872 research outputs found

    Automatic extraction of a navigation graph intended for indoorgml from an indoor point cloud

    Get PDF
    Indoor environments tend to be more complex and more populated when buildings are accessible to the public. The need for knowing where people are, how they can get somewhere or how to reach them in these buildings is thus equally increasing. In this research point clouds are used, obtained by dynamic laser scanning of a building, since we cannot rely on architectural drawings for maps and paths, which can be outdated. The presented method focuses on the creation of an indoor navigation graph, based on IndoorGML structure, in a fast and automated way, while retaining the type of walkable surface. In this paper the focus has been on door detection, because doors are essential elements in an indoor environment, seeing that they connect spaces and are a logical step in a route. This paper describes a way to detect doors using 3D Medial Axis Transform (MAT) combined with the intelligence stored in the path of a mobile laser scanner, showing good first results. Additionally different spaces (e.g. rooms and corridors) in the building are identified and slopes and stairs in walkable spaces are detected. This results in a navigation graph which can be stored in an IndoorGML structure

    Laser Scanning for BIM

    Get PDF

    Point clouds to direct indoor pedestrian pathfinding

    Get PDF
    Increase in building complexity can cause difficulties orienting people, especially people with reduced mobility. This work presents a methodology to enable the direct use of indoor point clouds as navigable models for pathfinding. Input point cloud is classified in horizontal and vertical elements according to inclination of each point respect to n neighbour points. Points belonging to the main floor are detected by histogram application. Other floors at different heights and stairs are detected by analysing the proximity to the detected main floor. Then, point cloud regions classified as floor are rasterized to delimit navigable surface and occlusions are corrected by applying morphological operations assuming planarity and taking into account the existence of obstacles. Finally, point cloud of navigable floor is downsampled and structured in a grid. Remaining points are nodes to create navigable indoor graph. The methodology has been tested in two real case studies provided by the ISPRS benchmark on indoor modelling. A pathfinding algorithm is applied to generate routes and to verify the usability of generated graphs. Generated models and routes are coherent with selected motor skills because routes avoid obstacles and can cross areas of non-acquired data. The proposed methodology allows to use point clouds directly as navigation graphs, without an intermediate phase of generating parametric model of surfacesUniversidade de Vigo | Ref. 00VI 131H 641.02Xunta de Galicia | Ref. ED481B 2016/079-0Xunta de Galicia | Ref. ED431C 2016-038Ministerio de Economía, Industria y Competitividad | Ref. TIN2016-77158-C4-2-RMinisterio de Economía, Industria y Competitividad | Ref. RTC-2016-5257-

    Door Detection in 3D Colored Laser Scans for Autonomous Indoor Navigation

    Get PDF

    Semantic Interpretation of Mobile Laser Scanner Point Clouds in Indoor Scenes Using Trajectories

    Get PDF
    The data acquisition with Indoor Mobile Laser Scanners (IMLS) is quick, low-cost and accurate for indoor 3D modeling. Besides a point cloud, an IMLS also provides the trajectory of the mobile scanner. We analyze this trajectory jointly with the point cloud to support the labeling of noisy, highly reflected and cluttered points in indoor scenes. An adjacency-graph-based method is presented for detecting and labeling of permanent structures, such as walls, floors, ceilings, and stairs. Through occlusion reasoning and the use of the trajectory as a set of scanner positions, gaps are discriminated from real openings in the data. Furthermore, a voxel-based method is applied for labeling of navigable space and separating them from obstacles. The results show that 80% of the doors and 85% of the rooms are correctly detected, and most of the walls and openings are reconstructed. The experimental outcomes indicate that the trajectory of MLS systems plays an essential role in the understanding of indoor scene

    An evaluation framework for benchmarking indoor modelling methods

    Get PDF
    Despite recent progress in the development of methods for automated reconstruction of indoor models, a comparative performance evaluation of these methods is not available due to the lack of publicly available benchmark datasets and a common evaluation framework. The ISPRS Benchmark on Indoor Modelling is an effort to enable comparison and benchmarking of indoor modelling methods by providing a benchmark dataset and a comprehensive evaluation framework. In this paper, we propose a framework for the evaluation of indoor modelling methods, and discuss various quality aspects of the reconstruction methods as well as the reconstructed models. We discuss the challenges in quantitative quality evaluation of indoor models through comparison with a reference model, and propose suitable measures and methods for comparing an automatically reconstructed indoor model with a reference.Xunta de Galicia | Ref. ED481B 2016/079-

