13,231 research outputs found

    Decentralization and Mechanism Design for Online Machine Scheduling

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    We study the online version of the classical parallel machine scheduling problem to minimize the total weighted completion time from a new perspective: We assume a strategic setting, where the data of each job j, namely its release date r(j) , its processing time p(j) and its weight w(j) is only known to the job itself, but not to the system. Furthermore, we assume a decentralized setting, where jobs choose the machine on which they want to be processed themselves. We study this setting from the perspective of algorithmic mechanism design and present a polynomial time decentralized online scheduling mechanism that induces rational jobs to select their machine in such a way that the resulting schedule is 3.281-competitive. The mechanism deploys an online payment scheme that induces rational jobs to truthfully report about their private data: with respect to release dates and processing times, truthfully reporting is a dominant strategy equilibrium, whereas truthfully reporting the weights is a myopic best response equilibrium. We also show that the local scheduling policy used in the mechanism cannot be extended to a mechanism where truthful reports with respect to weights constitute a dominant strategy equilibrium.operations research and management science;

    Mechanism design for decentralized online machine scheduling

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    Traditional optimization models assume a central decision maker who optimizes a global system performance measure. However, problem data is often distributed among several agents, and agents take autonomous decisions. This gives incentives for strategic behavior of agents, possibly leading to sub-optimal system performance. Furthermore, in dynamic environments, machines are locally dispersed and administratively independent. Examples are found both in business and engineering applications. We investigate such issues for a parallel machine scheduling model where jobs arrive online over time. Instead of centrally assigning jobs to machines, each machine implements a local sequencing rule and jobs decide for machines themselves. In this context, we introduce the concept of a myopic best response equilibrium, a concept weaker than the classical dominant strategy equilibrium, but appropriate for online problems. Our main result is a polynomial time, online mechanism that |assuming rational behavior of jobs| results in an equilibrium schedule that is 3.281-competitive with respect to the maximal social welfare. This is only lightly worse than state-of-the-art algorithms with central coordination

    The complexity of generating robust resource-constrained baseline schedules.

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    Robust scheduling aims at the construction of a schedule that is protected against uncertain events. A stable schedule is a robust schedule that will change little when variations in the input parameters arise. Robustness can also be achieved by making the schedule makespan insensitive to variability. In this paper, we describe models for the generation of stable and insensitive baseline schedules for resource-constrained scheduling problems and present results on their complexity status. We start from a project scheduling viewpoint and derive results on machine scheduling sub-problems.Complexity; Information; Product scheduling; Robustness; sensitivity; stability;

    Approximation Results for Preemptive Stochastic Online Scheduling

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    We present first constant performance guarantees for preemptive stochastic scheduling to minimize the sum of weighted completion times. For scheduling jobs with release dates on identical parallel machines we derive policies with a guaranteed performance ratio of 2 which matches the currently best known result for the corresponding deterministic online problem. Our policies apply to the recently introduced stochastic online scheduling model inwhich jobs arrive online over time. In contrast to the previously considered nonpreemptivesetting, our preemptive policies extensively utilize information on processing time distributions other than the first (and second) moments. In order to derive our results we introduce a new nontrivial lower bound on the expected value of an unknown optimal policy that we derive from an optimal policy for the basic problem on a single machine without release dates. This problem is known to be solved optimally by a Gittins index priority rule. This priority index also inspires the design of our policies.computer science applications;

    Greed Works -- Online Algorithms For Unrelated Machine Stochastic Scheduling

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    This paper establishes performance guarantees for online algorithms that schedule stochastic, nonpreemptive jobs on unrelated machines to minimize the expected total weighted completion time. Prior work on unrelated machine scheduling with stochastic jobs was restricted to the offline case, and required linear or convex programming relaxations for the assignment of jobs to machines. The algorithms introduced in this paper are purely combinatorial. The performance bounds are of the same order of magnitude as those of earlier work, and depend linearly on an upper bound on the squared coefficient of variation of the jobs' processing times. Specifically for deterministic processing times, without and with release times, the competitive ratios are 4 and 7.216, respectively. As to the technical contribution, the paper shows how dual fitting techniques can be used for stochastic and nonpreemptive scheduling problems.Comment: Preliminary version appeared in IPCO 201

    Project scheduling under undertainty – survey and research potentials.

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    The vast majority of the research efforts in project scheduling assume complete information about the scheduling problem to be solved and a static deterministic environment within which the pre-computed baseline schedule will be executed. However, in the real world, project activities are subject to considerable uncertainty, that is gradually resolved during project execution. In this survey we review the fundamental approaches for scheduling under uncertainty: reactive scheduling, stochastic project scheduling, stochastic GERT network scheduling, fuzzy project scheduling, robust (proactive) scheduling and sensitivity analysis. We discuss the potentials of these approaches for scheduling projects under uncertainty.Management; Project management; Robustness; Scheduling; Stability;

    Better Unrelated Machine Scheduling for Weighted Completion Time via Random Offsets from Non-Uniform Distributions

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    In this paper we consider the classic scheduling problem of minimizing total weighted completion time on unrelated machines when jobs have release times, i.e, RrijjwjCjR | r_{ij} | \sum_j w_j C_j using the three-field notation. For this problem, a 2-approximation is known based on a novel convex programming (J. ACM 2001 by Skutella). It has been a long standing open problem if one can improve upon this 2-approximation (Open Problem 8 in J. of Sched. 1999 by Schuurman and Woeginger). We answer this question in the affirmative by giving a 1.8786-approximation. We achieve this via a surprisingly simple linear programming, but a novel rounding algorithm and analysis. A key ingredient of our algorithm is the use of random offsets sampled from non-uniform distributions. We also consider the preemptive version of the problem, i.e, Rrij,pmtnjwjCjR | r_{ij},pmtn | \sum_j w_j C_j. We again use the idea of sampling offsets from non-uniform distributions to give the first better than 2-approximation for this problem. This improvement also requires use of a configuration LP with variables for each job's complete schedules along with more careful analysis. For both non-preemptive and preemptive versions, we break the approximation barrier of 2 for the first time.Comment: 24 pages. To apper in FOCS 201
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