252 research outputs found

    Analysis domain model for shared virtual environments

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    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model

    Low-latency Networking: Where Latency Lurks and How to Tame It

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    While the current generation of mobile and fixed communication networks has been standardized for mobile broadband services, the next generation is driven by the vision of the Internet of Things and mission critical communication services requiring latency in the order of milliseconds or sub-milliseconds. However, these new stringent requirements have a large technical impact on the design of all layers of the communication protocol stack. The cross layer interactions are complex due to the multiple design principles and technologies that contribute to the layers' design and fundamental performance limitations. We will be able to develop low-latency networks only if we address the problem of these complex interactions from the new point of view of sub-milliseconds latency. In this article, we propose a holistic analysis and classification of the main design principles and enabling technologies that will make it possible to deploy low-latency wireless communication networks. We argue that these design principles and enabling technologies must be carefully orchestrated to meet the stringent requirements and to manage the inherent trade-offs between low latency and traditional performance metrics. We also review currently ongoing standardization activities in prominent standards associations, and discuss open problems for future research

    A HyperNet Architecture

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    Network virtualization is becoming a fundamental building block of future Internet architectures. By adding networking resources into the “cloud”, it is possible for users to rent virtual routers from the underlying network infrastructure, connect them with virtual channels to form a virtual network, and tailor the virtual network (e.g., load application-specific networking protocols, libraries and software stacks on to the virtual routers) to carry out a specific task. In addition, network virtualization technology allows such special-purpose virtual networks to co-exist on the same set of network infrastructure without interfering with each other. Although the underlying network resources needed to support virtualized networks are rapidly becoming available, constructing a virtual network from the ground up and using the network is a challenging and labor-intensive task, one best left to experts. To tackle this problem, we introduce the concept of a HyperNet, a pre-built, pre-configured network package that a user can easily deploy or access a virtual network to carry out a specific task (e.g., multicast video conferencing). HyperNets package together the network topology configuration, software, and network services needed to create and deploy a custom virtual network. Users download HyperNets from HyperNet repositories and then “run” them on virtualized network infrastructure much like users download and run virtual appliances on a virtual machine. To support the HyperNet abstraction, we created a Network Hypervisor service that provides a set of APIs that can be called to create a virtual network with certain characteristics. To evaluate the HyperNet architecture, we implemented several example Hyper-Nets and ran them on our prototype implementation of the Network Hypervisor. Our experiments show that the Hypervisor API can be used to compose almost any special-purpose network – networks capable of carrying out functions that the current Internet does not provide. Moreover, the design of our HyperNet architecture is highly extensible, enabling developers to write high-level libraries (using the Network Hypervisor APIs) to achieve complicated tasks

    Spectrum Sharing, Latency, and Security in 5G Networks with Application to IoT and Smart Grid

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    The surge of mobile devices, such as smartphones, and tables, demands additional capacity. On the other hand, Internet-of-Things (IoT) and smart grid, which connects numerous sensors, devices, and machines require ubiquitous connectivity and data security. Additionally, some use cases, such as automated manufacturing process, automated transportation, and smart grid, require latency as low as 1 ms, and reliability as high as 99.99\%. To enhance throughput and support massive connectivity, sharing of the unlicensed spectrum (3.5 GHz, 5GHz, and mmWave) is a potential solution. On the other hand, to address the latency, drastic changes in the network architecture is required. The fifth generation (5G) cellular networks will embrace the spectrum sharing and network architecture modifications to address the throughput enhancement, massive connectivity, and low latency. To utilize the unlicensed spectrum, we propose a fixed duty cycle based coexistence of LTE and WiFi, in which the duty cycle of LTE transmission can be adjusted based on the amount of data. In the second approach, a multi-arm bandit learning based coexistence of LTE and WiFi has been developed. The duty cycle of transmission and downlink power are adapted through the exploration and exploitation. This approach improves the aggregated capacity by 33\%, along with cell edge and energy efficiency enhancement. We also investigate the performance of LTE and ZigBee coexistence using smart grid as a scenario. In case of low latency, we summarize the existing works into three domains in the context of 5G networks: core, radio and caching networks. Along with this, fundamental constraints for achieving low latency are identified followed by a general overview of exemplary 5G networks. Besides that, a loop-free, low latency and local-decision based routing protocol is derived in the context of smart grid. This approach ensures low latency and reliable data communication for stationary devices. To address data security in wireless communication, we introduce a geo-location based data encryption, along with node authentication by k-nearest neighbor algorithm. In the second approach, node authentication by the support vector machine, along with public-private key management, is proposed. Both approaches ensure data security without increasing the packet overhead compared to the existing approaches

    OpenCache:a content delivery platform for the modern internet

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    Since its inception, the World Wide Web has revolutionised the way we share information, keep in touch with each other and consume content. In the latter case, it is now used by thousands of simultaneous users to consume video, surpassing physical media as the primary means of distribution. With the rise of on-demand services and more recently, high-definition media, this popularity has not waned. To support this consumption, the underlying infrastructure has been forced to evolve at a rapid pace. This includes the technology and mechanisms to facilitate the transmission of video, which are now offered at varying levels of quality and resolution. Content delivery networks are often deployed in order to scale the distribution provision. These vary in nature and design; from third-party providers running entirely as a service to others, to in-house solutions owned by the content service providers themselves. However, recent innovations in networking and virtualisation, namely Software Defined Networking and Network Function Virtualisation, have paved the way for new content delivery infrastructure designs. In this thesis, we discuss the motivation behind OpenCache, a next-generation content delivery platform. We examine how we can leverage these emerging technologies to provide a more flexible and scalable solution to content delivery. This includes analysing the feasibility of novel redirection techniques, and how these compare to existing means. We also investigate the creation of a unified interface from which a platform can be precisely controlled, allowing new applications to be created that operate in harmony with the infrastructure provision. Developments in distributed virtualisation platforms also enables functionality to be spread throughout a network, influencing the design of OpenCache. Through a prototype implementation, we evaluate each of these facets in a number of different scenarios, made possible through deployment on large-scale testbeds
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