, introduced in the objective function, allow to estimate the quality of a video preview. The core part of the selection step is the optimization step that consists in searching the set of segments that maximizes the objective function in the space of all possible previews. Instead of solving the optimization problem exactly, an approximate solution is found by means of a local search algorithm using simulated annealing. We have performed a numerical evaluation of the quality of the solutions generated by our algorithm with respect to previews generated randomly or by selecting segments uniformly in time. The results on thirty content items have shown that the local search approach outperforms the other methods. However, based on this evaluation, we cannot conclude that the degree of fulfillment of the requirements achieved by our method satisfies the end-user needs completely. To validate our approach and assess end-user satisfaction, we conducted a user evaluation study in which we compared six aspects of previews generated using our algorithm to human-made previews and to previews generated by subsampling. The results have shown that previews generated using our optimization-based approach are not as good as manually made previews, but have higher quality than previews created using subsample. The differences between the previews are statistically significant

    Content-based music structure analysis

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    Ph.DDOCTOR OF PHILOSOPH

    Semantic analysis of field sports video using a petri-net of audio-visual concepts

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    The most common approach to automatic summarisation and highlight detection in sports video is to train an automatic classifier to detect semantic highlights based on occurrences of low-level features such as action replays, excited commentators or changes in a scoreboard. We propose an alternative approach based on the detection of perception concepts (PCs) and the construction of Petri-Nets which can be used for both semantic description and event detection within sports videos. Low-level algorithms for the detection of perception concepts using visual, aural and motion characteristics are proposed, and a series of Petri-Nets composed of perception concepts is formally defined to describe video content. We call this a Perception Concept Network-Petri Net (PCN-PN) model. Using PCN-PNs, personalized high-level semantic descriptions of video highlights can be facilitated and queries on high-level semantics can be achieved. A particular strength of this framework is that we can easily build semantic detectors based on PCN-PNs to search within sports videos and locate interesting events. Experimental results based on recorded sports video data across three types of sports games (soccer, basketball and rugby), and each from multiple broadcasters, are used to illustrate the potential of this framework

    Mining Social Media for Newsgathering: A Review

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    Social media is becoming an increasingly important data source for learning about breaking news and for following the latest developments of ongoing news. This is in part possible thanks to the existence of mobile devices, which allows anyone with access to the Internet to post updates from anywhere, leading in turn to a growing presence of citizen journalism. Consequently, social media has become a go-to resource for journalists during the process of newsgathering. Use of social media for newsgathering is however challenging, and suitable tools are needed in order to facilitate access to useful information for reporting. In this paper, we provide an overview of research in data mining and natural language processing for mining social media for newsgathering. We discuss five different areas that researchers have worked on to mitigate the challenges inherent to social media newsgathering: news discovery, curation of news, validation and verification of content, newsgathering dashboards, and other tasks. We outline the progress made so far in the field, summarise the current challenges as well as discuss future directions in the use of computational journalism to assist with social media newsgathering. This review is relevant to computer scientists researching news in social media as well as for interdisciplinary researchers interested in the intersection of computer science and journalism.Comment: Accepted for publication in Online Social Networks and Medi

    Unsupervised video indexing on audiovisual characterization of persons

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    Cette thèse consiste à proposer une méthode de caractérisation non-supervisée des intervenants dans les documents audiovisuels, en exploitant des données liées à leur apparence physique et à leur voix. De manière générale, les méthodes d'identification automatique, que ce soit en vidéo ou en audio, nécessitent une quantité importante de connaissances a priori sur le contenu. Dans ce travail, le but est d'étudier les deux modes de façon corrélée et d'exploiter leur propriété respective de manière collaborative et robuste, afin de produire un résultat fiable aussi indépendant que possible de toute connaissance a priori. Plus particulièrement, nous avons étudié les caractéristiques du flux audio et nous avons proposé plusieurs méthodes pour la segmentation et le regroupement en locuteurs que nous avons évaluées dans le cadre d'une campagne d'évaluation. Ensuite, nous avons mené une étude approfondie sur les descripteurs visuels (visage, costume) qui nous ont servis à proposer de nouvelles approches pour la détection, le suivi et le regroupement des personnes. Enfin, le travail s'est focalisé sur la fusion des données audio et vidéo en proposant une approche basée sur le calcul d'une matrice de cooccurrence qui nous a permis d'établir une association entre l'index audio et l'index vidéo et d'effectuer leur correction. Nous pouvons ainsi produire un modèle audiovisuel dynamique des intervenants.This thesis consists to propose a method for an unsupervised characterization of persons within audiovisual documents, by exploring the data related for their physical appearance and their voice. From a general manner, the automatic recognition methods, either in video or audio, need a huge amount of a priori knowledge about their content. In this work, the goal is to study the two modes in a correlated way and to explore their properties in a collaborative and robust way, in order to produce a reliable result as independent as possible from any a priori knowledge. More particularly, we have studied the characteristics of the audio stream and we have proposed many methods for speaker segmentation and clustering and that we have evaluated in a french competition. Then, we have carried a deep study on visual descriptors (face, clothing) that helped us to propose novel approches for detecting, tracking, and clustering of people within the document. Finally, the work was focused on the audiovisual fusion by proposing a method based on computing the cooccurrence matrix that allowed us to establish an association between audio and video indexes, and to correct them. That will enable us to produce a dynamic audiovisual model for each speaker
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