13,173 research outputs found

    A Semantic Grid Service for Experimentation with an Agent-Based Model of Land-Use Change

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    Agent-based models, perhaps more than other models, feature large numbers of parameters and potentially generate vast quantities of results data. This paper shows through the FEARLUS-G project (an ESRC e-Social Science Initiative Pilot Demonstrator Project) how deploying an agent-based model on the Semantic Grid facilitates international collaboration on investigations using such a model, and contributes to establishing rigorous working practices with agent-based models as part of good science in social simulation. The experimental workflow is described explicitly using an ontology, and a Semantic Grid service with a web interface implements the workflow. Users are able to compare their parameter settings and results, and relate their work with the model to wider scientific debate.Agent-Based Social Simulation, Experiments, Ontologies, Replication, Semantic Grid

    PaPaS: A Portable, Lightweight, and Generic Framework for Parallel Parameter Studies

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    The current landscape of scientific research is widely based on modeling and simulation, typically with complexity in the simulation's flow of execution and parameterization properties. Execution flows are not necessarily straightforward since they may need multiple processing tasks and iterations. Furthermore, parameter and performance studies are common approaches used to characterize a simulation, often requiring traversal of a large parameter space. High-performance computers offer practical resources at the expense of users handling the setup, submission, and management of jobs. This work presents the design of PaPaS, a portable, lightweight, and generic workflow framework for conducting parallel parameter and performance studies. Workflows are defined using parameter files based on keyword-value pairs syntax, thus removing from the user the overhead of creating complex scripts to manage the workflow. A parameter set consists of any combination of environment variables, files, partial file contents, and command line arguments. PaPaS is being developed in Python 3 with support for distributed parallelization using SSH, batch systems, and C++ MPI. The PaPaS framework will run as user processes, and can be used in single/multi-node and multi-tenant computing systems. An example simulation using the BehaviorSpace tool from NetLogo and a matrix multiply using OpenMP are presented as parameter and performance studies, respectively. The results demonstrate that the PaPaS framework offers a simple method for defining and managing parameter studies, while increasing resource utilization.Comment: 8 pages, 6 figures, PEARC '18: Practice and Experience in Advanced Research Computing, July 22--26, 2018, Pittsburgh, PA, US

    Agent-Based Simulation on Women's Role in a Family Line on Civil Service Examination in Chinese History

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    In this paper, following our previous work on civil service examinations in imperial China, we investigate women's role in a Chinese historical family line using an agent-based simulation (ABS) model with a grid oriented genetic algorithm (GOGA) framework. We utilize a GOGA framework, because our ABS had such large parameter spaces with real values that it required much greater computational resources. First, we studied the genealogical records. Second, based on that study, we implemented an agent-based model with the family lines branched out into two clusters to compare different family norms. Third, using an "inverse simulation" technique, we optimized the agent-based model in order to fit the simulation profiles to real profile data with real-coded GA. From these intensive experiments, we have found that (1) The combined influence of the father, uncle, mother and the aunt has important significance in maintaining a successful family norm, and (2) a particular role of the aunt to pass it on as well.Agent-Based Simulation, Grid Oriented Genetic Algorithm, Inverse Simulation, Family Norm, Civil Service Examination

    Principles and Concepts of Agent-Based Modelling for Developing Geospatial Simulations