    AUTOMATIC EXTRACTION OF A NAVIGATION GRAPH INTENDED FOR INDOORGML FROM AN INDOOR POINT CLOUD

    Get PDF
    Indoor environments tend to be more complex and more populated when buildings are accessible to the public. The need for knowing where people are, how they can get somewhere or how to reach them in these buildings is thus equally increasing. In this research point clouds are used, obtained by dynamic laser scanning of a building, since we cannot rely on architectural drawings for maps and paths, which can be outdated. The presented method focuses on the creation of an indoor navigation graph, based on IndoorGML structure, in a fast and automated way, while retaining the type of walkable surface. In this paper the focus has been on door detection, because doors are essential elements in an indoor environment, seeing that they connect spaces and are a logical step in a route. This paper describes a way to detect doors using 3D Medial Axis Transform (MAT) combined with the intelligence stored in the path of a mobile laser scanner, showing good first results. Additionally different spaces (e.g. rooms and corridors) in the building are identified and slopes and stairs in walkable spaces are detected. This results in a navigation graph which can be stored in an IndoorGML structure

    Extending indoor open street mapping environments to navigable 3D citygml building models: Emergency response assessment

    Get PDF
    © Authors 2018. Disaster scenarios in high-rise buildings such as the Address Downtown, Dubai or Grenfell Tower, London have showed ones again the importance of data information availability for emergency management in buildings. 3D visualization of indoor routing services using extensive and high quality geographic data sources is essential for spatial analysis in emergency responses. In order to facilitate emergency response simulations, a combination of geometrical, graphical and semantic information is essential. Successful and efficient emergency evacuation responses is facilitated by the availability of both digital static and dynamic information of the incident site. However, interruptions may be encountered with the availability of dynamic data, where static data developed using indoor navigation ontologies serve as an alternative to inform the first responders. Thus, it is necessary to obtain a firm, interactive and quasi-realistic virtual simulation of the building environments. Voxelized CityGML models imported into voxel based hazard simulation systems fits well into the simulation algorithm requirements (Groger et al., 2008; Moreno et.al, 2010). Therefore, the research investigates an alternative platform for generating CityGML spatial analysis models. LoD4 models are developed using Computer Aided Design (Auto CAD) 2D files, crowdsourced geo-data (OpenStreetMap) and open source tools. A combination of software packages is utilized for 3D reconstruction of building interiors. This process is achieved through a Java application developed by researchers at Heidelberg University. Conclusions drawn from the research validate the 3D CityGML model generation process as an international standard to effectively enhance the outcome of emergency evacuation simulations of high rise buildings

    3D Reconstruction of Indoor Corridor Models Using Single Imagery and Video Sequences

    Get PDF
    In recent years, 3D indoor modeling has gained more attention due to its role in decision-making process of maintaining the status and managing the security of building indoor spaces. In this thesis, the problem of continuous indoor corridor space modeling has been tackled through two approaches. The first approach develops a modeling method based on middle-level perceptual organization. The second approach develops a visual Simultaneous Localisation and Mapping (SLAM) system with model-based loop closure. In the first approach, the image space was searched for a corridor layout that can be converted into a geometrically accurate 3D model. Manhattan rule assumption was adopted, and indoor corridor layout hypotheses were generated through a random rule-based intersection of image physical line segments and virtual rays of orthogonal vanishing points. Volumetric reasoning, correspondences to physical edges, orientation map and geometric context of an image are all considered for scoring layout hypotheses. This approach provides physically plausible solutions while facing objects or occlusions in a corridor scene. In the second approach, Layout SLAM is introduced. Layout SLAM performs camera localization while maps layout corners and normal point features in 3D space. Here, a new feature matching cost function was proposed considering both local and global context information. In addition, a rotation compensation variable makes Layout SLAM robust against cameras orientation errors accumulations. Moreover, layout model matching of keyframes insures accurate loop closures that prevent miss-association of newly visited landmarks to previously visited scene parts. The comparison of generated single image-based 3D models to ground truth models showed that average ratio differences in widths, heights and lengths were 1.8%, 3.7% and 19.2% respectively. Moreover, Layout SLAM performed with the maximum absolute trajectory error of 2.4m in position and 8.2 degree in orientation for approximately 318m path on RAWSEEDS data set. Loop closing was strongly performed for Layout SLAM and provided 3D indoor corridor layouts with less than 1.05m displacement errors in length and less than 20cm in width and height for approximately 315m path on York University data set. The proposed methods can successfully generate 3D indoor corridor models compared to their major counterpart
    corecore