25,517 research outputs found
Software agents in music and sound art research/creative work: Current state and a possible direction
Composers, musicians and computer scientists have begun to use software-based agents to create music and sound art in both linear and non-linear (non-predetermined form and/or content) idioms, with some robust approaches now drawing on various disciplines. This paper surveys recent work: agent technology is first introduced, a theoretical framework for its use in creating music/sound art works put forward, and an overview of common approaches then given. Identifying areas of neglect in recent research, a possible direction for further work is then briefly explored. Finally, a vision for a new hybrid model that integrates non-linear, generative, conversational and affective perspectives on interactivity is proposed
ChimpCheck: Property-Based Randomized Test Generation for Interactive Apps
We consider the problem of generating relevant execution traces to test rich
interactive applications. Rich interactive applications, such as apps on mobile
platforms, are complex stateful and often distributed systems where
sufficiently exercising the app with user-interaction (UI) event sequences to
expose defects is both hard and time-consuming. In particular, there is a
fundamental tension between brute-force random UI exercising tools, which are
fully-automated but offer low relevance, and UI test scripts, which are manual
but offer high relevance. In this paper, we consider a middle way---enabling a
seamless fusion of scripted and randomized UI testing. This fusion is
prototyped in a testing tool called ChimpCheck for programming, generating, and
executing property-based randomized test cases for Android apps. Our approach
realizes this fusion by offering a high-level, embedded domain-specific
language for defining custom generators of simulated user-interaction event
sequences. What follows is a combinator library built on industrial strength
frameworks for property-based testing (ScalaCheck) and Android testing (Android
JUnit and Espresso) to implement property-based randomized testing for Android
development. Driven by real, reported issues in open source Android apps, we
show, through case studies, how ChimpCheck enables expressing effective testing
patterns in a compact manner.Comment: 20 pages, 21 figures, Symposium on New ideas, New Paradigms, and
Reflections on Programming and Software (Onward!2017
Interactive Music Generation with Positional Constraints using Anticipation-RNNs
Recurrent Neural Networks (RNNS) are now widely used on sequence generation
tasks due to their ability to learn long-range dependencies and to generate
sequences of arbitrary length. However, their left-to-right generation
procedure only allows a limited control from a potential user which makes them
unsuitable for interactive and creative usages such as interactive music
generation. This paper introduces a novel architecture called Anticipation-RNN
which possesses the assets of the RNN-based generative models while allowing to
enforce user-defined positional constraints. We demonstrate its efficiency on
the task of generating melodies satisfying positional constraints in the style
of the soprano parts of the J.S. Bach chorale harmonizations. Sampling using
the Anticipation-RNN is of the same order of complexity than sampling from the
traditional RNN model. This fast and interactive generation of musical
sequences opens ways to devise real-time systems that could be used for
creative purposes.Comment: 9 pages, 7 figure
The Effect of Explicit Structure Encoding of Deep Neural Networks for Symbolic Music Generation
With recent breakthroughs in artificial neural networks, deep generative
models have become one of the leading techniques for computational creativity.
Despite very promising progress on image and short sequence generation,
symbolic music generation remains a challenging problem since the structure of
compositions are usually complicated. In this study, we attempt to solve the
melody generation problem constrained by the given chord progression. This
music meta-creation problem can also be incorporated into a plan recognition
system with user inputs and predictive structural outputs. In particular, we
explore the effect of explicit architectural encoding of musical structure via
comparing two sequential generative models: LSTM (a type of RNN) and WaveNet
(dilated temporal-CNN). As far as we know, this is the first study of applying
WaveNet to symbolic music generation, as well as the first systematic
comparison between temporal-CNN and RNN for music generation. We conduct a
survey for evaluation in our generations and implemented Variable Markov Oracle
in music pattern discovery. Experimental results show that to encode structure
more explicitly using a stack of dilated convolution layers improved the
performance significantly, and a global encoding of underlying chord
progression into the generation procedure gains even more.Comment: 8 pages, 13 figure
A fuzzy rule model for high level musical features on automated composition systems
Algorithmic composition systems are now well-understood. However, when they are used for specific tasks like creating material for a part of a piece, it is common to prefer, from all of its possible outputs, those exhibiting specific properties. Even though the number of valid outputs is huge, many times the selection is performed manually, either using expertise in the algorithmic model, by means of sampling techniques, or some times even by chance. Automations of this process have been done traditionally by using machine learning techniques. However, whether or not these techniques are really capable of capturing the human rationality, through which the selection is done, to a great degree remains as an open question. The present work discusses a possible approach, that combines expert’s opinion and a fuzzy methodology for rule extraction, to model high level features. An early implementation able to explore the universe of outputs of a particular algorithm by means of the extracted rules is discussed. The rules search for objects similar to those having a desired and pre-identified feature. In this sense, the model can be seen as a finder of objects with specific properties.Peer ReviewedPostprint (author's final draft
These are the echoes: Sound Proof 2008-2012
Article in peer-reviewed journal Culture/Kultura for their thematic issue, Art Media and Cultural Memory.
Based on the conference talk given at CCCS Annual Conference on Cultural Memory 4-7 September 2013
- …