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    The aim of this paper is to outline fundamental concepts and principles of the Agent-Based Modelling (ABM) paradigm, with particular reference to the development of geospatial simulations. The paper begins with a brief definition of modelling, followed by a classification of model types, and a comment regarding a shift (in certain circumstances) towards modelling systems at the individual-level. In particular, automata approaches (e.g. Cellular Automata, CA, and ABM) have been particularly popular, with ABM moving to the fore. A definition of agents and agent-based models is given; identifying their advantages and disadvantages, especially in relation to geospatial modelling. The potential use of agent-based models is discussed, and how-to instructions for developing an agent-based model are provided. Types of simulation / modelling systems available for ABM are defined, supplemented with criteria to consider before choosing a particular system for a modelling endeavour. Information pertaining to a selection of simulation / modelling systems (Swarm, MASON, Repast, StarLogo, NetLogo, OBEUS, AgentSheets and AnyLogic) is provided, categorised by their licensing policy (open source, shareware / freeware and proprietary systems). The evaluation (i.e. verification, calibration, validation and analysis) of agent-based models and their output is examined, and noteworthy applications are discussed.Geographical Information Systems (GIS) are a particularly useful medium for representing model input and output of a geospatial nature. However, GIS are not well suited to dynamic modelling (e.g. ABM). In particular, problems of representing time and change within GIS are highlighted. Consequently, this paper explores the opportunity of linking (through coupling or integration / embedding) a GIS with a simulation / modelling system purposely built, and therefore better suited to supporting the requirements of ABM. This paper concludes with a synthesis of the discussion that has proceeded. The aim of this paper is to outline fundamental concepts and principles of the Agent-Based Modelling (ABM) paradigm, with particular reference to the development of geospatial simulations. The paper begins with a brief definition of modelling, followed by a classification of model types, and a comment regarding a shift (in certain circumstances) towards modelling systems at the individual-level. In particular, automata approaches (e.g. Cellular Automata, CA, and ABM) have been particularly popular, with ABM moving to the fore. A definition of agents and agent-based models is given; identifying their advantages and disadvantages, especially in relation to geospatial modelling. The potential use of agent-based models is discussed, and how-to instructions for developing an agent-based model are provided. Types of simulation / modelling systems available for ABM are defined, supplemented with criteria to consider before choosing a particular system for a modelling endeavour. Information pertaining to a selection of simulation / modelling systems (Swarm, MASON, Repast, StarLogo, NetLogo, OBEUS, AgentSheets and AnyLogic) is provided, categorised by their licensing policy (open source, shareware / freeware and proprietary systems). The evaluation (i.e. verification, calibration, validation and analysis) of agent-based models and their output is examined, and noteworthy applications are discussed.Geographical Information Systems (GIS) are a particularly useful medium for representing model input and output of a geospatial nature. However, GIS are not well suited to dynamic modelling (e.g. ABM). In particular, problems of representing time and change within GIS are highlighted. Consequently, this paper explores the opportunity of linking (through coupling or integration / embedding) a GIS with a simulation / modelling system purposely built, and therefore better suited to supporting the requirements of ABM. This paper concludes with a synthesis of the discussion that has proceeded

    Agent-based simulation of open source evolution

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    We present an agent-based simulation model developed to study how size, complexity and effort relate to each other in the development of open source software (OSS). In the model, many developer agents generate, extend, and re-factor code modules independently and in parallel. This accords with empirical observations of OSS development. To our knowledge, this is the first model of OSS evolution that includes the complexity of software modules as a limiting factor in productivity, the fitness of the software to its requirements, and the motivation of developers. Validation of the model was done by comparing the simulated results against four measures of software evolution (system size, proportion of highly complex modules, level of complexity control work, and distribution of changes) for four large OSS systems. The simulated results resembled the observed data, except for system size: three of the OSS systems showed alternating patterns of super-linear and sub-linear growth, while the simulations produced only super-linear growth. However, the fidelity of the model for the other measures suggests that developer motivation and the limiting effect of complexity on productivity have a significant effect on the development of OSS systems and should be considered in any model of OSS development

    Methodological Issues of Spatial Agent-Based Models

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    Agent based modeling (ABM) is a standard tool that is useful across many disciplines. Despite widespread and mounting interest in ABM, even broader adoption has been hindered by a set of methodological challenges that run from issues around basic tools to the need for a more complete conceptual foundation for the approach. After several decades of progress, ABMs remain difficult to develop and use for many students, scholars, and policy makers. This difficulty holds especially true for models designed to represent spatial patterns and processes across a broad range of human, natural, and human-environment systems. In this paper, we describe the methodological challenges facing further development and use of spatial ABM (SABM) and suggest some potential solutions from multiple disciplines. We first define SABM to narrow our object of inquiry, and then explore how spatiality is a source of both advantages and challenges. We examine how time interacts with space in models and delve into issues of model development in general and modeling frameworks and tools specifically. We draw on lessons and insights from fields with a history of ABM contributions, including economics, ecology, geography, ecology, anthropology, and spatial science with the goal of identifying promising ways forward for this powerful means of modeling
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