2,408 research outputs found

    A mapping study on documentation in Continuous Software Development

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    Context: With an increase in Agile, Lean, and DevOps software methodologies over the last years (collectively referred to as Continuous Software Development (CSD)), we have observed that documentation is often poor. Objective: This work aims at collecting studies on documentation challenges, documentation practices, and tools that can support documentation in CSD. Method: A systematic mapping study was conducted to identify and analyze research on documentation in CSD, covering publications between 2001 and 2019. Results: A total of 63 studies were selected. We found 40 studies related to documentation practices and challenges, and 23 studies related to tools used in CSD. The challenges include: informal documentation is hard to understand, documentation is considered as waste, productivity is measured by working software only, documentation is out-of-sync with the software and there is a short-term focus. The practices include: non-written and informal communication, the usage of development artifacts for documentation, and the use of architecture frameworks. We also made an inventory of numerous tools that can be used for documentation purposes in CSD. Overall, we recommend the usage of executable documentation, modern tools and technologies to retrieve information and transform it into documentation, and the practice of minimal documentation upfront combined with detailed design for knowledge transfer afterwards. Conclusion: It is of paramount importance to increase the quantity and quality of documentation in CSD. While this remains challenging, practitioners will benefit from applying the identified practices and tools in order to mitigate the stated challenges

    A data-driven game theoretic strategy for developers in software crowdsourcing: a case study

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    Crowdsourcing has the advantages of being cost-effective and saving time, which is a typical embodiment of collective wisdom and community workers’ collaborative development. However, this development paradigm of software crowdsourcing has not been used widely. A very important reason is that requesters have limited knowledge about crowd workers’ professional skills and qualities. Another reason is that the crowd workers in the competition cannot get the appropriate reward, which affects their motivation. To solve this problem, this paper proposes a method of maximizing reward based on the crowdsourcing ability of workers, they can choose tasks according to their own abilities to obtain appropriate bonuses. Our method includes two steps: Firstly, it puts forward a method to evaluate the crowd workers’ ability, then it analyzes the intensity of competition for tasks at Topcoder.com—an open community crowdsourcing platform—on the basis of the workers’ crowdsourcing ability; secondly, it follows dynamic programming ideas and builds game models under complete information in different cases, offering a strategy of reward maximization for workers by solving a mixed-strategy Nash equilibrium. This paper employs crowdsourcing data from Topcoder.com to carry out experiments. The experimental results show that the distribution of workers’ crowdsourcing ability is uneven, and to some extent it can show the activity degree of crowdsourcing tasks. Meanwhile, according to the strategy of reward maximization, a crowd worker can get the theoretically maximum reward

    Geospatial crowdsourced data fitness analysis for spatial data infrastructure based disaster management actions

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    The reporting of disasters has changed from official media reports to citizen reporters who are at the disaster scene. This kind of crowd based reporting, related to disasters or any other events, is often identified as 'Crowdsourced Data' (CSD). CSD are freely and widely available thanks to the current technological advancements. The quality of CSD is often problematic as it is often created by the citizens of varying skills and backgrounds. CSD is considered unstructured in general, and its quality remains poorly defined. Moreover, the CSD's location availability and the quality of any available locations may be incomplete. The traditional data quality assessment methods and parameters are also often incompatible with the unstructured nature of CSD due to its undocumented nature and missing metadata. Although other research has identified credibility and relevance as possible CSD quality assessment indicators, the available assessment methods for these indicators are still immature. In the 2011 Australian floods, the citizens and disaster management administrators used the Ushahidi Crowd-mapping platform and the Twitter social media platform to extensively communicate flood related information including hazards, evacuations, help services, road closures and property damage. This research designed a CSD quality assessment framework and tested the quality of the 2011 Australian floods' Ushahidi Crowdmap and Twitter data. In particular, it explored a number of aspects namely, location availability and location quality assessment, semantic extraction of hidden location toponyms and the analysis of the credibility and relevance of reports. This research was conducted based on a Design Science (DS) research method which is often utilised in Information Science (IS) based research. Location availability of the Ushahidi Crowdmap and the Twitter data assessed the quality of available locations by comparing three different datasets i.e. Google Maps, OpenStreetMap (OSM) and Queensland Department of Natural Resources and Mines' (QDNRM) road data. Missing locations were semantically extracted using Natural Language Processing (NLP) and gazetteer lookup techniques. The Credibility of Ushahidi Crowdmap dataset was assessed using a naive Bayesian Network (BN) model commonly utilised in spam email detection. CSD relevance was assessed by adapting Geographic Information Retrieval (GIR) relevance assessment techniques which are also utilised in the IT sector. Thematic and geographic relevance were assessed using Term Frequency – Inverse Document Frequency Vector Space Model (TF-IDF VSM) and NLP based on semantic gazetteers. Results of the CSD location comparison showed that the combined use of non-authoritative and authoritative data improved location determination. The semantic location analysis results indicated some improvements of the location availability of the tweets and Crowdmap data; however, the quality of new locations was still uncertain. The results of the credibility analysis revealed that the spam email detection approaches are feasible for CSD credibility detection. However, it was critical to train the model in a controlled environment using structured training including modified training samples. The use of GIR techniques for CSD relevance analysis provided promising results. A separate relevance ranked list of the same CSD data was prepared through manual analysis. The results revealed that the two lists generally agreed which indicated the system's potential to analyse relevance in a similar way to humans. This research showed that the CSD fitness analysis can potentially improve the accuracy, reliability and currency of CSD and may be utilised to fill information gaps available in authoritative sources. The integrated and autonomous CSD qualification framework presented provides a guide for flood disaster first responders and could be adapted to support other forms of emergencies

    Methodology for introducing creativity in requirements engineering

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    The increase of global competitiveness, the ability of organizations to effectively use information technologies, and to focus on innovation and creativity are recognized as being important. In this context, the hypothesis of resorting to known creativity techniques or adaptations to help innovation in the field of Software Engineering appears to be challenging. This paper proposes a methodology for introducing creativity and innovation techniques in the Requirements Engineering process in order to build more agile and efficient Information Systems. The method uses a variety of creative techniques that are thought to be appropriate to the different stages of the process and is inspired by existing creative problem-solving methods and techniques, in particular in the Creative Problem-Solving Process, Productive Thinking Model and the Creative Potentiation Method. The study of the method allowed its application, through the use of various creativity techniques, in a real context in a social institution - the Social Center for Support to the Community of S ão Domingos. The application of the methodology allowed the identification of new opportunities that allowed the organization to devise service delivery strategies that were more suited to the needs of people.info:eu-repo/semantics/publishedVersio

    Computational aerodynamics : advances and challenges

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    Computational aerodynamics, which complement more expensive empirical approaches, are critical for developing aerospace vehicles. During the past three decades, computational aerodynamics capability has improved remarkably, following advances in computer hardware and algorithm development. However, most of the fundamental computational capability realised in recent applications is derived from earlier advances, where specific gaps in solution procedures have been addressed only incrementally. The present article presents our view of the state of the art in computational aerodynamics and assessment of the issues that drive future aerodynamics and aerospace vehicle development. Requisite capabilities for perceived future needs are discussed, and associated grand challenge problems are presented
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