7,969 research outputs found

    Automotive three-microphone voice activity detector and noise-canceller

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    This paper addresses issues in improving hands-free speech recognition performance in car environments. A three-microphone array has been used to form a beamformer with leastmean squares (LMS) to improve Signal to Noise Ratio (SNR). A three-microphone array has been paralleled to a Voice Activity Detection (VAD). The VAD uses time-delay estimation together with magnitude-squared coherence (MSC)

    Spherical microphone array acoustic rake receivers

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    Several signal independent acoustic rake receivers are proposed for speech dereverberation using spherical microphone arrays. The proposed rake designs take advantage of multipaths, by separately capturing and combining early reflections with the direct path. We investigate several approaches in combining reflections with the direct path source signal, including the development of beam patterns that point nulls at all preceding reflections. The proposed designs are tested in experimental simulations and their dereverberation performances evaluated using objective measures. For the tested configuration, the proposed designs achieve higher levels of dereverberation compared to conventional signal independent beamforming systems; achieving up to 3.6 dB improvement in the direct-to-reverberant ratio over the plane-wave decomposition beamformer

    Microphone array application

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    Diplomová práce se zabývá popisem problematiky snímání zvukových signálů v prostoru pomocí mikrofonního pole. Na základě popisu vybrané koncepce mikrofonního pole je charakterizována základní metoda beamformingu (Delay and Sum). Jsou specifikovány konkrétní problémy při detekci zvuku a číslicovém zpracování převedených zvukových signálů a nastíněny způsoby, jak je eliminovat. Jsou popsány možnosti a omezení vybraného ARM procesoru v oblasti zpracování více zvukových signálů, zvláště pak jeho A/D převodníku z pohledu beamformingu.Master’s thesis deals with description of issues of reading spatial audio signals using microphone array. Basic method of beamforming (Delay and Sum) is characterized on basis of chosen conception of the microphone array. Specific issues of audio detection and digital signal processing of converted audio signals are characterized and some ways how to solve the issues are adumbrated. Features and limitations of chosen ARM processor in the digital processing of multiple audio signals are described. Especially features and limitations of an internal A/D converter from the perspective of the beamforming are described.

    Acoustic simultaneous localization and mapping (A-SLAM) of a moving microphone array and its surrounding speakers

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    Acoustic scene mapping creates a representation of positions of audio sources such as talkers within the surrounding environment of a microphone array. By allowing the array to move, the acoustic scene can be explored in order to improve the map. Furthermore, the spatial diversity of the kinematic array allows for estimation of the source-sensor distance in scenarios where source directions of arrival are measured. As sound source localization is performed relative to the array position, mapping of acoustic sources requires knowledge of the absolute position of the microphone array in the room. If the array is moving, its absolute position is unknown in practice. Hence, Simultaneous Localization and Mapping (SLAM) is required in order to localize the microphone array position and map the surrounding sound sources. In realistic environments, microphone arrays receive a convolutive mixture of direct-path speech signals, noise and reflections due to reverberation. A key challenge of Acoustic SLAM (a-SLAM) is robustness against reverberant clutter measurements and missing source detections. This paper proposes a novel bearing-only a-SLAM approach using a Single-Cluster Probability Hypothesis Density filter. Results demonstrate convergence to accurate estimates of the array trajectory and source positions

    CABE : a cloud-based acoustic beamforming emulator for FPGA-based sound source localization

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    Microphone arrays are gaining in popularity thanks to the availability of low-cost microphones. Applications including sonar, binaural hearing aid devices, acoustic indoor localization techniques and speech recognition are proposed by several research groups and companies. In most of the available implementations, the microphones utilized are assumed to offer an ideal response in a given frequency domain. Several toolboxes and software can be used to obtain a theoretical response of a microphone array with a given beamforming algorithm. However, a tool facilitating the design of a microphone array taking into account the non-ideal characteristics could not be found. Moreover, generating packages facilitating the implementation on Field Programmable Gate Arrays has, to our knowledge, not been carried out yet. Visualizing the responses in 2D and 3D also poses an engineering challenge. To alleviate these shortcomings, a scalable Cloud-based Acoustic Beamforming Emulator (CABE) is proposed. The non-ideal characteristics of microphones are considered during the computations and results are validated with acoustic data captured from microphones. It is also possible to generate hardware description language packages containing delay tables facilitating the implementation of Delay-and-Sum beamformers in embedded hardware. Truncation error analysis can also be carried out for fixed-point signal processing. The effects of disabling a given group of microphones within the microphone array can also be calculated. Results and packages can be visualized with a dedicated client application. Users can create and configure several parameters of an emulation, including sound source placement, the shape of the microphone array and the required signal processing flow. Depending on the user configuration, 2D and 3D graphs showing the beamforming results, waterfall diagrams and performance metrics can be generated by the client application. The emulations are also validated with captured data from existing microphone arrays.</jats:p
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