435 research outputs found

    A Deep Neural Network Sensor for Visual Servoing in 3D Spaces

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    Alignment control using visual servoing and mobilenet single-shot multi-box detection (SSD): a review

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    The concept is highly critical for robotic technologies that rely on visual feedback. In this context, robot systems tend to be unresponsive due to reliance on pre-programmed trajectory and path, meaning the occurrence of a change in the environment or the absence of an object. This review paper aims to provide comprehensive studies on the recent application of visual servoing and DNN. PBVS and Mobilenet-SSD were chosen algorithms for alignment control of the film handler mechanism of the portable x-ray system. It also discussed the theoretical framework features extraction and description, visual servoing, and Mobilenet-SSD. Likewise, the latest applications of visual servoing and DNN was summarized, including the comparison of Mobilenet-SSD with other sophisticated models. As a result of a previous study presented, visual servoing and MobileNet-SSD provide reliable tools and models for manipulating robotics systems, including where occlusion is present. Furthermore, effective alignment control relies significantly on visual servoing and deep neural reliability, shaped by different parameters such as the type of visual servoing, feature extraction and description, and DNNs used to construct a robust state estimator. Therefore, visual servoing and MobileNet-SSD are parameterized concepts that require enhanced optimization to achieve a specific purpose with distinct tools

    Real-Time Hybrid Visual Servoing of a Redundant Manipulator via Deep Reinforcement Learning

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    Fixtureless assembly may be necessary in some manufacturing tasks and environ-ments due to various constraints but poses challenges for automation due to non-deterministic characteristics not favoured by traditional approaches to industrial au-tomation. Visual servoing methods of robotic control could be effective for sensitive manipulation tasks where the desired end-effector pose can be ascertained via visual cues. Visual data is complex and computationally expensive to process but deep reinforcement learning has shown promise for robotic control in vision-based manipu-lation tasks. However, these methods are rarely used in industry due to the resources and expertise required to develop application-specific systems and prohibitive train-ing costs. Training reinforcement learning models in simulated environments offers a number of benefits for the development of robust robotic control algorithms by reducing training time and costs, and providing repeatable benchmarks for which algorithms can be tested, developed and eventually deployed on real robotic control environments. In this work, we present a new simulated reinforcement learning envi-ronment for developing accurate robotic manipulation control systems in fixtureless environments. Our environment incorporates a contemporary collaborative industrial robot, the KUKA LBR iiwa, with the goal of positioning its end effector in a generic fixtureless environment based on a visual cue. Observational inputs are comprised of the robotic joint positions and velocities, as well as two cameras, whose positioning reflect hybrid visual servoing with one camera attached to the robotic end-effector, and another observing the workspace respectively. We propose a state-of-the-art deep reinforcement learning approach to solving the task environment and make prelimi-nary assessments of the efficacy of this approach to hybrid visual servoing methods for the defined problem environment. We also conduct a series of experiments ex-ploring the hyperparameter space in the proposed reinforcement learning method. Although we could not prove the efficacy of a deep reinforcement approach to solving the task environment with our initial results, we remain confident that such an ap-proach could be feasible to solving this industrial manufacturing challenge and that our contributions in this work in terms of the novel software provide a good basis for the exploration of reinforcement learning approaches to hybrid visual servoing in accurate manufacturing contexts

    CFVS: Coarse-to-Fine Visual Servoing for 6-DoF Object-Agnostic Peg-In-Hole Assembly

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    Robotic peg-in-hole assembly remains a challenging task due to its high accuracy demand. Previous work tends to simplify the problem by restricting the degree of freedom of the end-effector, or limiting the distance between the target and the initial pose position, which prevents them from being deployed in real-world manufacturing. Thus, we present a Coarse-to-Fine Visual Servoing (CFVS) peg-in-hole method, achieving 6-DoF end-effector motion control based on 3D visual feedback. CFVS can handle arbitrary tilt angles and large initial alignment errors through a fast pose estimation before refinement. Furthermore, by introducing a confidence map to ignore the irrelevant contour of objects, CFVS is robust against noise and can deal with various targets beyond training data. Extensive experiments show CFVS outperforms state-of-the-art methods and obtains 100%, 91%, and 82% average success rates in 3-DoF, 4-DoF, and 6-DoF peg-in-hole, respectively

    Boosting Performance of Visual Servoing Using Deep Reinforcement Learning From Multiple Demonstrations

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    In this study, knowledge of multiple controllers was used and combined with deep reinforcement learning (RL) to train a visual servoing (VS) technique. Deep RL algorithms were successful in solving complicated control problems, however they generally require a large amount of data before they achieve an acceptable performance. We developed a method that generates online hyper-volume action bounds from demonstrations of multiple controllers (experts) to address the issue of insufficient data in RL. The agent then continues to explore the created bounds to find more optimized solutions and gain more rewards. By doing this, we cut out pointless agent explorations, which results in a reduction in training time as well as an improvement in performance of the trained policy. During the training process, we used domain randomization and domain adaptation to make the VS approach robust in the real world. As a result, we showed a 51% decrease in training time to achieve the desired level of performance, compared to the case when RL was used solely. The findings showed that the developed method outperformed other baseline VS methods (image-based VS, position-based VS, and hybrid-decoupled VS) in terms of VS error convergence speed and maintained higher manipulability

    Learning to Represent Haptic Feedback for Partially-Observable Tasks

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    The sense of touch, being the earliest sensory system to develop in a human body [1], plays a critical part of our daily interaction with the environment. In order to successfully complete a task, many manipulation interactions require incorporating haptic feedback. However, manually designing a feedback mechanism can be extremely challenging. In this work, we consider manipulation tasks that need to incorporate tactile sensor feedback in order to modify a provided nominal plan. To incorporate partial observation, we present a new framework that models the task as a partially observable Markov decision process (POMDP) and learns an appropriate representation of haptic feedback which can serve as the state for a POMDP model. The model, that is parametrized by deep recurrent neural networks, utilizes variational Bayes methods to optimize the approximate posterior. Finally, we build on deep Q-learning to be able to select the optimal action in each state without access to a simulator. We test our model on a PR2 robot for multiple tasks of turning a knob until it clicks.Comment: IEEE International Conference on Robotics and Automation (ICRA), 201
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