41 research outputs found

    Random Generation and Enumeration of Accessible Determinisitic Real-time Pushdown Automata

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    This papers presents a general framework for the uniform random generation of deterministic real-time accessible pushdown automata. A polynomial time algorithm to randomly generate a pushdown automaton having a fixed stack operations total size is proposed. The influence of the accepting condition (empty stack, final state) on the reachability of the generated automata is investigated.Comment: Frank Drewes. CIAA 2015, Aug 2015, Umea, Sweden. Springer, 9223, pp.12, 2015, Implementation and Application of Automata - 20th International Conferenc

    Binary Decision Diagrams: from Tree Compaction to Sampling

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    Any Boolean function corresponds with a complete full binary decision tree. This tree can in turn be represented in a maximally compact form as a direct acyclic graph where common subtrees are factored and shared, keeping only one copy of each unique subtree. This yields the celebrated and widely used structure called reduced ordered binary decision diagram (ROBDD). We propose to revisit the classical compaction process to give a new way of enumerating ROBDDs of a given size without considering fully expanded trees and the compaction step. Our method also provides an unranking procedure for the set of ROBDDs. As a by-product we get a random uniform and exhaustive sampler for ROBDDs for a given number of variables and size

    Analytic aspects of the shuffle product

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    There exist very lucid explanations of the combinatorial origins of rational and algebraic functions, in particular with respect to regular and context free languages. In the search to understand how to extend these natural correspondences, we find that the shuffle product models many key aspects of D-finite generating functions, a class which contains algebraic. We consider several different takes on the shuffle product, shuffle closure, and shuffle grammars, and give explicit generating function consequences. In the process, we define a grammar class that models D-finite generating functions

    Optimal Discrete Uniform Generation from Coin Flips, and Applications

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    This article introduces an algorithm to draw random discrete uniform variables within a given range of size n from a source of random bits. The algorithm aims to be simple to implement and optimal both with regards to the amount of random bits consumed, and from a computational perspective---allowing for faster and more efficient Monte-Carlo simulations in computational physics and biology. I also provide a detailed analysis of the number of bits that are spent per variate, and offer some extensions and applications, in particular to the optimal random generation of permutations.Comment: first draft, 22 pages, 5 figures, C code implementation of algorith

    Uniform Random Sampling of Traces in Very Large Models

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    This paper presents some first results on how to perform uniform random walks (where every trace has the same probability to occur) in very large models. The models considered here are described in a succinct way as a set of communicating reactive modules. The method relies upon techniques for counting and drawing uniformly at random words in regular languages. Each module is considered as an automaton defining such a language. It is shown how it is possible to combine local uniform drawings of traces, and to obtain some global uniform random sampling, without construction of the global model

    Polynomial tuning of multiparametric combinatorial samplers

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    Boltzmann samplers and the recursive method are prominent algorithmic frameworks for the approximate-size and exact-size random generation of large combinatorial structures, such as maps, tilings, RNA sequences or various tree-like structures. In their multiparametric variants, these samplers allow to control the profile of expected values corresponding to multiple combinatorial parameters. One can control, for instance, the number of leaves, profile of node degrees in trees or the number of certain subpatterns in strings. However, such a flexible control requires an additional non-trivial tuning procedure. In this paper, we propose an efficient polynomial-time, with respect to the number of tuned parameters, tuning algorithm based on convex optimisation techniques. Finally, we illustrate the efficiency of our approach using several applications of rational, algebraic and P\'olya structures including polyomino tilings with prescribed tile frequencies, planar trees with a given specific node degree distribution, and weighted partitions.Comment: Extended abstract, accepted to ANALCO2018. 20 pages, 6 figures, colours. Implementation and examples are available at [1] https://github.com/maciej-bendkowski/boltzmann-brain [2] https://github.com/maciej-bendkowski/multiparametric-combinatorial-sampler
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